mirror of
https://github.com/halpz/re3.git
synced 2025-07-04 08:00:47 +00:00
Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts: # src/render/Coronas.cpp
This commit is contained in:
@ -6,7 +6,7 @@
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#include "Pools.h"
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#include "World.h"
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CAccidentManager& gAccidentManager = *(CAccidentManager*)0x87FD10;
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CAccidentManager gAccidentManager;
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CAccident*
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CAccidentManager::GetNextFreeAccident()
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|
@ -29,4 +29,4 @@ public:
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bool WorkToDoForMedics();
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};
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extern CAccidentManager& gAccidentManager;
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extern CAccidentManager gAccidentManager;
|
@ -28,7 +28,7 @@
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const float DefaultFOV = 70.0f; // beta: 80.0f
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bool PrintDebugCode = false;
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int16 &DebugCamMode = *(int16*)0x95CCF2;
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int16 DebugCamMode;
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#ifdef FREE_CAM
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bool CCamera::bFreeCam = false;
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|
@ -58,9 +58,9 @@ enum
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#define PLAYER (CWorld::Players[CWorld::PlayerInFocus].m_pPed)
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// NB: removed explicit TheCamera from all functions
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CCamera &TheCamera = *(CCamera*)0x6FACF8;
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bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
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bool &bDidWeProcessAnyCinemaCam = *(bool*)0x95CD46;
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CCamera TheCamera;
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bool CCamera::m_bUseMouse3rdPerson = true;
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bool bDidWeProcessAnyCinemaCam;
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#ifdef IMPROVED_CAMERA
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#define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k)
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|
@ -6,7 +6,7 @@ class CPed;
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class CAutomobile;
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class CGarage;
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extern int16 &DebugCamMode;
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extern int16 DebugCamMode;
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enum
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{
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@ -540,7 +540,7 @@ uint32 unknown; // some counter having to do with music
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uint32 m_uiFadeTimeStarted;
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uint32 m_uiFadeTimeStartedMusic;
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static bool &m_bUseMouse3rdPerson;
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static bool m_bUseMouse3rdPerson;
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#ifdef FREE_CAM
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static bool bFreeCam;
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#endif
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@ -647,7 +647,7 @@ static_assert(offsetof(CCamera, m_vecCutSceneOffset) == 0x6F8, "CCamera: error")
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static_assert(offsetof(CCamera, m_arrPathArray) == 0x7a8, "CCamera: error");
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static_assert(sizeof(CCamera) == 0xE9D8, "CCamera: wrong size");
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extern CCamera &TheCamera;
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extern CCamera TheCamera;
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void CamShakeNoPos(CCamera*, float);
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void MakeAngleLessThan180(float &Angle);
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|
@ -6,17 +6,17 @@
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#include "Stats.h"
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_TODO("gbFastTime");
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bool &gbFastTime = *(bool*)0x95CDBB;
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bool gbFastTime;
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uint8 &CClock::ms_nGameClockHours = *(uint8*)0x95CDA6;
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uint8 &CClock::ms_nGameClockMinutes = *(uint8*)0x95CDC8;
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uint16 &CClock::ms_nGameClockSeconds = *(uint16*)0x95CC7C;
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uint8 &CClock::ms_Stored_nGameClockHours = *(uint8*)0x95CD7B;
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uint8 &CClock::ms_Stored_nGameClockMinutes = *(uint8*)0x95CD9B;
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uint16 &CClock::ms_Stored_nGameClockSeconds = *(uint16*)0x95CC9C;
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uint32 &CClock::ms_nMillisecondsPerGameMinute = *(uint32*)0x8F2C64;
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uint32 &CClock::ms_nLastClockTick = *(uint32*)0x9430E4;
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bool &CClock::ms_bClockHasBeenStored = *(bool*)0x95CD82;
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uint8 CClock::ms_nGameClockHours;
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uint8 CClock::ms_nGameClockMinutes;
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uint16 CClock::ms_nGameClockSeconds;
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uint8 CClock::ms_Stored_nGameClockHours;
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uint8 CClock::ms_Stored_nGameClockMinutes;
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uint16 CClock::ms_Stored_nGameClockSeconds;
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uint32 CClock::ms_nMillisecondsPerGameMinute;
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uint32 CClock::ms_nLastClockTick;
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bool CClock::ms_bClockHasBeenStored;
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void
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CClock::Initialise(uint32 scale)
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|
@ -3,15 +3,15 @@
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class CClock
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{
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public:
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static uint8 &ms_nGameClockHours;
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static uint8 &ms_nGameClockMinutes;
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static uint16 &ms_nGameClockSeconds;
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static uint8 &ms_Stored_nGameClockHours;
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static uint8 &ms_Stored_nGameClockMinutes;
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static uint16 &ms_Stored_nGameClockSeconds;
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static uint32 &ms_nMillisecondsPerGameMinute;
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static uint32 &ms_nLastClockTick;
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static bool &ms_bClockHasBeenStored;
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static uint8 ms_nGameClockHours;
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static uint8 ms_nGameClockMinutes;
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static uint16 ms_nGameClockSeconds;
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static uint8 ms_Stored_nGameClockHours;
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static uint8 ms_Stored_nGameClockMinutes;
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static uint16 ms_Stored_nGameClockSeconds;
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static uint32 ms_nMillisecondsPerGameMinute;
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static uint32 ms_nLastClockTick;
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static bool ms_bClockHasBeenStored;
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|
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static void Initialise(uint32 scale);
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static void Update(void);
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|
@ -18,7 +18,7 @@
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#include "win.h"
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#include "GenericGameStorage.h"
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CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4;
|
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CControllerConfigManager ControlsManager;
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||||
CControllerConfigManager::CControllerConfigManager()
|
||||
{
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||||
|
@ -198,4 +198,4 @@ public:
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||||
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VALIDATE_SIZE(CControllerConfigManager, 0x143C);
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extern CControllerConfigManager &ControlsManager;
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extern CControllerConfigManager ControlsManager;
|
@ -11,7 +11,6 @@
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int32 CEventList::ms_nFirstFreeSlotIndex;
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CEvent gaEvent[NUMEVENTS];
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//CEvent *gaEvent = (CEvent*)0x6EF830;
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enum
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{
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|
@ -168,8 +168,8 @@ myfeof(int fd)
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}
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|
||||
|
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char *CFileMgr::ms_rootDirName = (char*)0x5F18F8;
|
||||
char *CFileMgr::ms_dirName = (char*)0x713CA8;
|
||||
char CFileMgr::ms_rootDirName[128] = {'\0'};
|
||||
char CFileMgr::ms_dirName[128];
|
||||
|
||||
void
|
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CFileMgr::Initialise(void)
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|
@ -2,8 +2,8 @@
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||||
|
||||
class CFileMgr
|
||||
{
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||||
static char *ms_rootDirName; //[128];
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static char *ms_dirName; //[128];
|
||||
static char ms_rootDirName[128];
|
||||
static char ms_dirName[128];
|
||||
public:
|
||||
static void Initialise(void);
|
||||
static void ChangeDir(const char *dir);
|
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|
@ -16,7 +16,7 @@
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||||
#include "Ped.h"
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#include "Fire.h"
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CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
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CFireManager gFireManager;
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||||
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||||
CFire::CFire()
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{
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||||
|
@ -48,4 +48,4 @@ public:
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||||
void RemoveScriptFire(int16 index);
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||||
void SetScriptFireAudio(int16 index, bool state);
|
||||
};
|
||||
extern CFireManager &gFireManager;
|
||||
extern CFireManager gFireManager;
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|
@ -93,7 +93,7 @@ int8 CMenuManager::m_PrefsSpeakers;
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int32 CMenuManager::m_ControlMethod;
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int8 CMenuManager::m_PrefsDMA = 1;
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int32 CMenuManager::m_PrefsLanguage;
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uint8 CMenuManager::m_PrefsStereoMono; // *(bool*)0x95CDB5; // unused except restore settings
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uint8 CMenuManager::m_PrefsStereoMono; // unused except restore settings
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||||
bool CMenuManager::m_PrefsAllowNastyGame = true;
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||||
bool CMenuManager::m_bStartUpFrontEndRequested;
|
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|
@ -89,19 +89,19 @@
|
||||
|
||||
|
||||
|
||||
eLevelName &CGame::currLevel = *(eLevelName*)0x941514;
|
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bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
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bool &CGame::nastyGame = *(bool*)0x5F4DD4;
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bool &CGame::frenchGame = *(bool*)0x95CDCB;
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bool &CGame::germanGame = *(bool*)0x95CD1E;
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bool &CGame::noProstitutes = *(bool*)0x95CDCF;
|
||||
bool &CGame::playingIntro = *(bool*)0x95CDC2;
|
||||
char *CGame::aDatFile = (char*)0x773A48;
|
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eLevelName CGame::currLevel;
|
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bool CGame::bDemoMode = true;
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bool CGame::nastyGame = true;
|
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bool CGame::frenchGame;
|
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bool CGame::germanGame;
|
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bool CGame::noProstitutes;
|
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bool CGame::playingIntro;
|
||||
char CGame::aDatFile[32];
|
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#ifdef MORE_LANGUAGES
|
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bool CGame::russianGame = false;
|
||||
#endif
|
||||
|
||||
int &gameTxdSlot = *(int*)0x628D88;
|
||||
int gameTxdSlot;
|
||||
|
||||
bool
|
||||
CGame::InitialiseOnceBeforeRW(void)
|
||||
@ -115,7 +115,9 @@ CGame::InitialiseOnceBeforeRW(void)
|
||||
bool
|
||||
CGame::InitialiseRenderWare(void)
|
||||
{
|
||||
#ifdef USE_TEXTURE_POOL
|
||||
_TexturePoolsInitialise();
|
||||
#endif
|
||||
|
||||
CTxdStore::Initialise();
|
||||
CVisibilityPlugins::Initialise();
|
||||
@ -188,7 +190,9 @@ void CGame::ShutdownRenderWare(void)
|
||||
|
||||
CVisibilityPlugins::Shutdown();
|
||||
|
||||
#ifdef USE_TEXTURE_POOL
|
||||
_TexturePoolsShutdown();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool CGame::InitialiseOnceAfterRW(void)
|
||||
|
@ -11,17 +11,17 @@ enum eLevelName
|
||||
class CGame
|
||||
{
|
||||
public:
|
||||
static eLevelName &currLevel;
|
||||
static bool &bDemoMode;
|
||||
static bool &nastyGame;
|
||||
static bool &frenchGame;
|
||||
static bool &germanGame;
|
||||
static eLevelName currLevel;
|
||||
static bool bDemoMode;
|
||||
static bool nastyGame;
|
||||
static bool frenchGame;
|
||||
static bool germanGame;
|
||||
#ifdef MORE_LANGUAGES
|
||||
static bool russianGame;
|
||||
#endif
|
||||
static bool &noProstitutes;
|
||||
static bool &playingIntro;
|
||||
static char *aDatFile; //[32];
|
||||
static bool noProstitutes;
|
||||
static bool playingIntro;
|
||||
static char aDatFile[32];
|
||||
|
||||
static bool InitialiseOnceBeforeRW(void);
|
||||
static bool InitialiseRenderWare(void);
|
||||
|
@ -7,8 +7,8 @@
|
||||
#include "main.h"
|
||||
#include "Population.h"
|
||||
|
||||
float CIniFile::PedNumberMultiplier = 1.0f;// = *(float*)0x6182F4;
|
||||
float CIniFile::CarNumberMultiplier = 1.0f;// = *(float*)0x6182F8;
|
||||
float CIniFile::PedNumberMultiplier = 1.0f;
|
||||
float CIniFile::CarNumberMultiplier = 1.0f;
|
||||
|
||||
void CIniFile::LoadIniFile()
|
||||
{
|
||||
|
@ -35,26 +35,26 @@
|
||||
#include "Wanted.h"
|
||||
#include "General.h"
|
||||
|
||||
CPad *Pads = (CPad*)0x6F0360; // [2]
|
||||
CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;
|
||||
CPad Pads[MAX_PADS];
|
||||
CMousePointerStateHelper MousePointerStateHelper;
|
||||
|
||||
bool &CPad::bDisplayNoControllerMessage = *(bool *)0x95CD52;
|
||||
bool &CPad::bObsoleteControllerMessage = *(bool *)0x95CDB8;
|
||||
bool CPad::bDisplayNoControllerMessage;
|
||||
bool CPad::bObsoleteControllerMessage;
|
||||
bool CPad::bOldDisplayNoControllerMessage;
|
||||
bool &CPad::m_bMapPadOneToPadTwo = *(bool *)0x95CD48;
|
||||
bool CPad::m_bMapPadOneToPadTwo;
|
||||
|
||||
CKeyboardState &CPad::OldKeyState = *(CKeyboardState*)0x6F1E70;
|
||||
CKeyboardState &CPad::NewKeyState = *(CKeyboardState*)0x6E60D0;
|
||||
CKeyboardState &CPad::TempKeyState = *(CKeyboardState*)0x774DE8;
|
||||
CKeyboardState CPad::OldKeyState;
|
||||
CKeyboardState CPad::NewKeyState;
|
||||
CKeyboardState CPad::TempKeyState;
|
||||
|
||||
char CPad::KeyBoardCheatString[20];
|
||||
|
||||
CMouseControllerState &CPad::OldMouseControllerState = *(CMouseControllerState*)0x8472A0;
|
||||
CMouseControllerState &CPad::NewMouseControllerState = *(CMouseControllerState*)0x8809F0;
|
||||
CMouseControllerState &CPad::PCTempMouseControllerState = *(CMouseControllerState*)0x6F1E60;
|
||||
CMouseControllerState CPad::OldMouseControllerState;
|
||||
CMouseControllerState CPad::NewMouseControllerState;
|
||||
CMouseControllerState CPad::PCTempMouseControllerState;
|
||||
|
||||
_TODO("gbFastTime");
|
||||
extern bool &gbFastTime;
|
||||
extern bool gbFastTime;
|
||||
|
||||
void WeaponCheat()
|
||||
{
|
||||
|
@ -66,7 +66,7 @@ public:
|
||||
|
||||
VALIDATE_SIZE(CMousePointerStateHelper, 0x2);
|
||||
|
||||
extern CMousePointerStateHelper &MousePointerStateHelper;
|
||||
extern CMousePointerStateHelper MousePointerStateHelper;
|
||||
|
||||
|
||||
class CKeyboardState
|
||||
@ -163,18 +163,18 @@ public:
|
||||
CPad() { }
|
||||
~CPad() { }
|
||||
|
||||
static bool &bDisplayNoControllerMessage;
|
||||
static bool &bObsoleteControllerMessage;
|
||||
static bool bDisplayNoControllerMessage;
|
||||
static bool bObsoleteControllerMessage;
|
||||
static bool bOldDisplayNoControllerMessage;
|
||||
static bool &m_bMapPadOneToPadTwo;
|
||||
static bool m_bMapPadOneToPadTwo;
|
||||
|
||||
static CKeyboardState &OldKeyState;
|
||||
static CKeyboardState &NewKeyState;
|
||||
static CKeyboardState &TempKeyState;
|
||||
static CKeyboardState OldKeyState;
|
||||
static CKeyboardState NewKeyState;
|
||||
static CKeyboardState TempKeyState;
|
||||
static char KeyBoardCheatString[20];
|
||||
static CMouseControllerState &OldMouseControllerState;
|
||||
static CMouseControllerState &NewMouseControllerState;
|
||||
static CMouseControllerState &PCTempMouseControllerState;
|
||||
static CMouseControllerState OldMouseControllerState;
|
||||
static CMouseControllerState NewMouseControllerState;
|
||||
static CMouseControllerState PCTempMouseControllerState;
|
||||
|
||||
|
||||
#ifdef GTA_PS2_STUFF
|
||||
@ -450,4 +450,4 @@ public:
|
||||
};
|
||||
|
||||
VALIDATE_SIZE(CPad, 0xFC);
|
||||
extern CPad *Pads; //[2]
|
||||
extern CPad Pads[MAX_PADS];
|
||||
|
@ -10,15 +10,15 @@
|
||||
#include "Wanted.h"
|
||||
#include "World.h"
|
||||
|
||||
CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
|
||||
CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
|
||||
CPedPool *&CPools::ms_pPedPool = *(CPedPool**)0x8F2C60;
|
||||
CVehiclePool *&CPools::ms_pVehiclePool = *(CVehiclePool**)0x9430DC;
|
||||
CBuildingPool *&CPools::ms_pBuildingPool = *(CBuildingPool**)0x8F2C04;
|
||||
CTreadablePool *&CPools::ms_pTreadablePool = *(CTreadablePool**)0x8F2568;
|
||||
CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
|
||||
CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
|
||||
CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
|
||||
CCPtrNodePool *CPools::ms_pPtrNodePool;
|
||||
CEntryInfoNodePool *CPools::ms_pEntryInfoNodePool;
|
||||
CPedPool *CPools::ms_pPedPool;
|
||||
CVehiclePool *CPools::ms_pVehiclePool;
|
||||
CBuildingPool *CPools::ms_pBuildingPool;
|
||||
CTreadablePool *CPools::ms_pTreadablePool;
|
||||
CObjectPool *CPools::ms_pObjectPool;
|
||||
CDummyPool *CPools::ms_pDummyPool;
|
||||
CAudioScriptObjectPool *CPools::ms_pAudioScriptObjectPool;
|
||||
|
||||
void
|
||||
CPools::Initialise(void)
|
||||
|
@ -22,15 +22,15 @@ typedef CPool<cAudioScriptObject> CAudioScriptObjectPool;
|
||||
|
||||
class CPools
|
||||
{
|
||||
static CCPtrNodePool *&ms_pPtrNodePool;
|
||||
static CEntryInfoNodePool *&ms_pEntryInfoNodePool;
|
||||
static CPedPool *&ms_pPedPool;
|
||||
static CVehiclePool *&ms_pVehiclePool;
|
||||
static CBuildingPool *&ms_pBuildingPool;
|
||||
static CTreadablePool *&ms_pTreadablePool;
|
||||
static CObjectPool *&ms_pObjectPool;
|
||||
static CDummyPool *&ms_pDummyPool;
|
||||
static CAudioScriptObjectPool *&ms_pAudioScriptObjectPool;
|
||||
static CCPtrNodePool *ms_pPtrNodePool;
|
||||
static CEntryInfoNodePool *ms_pEntryInfoNodePool;
|
||||
static CPedPool *ms_pPedPool;
|
||||
static CVehiclePool *ms_pVehiclePool;
|
||||
static CBuildingPool *ms_pBuildingPool;
|
||||
static CTreadablePool *ms_pTreadablePool;
|
||||
static CObjectPool *ms_pObjectPool;
|
||||
static CDummyPool *ms_pDummyPool;
|
||||
static CAudioScriptObjectPool *ms_pAudioScriptObjectPool;
|
||||
public:
|
||||
static CCPtrNodePool *GetPtrNodePool(void) { return ms_pPtrNodePool; }
|
||||
static CEntryInfoNodePool *GetEntryInfoNodePool(void) { return ms_pEntryInfoNodePool; }
|
||||
|
@ -19,28 +19,28 @@
|
||||
float CRadar::m_radarRange;
|
||||
sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS];
|
||||
CVector2D vec2DRadarOrigin;
|
||||
int32 gRadarTxdIds[64];// = (int*)0x6299C0;
|
||||
int32 gRadarTxdIds[64];
|
||||
|
||||
CSprite2d CRadar::AsukaSprite;// = *(CSprite2d*)0x8F1A40;
|
||||
CSprite2d CRadar::BombSprite;// = (CSprite2d*)0x8F5FB4;
|
||||
CSprite2d CRadar::CatSprite;// = (CSprite2d*)0x885B24;
|
||||
CSprite2d CRadar::CentreSprite;// = (CSprite2d*)0x8F6268;
|
||||
CSprite2d CRadar::CopcarSprite;// = (CSprite2d*)0x8F1A2C;
|
||||
CSprite2d CRadar::DonSprite;// = (CSprite2d*)0x8F2BE0;
|
||||
CSprite2d CRadar::EightSprite;// = (CSprite2d*)0x8F2BCC;
|
||||
CSprite2d CRadar::ElSprite;// = (CSprite2d*)0x8F1B80;
|
||||
CSprite2d CRadar::IceSprite;// = (CSprite2d*)0x9415FC;
|
||||
CSprite2d CRadar::JoeySprite;// = (CSprite2d*)0x8F2C00;
|
||||
CSprite2d CRadar::KenjiSprite;// = (CSprite2d*)0x8F2C68;
|
||||
CSprite2d CRadar::LizSprite;// = (CSprite2d*)0x8F5830;
|
||||
CSprite2d CRadar::LuigiSprite;// = (CSprite2d*)0x8F1A3C;
|
||||
CSprite2d CRadar::NorthSprite;// = (CSprite2d*)0x8F6274;
|
||||
CSprite2d CRadar::RaySprite;// = (CSprite2d*)0x8E2A7C;
|
||||
CSprite2d CRadar::SalSprite;// = (CSprite2d*)0x8F29EC;
|
||||
CSprite2d CRadar::SaveSprite;// = (CSprite2d*)0x8F5F74;
|
||||
CSprite2d CRadar::SpraySprite;// = (CSprite2d*)0x94307C;
|
||||
CSprite2d CRadar::TonySprite;// = (CSprite2d*)0x885B58;
|
||||
CSprite2d CRadar::WeaponSprite;// = (CSprite2d*)0x941534;
|
||||
CSprite2d CRadar::AsukaSprite;
|
||||
CSprite2d CRadar::BombSprite;
|
||||
CSprite2d CRadar::CatSprite;
|
||||
CSprite2d CRadar::CentreSprite;
|
||||
CSprite2d CRadar::CopcarSprite;
|
||||
CSprite2d CRadar::DonSprite;
|
||||
CSprite2d CRadar::EightSprite;
|
||||
CSprite2d CRadar::ElSprite;
|
||||
CSprite2d CRadar::IceSprite;
|
||||
CSprite2d CRadar::JoeySprite;
|
||||
CSprite2d CRadar::KenjiSprite;
|
||||
CSprite2d CRadar::LizSprite;
|
||||
CSprite2d CRadar::LuigiSprite;
|
||||
CSprite2d CRadar::NorthSprite;
|
||||
CSprite2d CRadar::RaySprite;
|
||||
CSprite2d CRadar::SalSprite;
|
||||
CSprite2d CRadar::SaveSprite;
|
||||
CSprite2d CRadar::SpraySprite;
|
||||
CSprite2d CRadar::TonySprite;
|
||||
CSprite2d CRadar::WeaponSprite;
|
||||
|
||||
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
|
||||
nil,
|
||||
|
@ -6,8 +6,8 @@
|
||||
#include "Pools.h"
|
||||
#include "References.h"
|
||||
|
||||
CReference *CReferences::aRefs = (CReference*)0x70BBE0; //[NUMREFERENCES];
|
||||
CReference *&CReferences::pEmptyList = *(CReference**)0x8F1AF8;
|
||||
CReference CReferences::aRefs[NUMREFERENCES];
|
||||
CReference *CReferences::pEmptyList;
|
||||
|
||||
void
|
||||
CReferences::Init(void)
|
||||
|
@ -11,8 +11,8 @@ struct CReference
|
||||
class CReferences
|
||||
{
|
||||
public:
|
||||
static CReference *aRefs; //[NUMREFERENCES];
|
||||
static CReference *&pEmptyList;
|
||||
static CReference aRefs[NUMREFERENCES];
|
||||
static CReference *pEmptyList;
|
||||
|
||||
static void Init(void);
|
||||
static void RemoveReferencesToPlayer(void);
|
||||
|
@ -4,59 +4,59 @@
|
||||
#include "Text.h"
|
||||
#include "World.h"
|
||||
|
||||
int32 &CStats::DaysPassed = *(int32*)0x8F2BB8;
|
||||
int32 &CStats::HeadsPopped = *(int32*)0x8F647C;
|
||||
int32& CStats::CommercialPassed = *(int32*)0x8F4334;
|
||||
int32& CStats::IndustrialPassed = *(int32*)0x8E2A68;
|
||||
int32& CStats::SuburbanPassed = *(int32*)0x8F2740;
|
||||
int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C;
|
||||
int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50;
|
||||
int32 &CStats::HelisDestroyed = *(int32*)0x8E2A64;
|
||||
int32(&CStats::PedsKilledOfThisType)[NUM_PEDTYPES] = *(int32(*)[NUM_PEDTYPES]) * (uintptr*)0x880DBC;
|
||||
int32 &CStats::TimesDied = *(int32*)0x8E2BDC;
|
||||
int32 &CStats::TimesArrested = *(int32*)0x8E2BEC;
|
||||
int32 &CStats::KillsSinceLastCheckpoint = *(int32*)0x8F2C8C;
|
||||
int32& CStats::DistanceTravelledInVehicle = *(int32*)0x940574;
|
||||
int32& CStats::DistanceTravelledOnFoot = *(int32*)0x941518;
|
||||
int32 &CStats::ProgressMade = *(int32*)0x8F6224;
|
||||
int32 &CStats::TotalProgressInGame = *(int32*)0x885B2C;
|
||||
int32& CStats::CarsExploded = *(int32*)0x941288;
|
||||
int32& CStats::PeopleKilledByPlayer = *(int32*)0x8F1B7C;
|
||||
float &CStats::MaximumJumpDistance = *(float*)0x8F2BDC;
|
||||
float &CStats::MaximumJumpHeight = *(float*)0x940564;
|
||||
int32 &CStats::MaximumJumpFlips = *(int32*)0x8F2524;
|
||||
int32 &CStats::MaximumJumpSpins = *(int32*)0x8F29B0;
|
||||
int32 &CStats::BestStuntJump = *(int32*)0x885B50;
|
||||
int32 &CStats::NumberOfUniqueJumpsFound = *(int32*)0x885B74;
|
||||
int32 &CStats::TotalNumberOfUniqueJumps = *(int32*)0x8E2DC0;
|
||||
int32 &CStats::PassengersDroppedOffWithTaxi = *(int32*)0x940724;
|
||||
int32 &CStats::MoneyMadeWithTaxi = *(int32*)0x941544;
|
||||
int32 &CStats::MissionsGiven = *(int32*)0x9430E8;
|
||||
int32 &CStats::MissionsPassed = *(int32*)0x940768;
|
||||
char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
|
||||
int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
|
||||
int32 &CStats::ElBurroTime = *(int32*)0x8E2A6C;
|
||||
int32& CStats::Record4x4One = *(int32*)0x940570;
|
||||
int32& CStats::Record4x4Two = *(int32*)0x94058C;
|
||||
int32& CStats::Record4x4Three = *(int32*)0x880FA8;
|
||||
int32& CStats::Record4x4Mayhem = *(int32*)0x885B70;
|
||||
int32& CStats::LivesSavedWithAmbulance = *(int32*)0x8F57E0;
|
||||
int32& CStats::CriminalsCaught = *(int32*)0x8F2518;
|
||||
int32& CStats::HighestLevelAmbulanceMission = *(int32*)0x8F2A04;
|
||||
int32& CStats::FiresExtinguished = *(int32*)0x8F5FEC;
|
||||
int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4;
|
||||
int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24;
|
||||
int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884;
|
||||
int32& CStats::TotalNumberMissions = *(int32*)0x8E2820;
|
||||
int32& CStats::RoundsFiredByPlayer = *(int32*)0x8E2BE8;
|
||||
int32& CStats::KgsOfExplosivesUsed = *(int32*)0x8F2510;
|
||||
int32& CStats::InstantHitsFiredByPlayer = *(int32*)0x943070;
|
||||
int32& CStats::InstantHitsHitByPlayer = *(int32*)0x95CB8C;
|
||||
int32& CStats::BestTimeBombDefusal = *(int32*)0x880E24;
|
||||
int32& CStats::mmRain = *(int32*)0x8F2C98;
|
||||
int32& CStats::CarsCrushed = *(int32*)0x943050;
|
||||
int32(&CStats::FastestTimes)[CStats::TOTAL_FASTEST_TIMES] = *(int32(*)[CStats::TOTAL_FASTEST_TIMES])*(uintptr*)0x6E9128;
|
||||
int32(&CStats::HighestScores)[CStats::TOTAL_HIGHEST_SCORES] = *(int32(*)[CStats::TOTAL_HIGHEST_SCORES]) * (uintptr*)0x8622B0;
|
||||
int32 CStats::DaysPassed;
|
||||
int32 CStats::HeadsPopped;
|
||||
int32 CStats::CommercialPassed;
|
||||
int32 CStats::IndustrialPassed;
|
||||
int32 CStats::SuburbanPassed;
|
||||
int32 CStats::NumberKillFrenziesPassed;
|
||||
int32 CStats::PeopleKilledByOthers;
|
||||
int32 CStats::HelisDestroyed;
|
||||
int32 CStats::PedsKilledOfThisType[NUM_PEDTYPES];
|
||||
int32 CStats::TimesDied;
|
||||
int32 CStats::TimesArrested;
|
||||
int32 CStats::KillsSinceLastCheckpoint;
|
||||
int32 CStats::DistanceTravelledInVehicle;
|
||||
int32 CStats::DistanceTravelledOnFoot;
|
||||
int32 CStats::ProgressMade;
|
||||
int32 CStats::TotalProgressInGame;
|
||||
int32 CStats::CarsExploded;
|
||||
int32 CStats::PeopleKilledByPlayer;
|
||||
float CStats::MaximumJumpDistance;
|
||||
float CStats::MaximumJumpHeight;
|
||||
int32 CStats::MaximumJumpFlips;
|
||||
int32 CStats::MaximumJumpSpins;
|
||||
int32 CStats::BestStuntJump;
|
||||
int32 CStats::NumberOfUniqueJumpsFound;
|
||||
int32 CStats::TotalNumberOfUniqueJumps;
|
||||
int32 CStats::PassengersDroppedOffWithTaxi;
|
||||
int32 CStats::MoneyMadeWithTaxi;
|
||||
int32 CStats::MissionsGiven;
|
||||
int32 CStats::MissionsPassed;
|
||||
char CStats::LastMissionPassedName[8];
|
||||
int32 CStats::TotalLegitimateKills;
|
||||
int32 CStats::ElBurroTime;
|
||||
int32 CStats::Record4x4One;
|
||||
int32 CStats::Record4x4Two;
|
||||
int32 CStats::Record4x4Three;
|
||||
int32 CStats::Record4x4Mayhem;
|
||||
int32 CStats::LivesSavedWithAmbulance;
|
||||
int32 CStats::CriminalsCaught;
|
||||
int32 CStats::HighestLevelAmbulanceMission;
|
||||
int32 CStats::FiresExtinguished;
|
||||
int32 CStats::LongestFlightInDodo;
|
||||
int32 CStats::TimeTakenDefuseMission;
|
||||
int32 CStats::TotalNumberKillFrenzies;
|
||||
int32 CStats::TotalNumberMissions;
|
||||
int32 CStats::RoundsFiredByPlayer;
|
||||
int32 CStats::KgsOfExplosivesUsed;
|
||||
int32 CStats::InstantHitsFiredByPlayer;
|
||||
int32 CStats::InstantHitsHitByPlayer;
|
||||
int32 CStats::BestTimeBombDefusal;
|
||||
int32 CStats::mmRain;
|
||||
int32 CStats::CarsCrushed;
|
||||
int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES];
|
||||
int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
|
||||
|
||||
void CStats::Init()
|
||||
{
|
||||
|
106
src/core/Stats.h
106
src/core/Stats.h
@ -9,59 +9,59 @@ public:
|
||||
TOTAL_FASTEST_TIMES = 16,
|
||||
TOTAL_HIGHEST_SCORES = 16
|
||||
};
|
||||
static int32 &DaysPassed;
|
||||
static int32 &HeadsPopped;
|
||||
static int32& CommercialPassed;
|
||||
static int32& IndustrialPassed;
|
||||
static int32& SuburbanPassed;
|
||||
static int32 &NumberKillFrenziesPassed;
|
||||
static int32 &PeopleKilledByOthers;
|
||||
static int32 &HelisDestroyed;
|
||||
static int32(&PedsKilledOfThisType)[ePedType::NUM_PEDTYPES];
|
||||
static int32 &TimesDied;
|
||||
static int32 &TimesArrested;
|
||||
static int32 &KillsSinceLastCheckpoint;
|
||||
static int32 &DistanceTravelledInVehicle;
|
||||
static int32 &DistanceTravelledOnFoot;
|
||||
static int32 &CarsExploded;
|
||||
static int32 &PeopleKilledByPlayer;
|
||||
static int32 &ProgressMade;
|
||||
static int32 &TotalProgressInGame;
|
||||
static float &MaximumJumpDistance;
|
||||
static float &MaximumJumpHeight;
|
||||
static int32 &MaximumJumpFlips;
|
||||
static int32 &MaximumJumpSpins;
|
||||
static int32 &BestStuntJump;
|
||||
static int32 &NumberOfUniqueJumpsFound;
|
||||
static int32 &TotalNumberOfUniqueJumps;
|
||||
static int32 &PassengersDroppedOffWithTaxi;
|
||||
static int32 &MoneyMadeWithTaxi;
|
||||
static int32 &MissionsGiven;
|
||||
static int32 &MissionsPassed;
|
||||
static char (&LastMissionPassedName)[8];
|
||||
static int32 &TotalLegitimateKills;
|
||||
static int32 &ElBurroTime;
|
||||
static int32 &Record4x4One;
|
||||
static int32 &Record4x4Two;
|
||||
static int32 &Record4x4Three;
|
||||
static int32 &Record4x4Mayhem;
|
||||
static int32 &LivesSavedWithAmbulance;
|
||||
static int32 &CriminalsCaught;
|
||||
static int32 &HighestLevelAmbulanceMission;
|
||||
static int32 &FiresExtinguished;
|
||||
static int32 &LongestFlightInDodo;
|
||||
static int32 &TimeTakenDefuseMission;
|
||||
static int32 &TotalNumberKillFrenzies;
|
||||
static int32 &TotalNumberMissions;
|
||||
static int32 &RoundsFiredByPlayer;
|
||||
static int32 &KgsOfExplosivesUsed;
|
||||
static int32 &InstantHitsFiredByPlayer;
|
||||
static int32 &InstantHitsHitByPlayer;
|
||||
static int32 &BestTimeBombDefusal;
|
||||
static int32 &mmRain;
|
||||
static int32 &CarsCrushed;
|
||||
static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
|
||||
static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
|
||||
static int32 DaysPassed;
|
||||
static int32 HeadsPopped;
|
||||
static int32 CommercialPassed;
|
||||
static int32 IndustrialPassed;
|
||||
static int32 SuburbanPassed;
|
||||
static int32 NumberKillFrenziesPassed;
|
||||
static int32 PeopleKilledByOthers;
|
||||
static int32 HelisDestroyed;
|
||||
static int32 PedsKilledOfThisType[ePedType::NUM_PEDTYPES];
|
||||
static int32 TimesDied;
|
||||
static int32 TimesArrested;
|
||||
static int32 KillsSinceLastCheckpoint;
|
||||
static int32 DistanceTravelledInVehicle;
|
||||
static int32 DistanceTravelledOnFoot;
|
||||
static int32 CarsExploded;
|
||||
static int32 PeopleKilledByPlayer;
|
||||
static int32 ProgressMade;
|
||||
static int32 TotalProgressInGame;
|
||||
static float MaximumJumpDistance;
|
||||
static float MaximumJumpHeight;
|
||||
static int32 MaximumJumpFlips;
|
||||
static int32 MaximumJumpSpins;
|
||||
static int32 BestStuntJump;
|
||||
static int32 NumberOfUniqueJumpsFound;
|
||||
static int32 TotalNumberOfUniqueJumps;
|
||||
static int32 PassengersDroppedOffWithTaxi;
|
||||
static int32 MoneyMadeWithTaxi;
|
||||
static int32 MissionsGiven;
|
||||
static int32 MissionsPassed;
|
||||
static char LastMissionPassedName[8];
|
||||
static int32 TotalLegitimateKills;
|
||||
static int32 ElBurroTime;
|
||||
static int32 Record4x4One;
|
||||
static int32 Record4x4Two;
|
||||
static int32 Record4x4Three;
|
||||
static int32 Record4x4Mayhem;
|
||||
static int32 LivesSavedWithAmbulance;
|
||||
static int32 CriminalsCaught;
|
||||
static int32 HighestLevelAmbulanceMission;
|
||||
static int32 FiresExtinguished;
|
||||
static int32 LongestFlightInDodo;
|
||||
static int32 TimeTakenDefuseMission;
|
||||
static int32 TotalNumberKillFrenzies;
|
||||
static int32 TotalNumberMissions;
|
||||
static int32 RoundsFiredByPlayer;
|
||||
static int32 KgsOfExplosivesUsed;
|
||||
static int32 InstantHitsFiredByPlayer;
|
||||
static int32 InstantHitsHitByPlayer;
|
||||
static int32 BestTimeBombDefusal;
|
||||
static int32 mmRain;
|
||||
static int32 CarsCrushed;
|
||||
static int32 FastestTimes[TOTAL_FASTEST_TIMES];
|
||||
static int32 HighestScores[TOTAL_HIGHEST_SCORES];
|
||||
|
||||
public:
|
||||
static void Init(void);
|
||||
|
@ -30,49 +30,49 @@
|
||||
#include "Streaming.h"
|
||||
#include "main.h"
|
||||
|
||||
bool &CStreaming::ms_disableStreaming = *(bool*)0x95CD6E;
|
||||
bool &CStreaming::ms_bLoadingBigModel = *(bool*)0x95CDB0;
|
||||
int32 &CStreaming::ms_numModelsRequested = *(int32*)0x8E2C10;
|
||||
CStreamingInfo *CStreaming::ms_aInfoForModel = (CStreamingInfo*)0x6C7088;
|
||||
CStreamingInfo &CStreaming::ms_startLoadedList = *(CStreamingInfo*)0x942F60;
|
||||
CStreamingInfo &CStreaming::ms_endLoadedList = *(CStreamingInfo*)0x8F1AC0;
|
||||
CStreamingInfo &CStreaming::ms_startRequestedList = *(CStreamingInfo*)0x8F1B3C;
|
||||
CStreamingInfo &CStreaming::ms_endRequestedList = *(CStreamingInfo*)0x940738;
|
||||
int32 &CStreaming::ms_oldSectorX = *(int32*)0x8F2C84;
|
||||
int32 &CStreaming::ms_oldSectorY = *(int32*)0x8F2C88;
|
||||
int32 &CStreaming::ms_streamingBufferSize = *(int32*)0x942FB0;
|
||||
int8 **CStreaming::ms_pStreamingBuffer = (int8**)0x87F818;
|
||||
int32 &CStreaming::ms_memoryUsed = *(int32*)0x940568;
|
||||
CStreamingChannel *CStreaming::ms_channel = (CStreamingChannel*)0x727EE0;
|
||||
int32 &CStreaming::ms_channelError = *(int32*)0x880DB8;
|
||||
int32 &CStreaming::ms_numVehiclesLoaded = *(int32*)0x8F2C80;
|
||||
int32 *CStreaming::ms_vehiclesLoaded = (int32*)0x773560;
|
||||
int32 &CStreaming::ms_lastVehicleDeleted = *(int32*)0x95CBF8;
|
||||
CDirectory *&CStreaming::ms_pExtraObjectsDir = *(CDirectory**)0x95CB90;
|
||||
int32 &CStreaming::ms_numPriorityRequests = *(int32*)0x8F31C4;
|
||||
bool &CStreaming::ms_hasLoadedLODs = *(bool*)0x95CD47;
|
||||
int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC;
|
||||
bool CStreaming::ms_disableStreaming;
|
||||
bool CStreaming::ms_bLoadingBigModel;
|
||||
int32 CStreaming::ms_numModelsRequested;
|
||||
CStreamingInfo CStreaming::ms_aInfoForModel[NUMSTREAMINFO];
|
||||
CStreamingInfo CStreaming::ms_startLoadedList;
|
||||
CStreamingInfo CStreaming::ms_endLoadedList;
|
||||
CStreamingInfo CStreaming::ms_startRequestedList;
|
||||
CStreamingInfo CStreaming::ms_endRequestedList;
|
||||
int32 CStreaming::ms_oldSectorX;
|
||||
int32 CStreaming::ms_oldSectorY;
|
||||
int32 CStreaming::ms_streamingBufferSize;
|
||||
int8 *CStreaming::ms_pStreamingBuffer[2];
|
||||
int32 CStreaming::ms_memoryUsed;
|
||||
CStreamingChannel CStreaming::ms_channel[2];
|
||||
int32 CStreaming::ms_channelError;
|
||||
int32 CStreaming::ms_numVehiclesLoaded;
|
||||
int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED];
|
||||
int32 CStreaming::ms_lastVehicleDeleted;
|
||||
CDirectory *CStreaming::ms_pExtraObjectsDir;
|
||||
int32 CStreaming::ms_numPriorityRequests;
|
||||
bool CStreaming::ms_hasLoadedLODs;
|
||||
int32 CStreaming::ms_currentPedGrp;
|
||||
int32 CStreaming::ms_currentPedLoading;
|
||||
int32 CStreaming::ms_lastCullZone;
|
||||
uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60;
|
||||
uint16 &CStreaming::ms_loadedGangCars = *(uint16*)0x95CC2E;
|
||||
int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0;
|
||||
int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C;
|
||||
int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34;
|
||||
uint32 &CStreaming::ms_memoryAvailable = *(uint32*)0x880F8C;
|
||||
uint16 CStreaming::ms_loadedGangs;
|
||||
uint16 CStreaming::ms_loadedGangCars;
|
||||
int32 CStreaming::ms_imageOffsets[NUMCDIMAGES];
|
||||
int32 CStreaming::ms_lastImageRead;
|
||||
int32 CStreaming::ms_imageSize;
|
||||
uint32 CStreaming::ms_memoryAvailable;
|
||||
|
||||
int32 &desiredNumVehiclesLoaded = *(int32*)0x5EC194;
|
||||
int32 desiredNumVehiclesLoaded = 12;
|
||||
|
||||
CEntity *&pIslandLODindustEntity = *(CEntity**)0x6212DC;
|
||||
CEntity *&pIslandLODcomIndEntity = *(CEntity**)0x6212E0;
|
||||
CEntity *&pIslandLODcomSubEntity = *(CEntity**)0x6212E4;
|
||||
CEntity *&pIslandLODsubIndEntity = *(CEntity**)0x6212E8;
|
||||
CEntity *&pIslandLODsubComEntity = *(CEntity**)0x6212EC;
|
||||
int32 &islandLODindust = *(int32*)0x6212C8;
|
||||
int32 &islandLODcomInd = *(int32*)0x6212CC;
|
||||
int32 &islandLODcomSub = *(int32*)0x6212D0;
|
||||
int32 &islandLODsubInd = *(int32*)0x6212D4;
|
||||
int32 &islandLODsubCom = *(int32*)0x6212D8;
|
||||
CEntity *pIslandLODindustEntity;
|
||||
CEntity *pIslandLODcomIndEntity;
|
||||
CEntity *pIslandLODcomSubEntity;
|
||||
CEntity *pIslandLODsubIndEntity;
|
||||
CEntity *pIslandLODsubComEntity;
|
||||
int32 islandLODindust;
|
||||
int32 islandLODcomInd;
|
||||
int32 islandLODcomSub;
|
||||
int32 islandLODsubInd;
|
||||
int32 islandLODsubCom;
|
||||
|
||||
bool
|
||||
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
|
||||
@ -199,7 +199,7 @@ CStreaming::Init(void)
|
||||
// PC only, figure out how much memory we got
|
||||
#ifdef GTA_PC
|
||||
#define MB (1024*1024)
|
||||
extern unsigned long &_dwMemAvailPhys;
|
||||
extern unsigned long _dwMemAvailPhys;
|
||||
ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2;
|
||||
if(ms_memoryAvailable < 50*MB)
|
||||
ms_memoryAvailable = 50*MB;
|
||||
|
@ -77,36 +77,36 @@ class CPtrList;
|
||||
class CStreaming
|
||||
{
|
||||
public:
|
||||
static bool &ms_disableStreaming;
|
||||
static bool &ms_bLoadingBigModel;
|
||||
static int32 &ms_numModelsRequested;
|
||||
static CStreamingInfo *ms_aInfoForModel; //[NUMSTREAMINFO]
|
||||
static CStreamingInfo &ms_startLoadedList;
|
||||
static CStreamingInfo &ms_endLoadedList;
|
||||
static CStreamingInfo &ms_startRequestedList;
|
||||
static CStreamingInfo &ms_endRequestedList;
|
||||
static int32 &ms_oldSectorX;
|
||||
static int32 &ms_oldSectorY;
|
||||
static int32 &ms_streamingBufferSize;
|
||||
static int8 **ms_pStreamingBuffer; //[2]
|
||||
static int32 &ms_memoryUsed;
|
||||
static CStreamingChannel *ms_channel; //[2]
|
||||
static int32 &ms_channelError;
|
||||
static int32 &ms_numVehiclesLoaded;
|
||||
static int32 *ms_vehiclesLoaded; //[MAXVEHICLESLOADED]
|
||||
static int32 &ms_lastVehicleDeleted;
|
||||
static CDirectory *&ms_pExtraObjectsDir;
|
||||
static int32 &ms_numPriorityRequests;
|
||||
static bool &ms_hasLoadedLODs;
|
||||
static int32 &ms_currentPedGrp;
|
||||
static bool ms_disableStreaming;
|
||||
static bool ms_bLoadingBigModel;
|
||||
static int32 ms_numModelsRequested;
|
||||
static CStreamingInfo ms_aInfoForModel[NUMSTREAMINFO];
|
||||
static CStreamingInfo ms_startLoadedList;
|
||||
static CStreamingInfo ms_endLoadedList;
|
||||
static CStreamingInfo ms_startRequestedList;
|
||||
static CStreamingInfo ms_endRequestedList;
|
||||
static int32 ms_oldSectorX;
|
||||
static int32 ms_oldSectorY;
|
||||
static int32 ms_streamingBufferSize;
|
||||
static int8 *ms_pStreamingBuffer[2];
|
||||
static int32 ms_memoryUsed;
|
||||
static CStreamingChannel ms_channel[2];
|
||||
static int32 ms_channelError;
|
||||
static int32 ms_numVehiclesLoaded;
|
||||
static int32 ms_vehiclesLoaded[MAXVEHICLESLOADED];
|
||||
static int32 ms_lastVehicleDeleted;
|
||||
static CDirectory *ms_pExtraObjectsDir;
|
||||
static int32 ms_numPriorityRequests;
|
||||
static bool ms_hasLoadedLODs;
|
||||
static int32 ms_currentPedGrp;
|
||||
static int32 ms_lastCullZone;
|
||||
static uint16 &ms_loadedGangs;
|
||||
static uint16 &ms_loadedGangCars;
|
||||
static uint16 ms_loadedGangs;
|
||||
static uint16 ms_loadedGangCars;
|
||||
static int32 ms_currentPedLoading;
|
||||
static int32 *ms_imageOffsets; //[NUMCDIMAGES]
|
||||
static int32 &ms_lastImageRead;
|
||||
static int32 &ms_imageSize;
|
||||
static uint32 &ms_memoryAvailable;
|
||||
static int32 ms_imageOffsets[NUMCDIMAGES];
|
||||
static int32 ms_lastImageRead;
|
||||
static int32 ms_imageSize;
|
||||
static uint32 ms_memoryAvailable;
|
||||
|
||||
static void Init(void);
|
||||
static void Shutdown(void);
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include "Collision.h"
|
||||
#include "SurfaceTable.h"
|
||||
|
||||
float (*CSurfaceTable::ms_aAdhesiveLimitTable)[NUMADHESIVEGROUPS] = (float (*)[NUMADHESIVEGROUPS])0x8E29D4;
|
||||
float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
||||
|
||||
void
|
||||
CSurfaceTable::Initialise(char *filename)
|
||||
|
@ -98,8 +98,7 @@ struct CColPoint;
|
||||
|
||||
class CSurfaceTable
|
||||
{
|
||||
// static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
||||
static float (*ms_aAdhesiveLimitTable)[NUMADHESIVEGROUPS];
|
||||
static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
||||
public:
|
||||
static void Initialise(char *filename);
|
||||
static int GetAdhesionGroup(uint8 surfaceType);
|
||||
|
@ -3,19 +3,19 @@
|
||||
#include "TempColModels.h"
|
||||
#include "SurfaceTable.h"
|
||||
|
||||
CColModel &CTempColModels::ms_colModelPed1 = *(CColModel*)0x726CB0;
|
||||
CColModel &CTempColModels::ms_colModelPed2 = *(CColModel*)0x726D08;
|
||||
CColModel &CTempColModels::ms_colModelBBox = *(CColModel*)0x727FE0;
|
||||
CColModel &CTempColModels::ms_colModelBumper1 = *(CColModel*)0x86BE88;
|
||||
CColModel &CTempColModels::ms_colModelWheel1 = *(CColModel*)0x878C40;
|
||||
CColModel &CTempColModels::ms_colModelPanel1 = *(CColModel*)0x87BDD8;
|
||||
CColModel &CTempColModels::ms_colModelBodyPart2 = *(CColModel*)0x87BE30;
|
||||
CColModel &CTempColModels::ms_colModelBodyPart1 = *(CColModel*)0x87BE88;
|
||||
CColModel (&CTempColModels::ms_colModelCutObj)[5] = *(CColModel(*)[5]) *(uintptr*)0x87C960;
|
||||
CColModel &CTempColModels::ms_colModelPedGroundHit = *(CColModel*)0x880480;
|
||||
CColModel &CTempColModels::ms_colModelBoot1 = *(CColModel*)0x880670;
|
||||
CColModel &CTempColModels::ms_colModelDoor1 = *(CColModel*)0x880850;
|
||||
CColModel &CTempColModels::ms_colModelBonnet1 = *(CColModel*)0x8808A8;
|
||||
CColModel CTempColModels::ms_colModelPed1;
|
||||
CColModel CTempColModels::ms_colModelPed2;
|
||||
CColModel CTempColModels::ms_colModelBBox;
|
||||
CColModel CTempColModels::ms_colModelBumper1;
|
||||
CColModel CTempColModels::ms_colModelWheel1;
|
||||
CColModel CTempColModels::ms_colModelPanel1;
|
||||
CColModel CTempColModels::ms_colModelBodyPart2;
|
||||
CColModel CTempColModels::ms_colModelBodyPart1;
|
||||
CColModel CTempColModels::ms_colModelCutObj[5];
|
||||
CColModel CTempColModels::ms_colModelPedGroundHit;
|
||||
CColModel CTempColModels::ms_colModelBoot1;
|
||||
CColModel CTempColModels::ms_colModelDoor1;
|
||||
CColModel CTempColModels::ms_colModelBonnet1;
|
||||
|
||||
|
||||
CColSphere s_aPedSpheres[3];
|
||||
|
@ -5,19 +5,19 @@
|
||||
class CTempColModels
|
||||
{
|
||||
public:
|
||||
static CColModel &ms_colModelPed1;
|
||||
static CColModel &ms_colModelPed2;
|
||||
static CColModel &ms_colModelBBox;
|
||||
static CColModel &ms_colModelBumper1;
|
||||
static CColModel &ms_colModelWheel1;
|
||||
static CColModel &ms_colModelPanel1;
|
||||
static CColModel &ms_colModelBodyPart2;
|
||||
static CColModel &ms_colModelBodyPart1;
|
||||
static CColModel (&ms_colModelCutObj)[5];
|
||||
static CColModel &ms_colModelPedGroundHit;
|
||||
static CColModel &ms_colModelBoot1;
|
||||
static CColModel &ms_colModelDoor1;
|
||||
static CColModel &ms_colModelBonnet1;
|
||||
static CColModel ms_colModelPed1;
|
||||
static CColModel ms_colModelPed2;
|
||||
static CColModel ms_colModelBBox;
|
||||
static CColModel ms_colModelBumper1;
|
||||
static CColModel ms_colModelWheel1;
|
||||
static CColModel ms_colModelPanel1;
|
||||
static CColModel ms_colModelBodyPart2;
|
||||
static CColModel ms_colModelBodyPart1;
|
||||
static CColModel ms_colModelCutObj[5];
|
||||
static CColModel ms_colModelPedGroundHit;
|
||||
static CColModel ms_colModelBoot1;
|
||||
static CColModel ms_colModelDoor1;
|
||||
static CColModel ms_colModelBonnet1;
|
||||
|
||||
static void Initialise(void);
|
||||
};
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "TimeStep.h"
|
||||
|
||||
float &CTimeStep::ms_fTimeScale = *(float*)0x5F76C8;
|
||||
float &CTimeStep::ms_fFramesPerUpdate = *(float*)0x5F76CC;
|
||||
float &CTimeStep::ms_fTimeStep = *(float*)0x5F76D0;
|
||||
float CTimeStep::ms_fTimeScale = 1.0f;
|
||||
float CTimeStep::ms_fFramesPerUpdate = 1.0f;
|
||||
float CTimeStep::ms_fTimeStep = 1.0f;
|
||||
|
@ -4,7 +4,7 @@
|
||||
class CTimeStep
|
||||
{
|
||||
public:
|
||||
static float &ms_fTimeScale;
|
||||
static float &ms_fFramesPerUpdate;
|
||||
static float &ms_fTimeStep;
|
||||
static float ms_fTimeScale;
|
||||
static float ms_fFramesPerUpdate;
|
||||
static float ms_fTimeStep;
|
||||
};
|
||||
|
@ -5,34 +5,28 @@
|
||||
#include "Record.h"
|
||||
#include "Timer.h"
|
||||
|
||||
uint32 &CTimer::m_snTimeInMilliseconds = *(uint32*)0x885B48;
|
||||
uint32 &CTimer::m_snTimeInMillisecondsPauseMode = *(uint32*)0x5F7614;
|
||||
uint32 &CTimer::m_snTimeInMillisecondsNonClipped = *(uint32*)0x9412E8;
|
||||
uint32 &CTimer::m_snPreviousTimeInMilliseconds = *(uint32*)0x8F29E4;
|
||||
uint32 &CTimer::m_FrameCounter = *(uint32*)0x9412EC;
|
||||
float &CTimer::ms_fTimeScale = *(float*)0x8F2C20;
|
||||
float &CTimer::ms_fTimeStep = *(float*)0x8E2CB4;
|
||||
float &CTimer::ms_fTimeStepNonClipped = *(float*)0x8E2C4C;
|
||||
bool &CTimer::m_UserPause = *(bool*)0x95CD7C;
|
||||
bool &CTimer::m_CodePause = *(bool*)0x95CDB1;
|
||||
uint32 CTimer::m_snTimeInMilliseconds;
|
||||
uint32 CTimer::m_snTimeInMillisecondsPauseMode = 1;
|
||||
uint32 CTimer::m_snTimeInMillisecondsNonClipped;
|
||||
uint32 CTimer::m_snPreviousTimeInMilliseconds;
|
||||
uint32 CTimer::m_FrameCounter;
|
||||
float CTimer::ms_fTimeScale;
|
||||
float CTimer::ms_fTimeStep;
|
||||
float CTimer::ms_fTimeStepNonClipped;
|
||||
bool CTimer::m_UserPause;
|
||||
bool CTimer::m_CodePause;
|
||||
|
||||
//UInt32 oldPcTimer;
|
||||
uint32 &oldPcTimer = *(uint32*)0x9434F4;
|
||||
uint32 oldPcTimer;
|
||||
|
||||
//UInt32 suspendPcTimer;
|
||||
uint32 &suspendPcTimer = *(uint32*)0x62A308;
|
||||
uint32 suspendPcTimer;
|
||||
|
||||
//UInt32 _nCyclesPerMS = 1;
|
||||
uint32 &_nCyclesPerMS = *(uint32*)0x5F7610;
|
||||
uint32 _nCyclesPerMS = 1;
|
||||
|
||||
//LARGE_INTEGER _oldPerfCounter;
|
||||
LARGE_INTEGER &_oldPerfCounter = *(LARGE_INTEGER*)0x62A310;
|
||||
LARGE_INTEGER _oldPerfCounter;
|
||||
|
||||
//LARGE_INTEGER perfSuspendCounter;
|
||||
LARGE_INTEGER &perfSuspendCounter = *(LARGE_INTEGER*)0x62A318;
|
||||
LARGE_INTEGER perfSuspendCounter;
|
||||
|
||||
//UInt32 suspendDepth;
|
||||
uint32 &suspendDepth = *(uint32*)0x62A320;
|
||||
uint32 suspendDepth;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
double frameTime;
|
||||
|
@ -3,17 +3,17 @@
|
||||
class CTimer
|
||||
{
|
||||
|
||||
static uint32 &m_snTimeInMilliseconds;
|
||||
static uint32 &m_snTimeInMillisecondsPauseMode;
|
||||
static uint32 &m_snTimeInMillisecondsNonClipped;
|
||||
static uint32 &m_snPreviousTimeInMilliseconds;
|
||||
static uint32 &m_FrameCounter;
|
||||
static float &ms_fTimeScale;
|
||||
static float &ms_fTimeStep;
|
||||
static float &ms_fTimeStepNonClipped;
|
||||
static uint32 m_snTimeInMilliseconds;
|
||||
static uint32 m_snTimeInMillisecondsPauseMode;
|
||||
static uint32 m_snTimeInMillisecondsNonClipped;
|
||||
static uint32 m_snPreviousTimeInMilliseconds;
|
||||
static uint32 m_FrameCounter;
|
||||
static float ms_fTimeScale;
|
||||
static float ms_fTimeStep;
|
||||
static float ms_fTimeStepNonClipped;
|
||||
public:
|
||||
static bool &m_UserPause;
|
||||
static bool &m_CodePause;
|
||||
static bool m_UserPause;
|
||||
static bool m_CodePause;
|
||||
|
||||
static const float &GetTimeStep(void) { return ms_fTimeStep; }
|
||||
static void SetTimeStep(float ts) { ms_fTimeStep = ts; }
|
||||
|
@ -9,10 +9,10 @@
|
||||
#include "World.h"
|
||||
#include "Zones.h"
|
||||
|
||||
CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
|
||||
COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
|
||||
CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
|
||||
CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
|
||||
CPlaceName CUserDisplay::PlaceName;
|
||||
COnscreenTimer CUserDisplay::OnscnTimer;
|
||||
CPager CUserDisplay::Pager;
|
||||
CCurrentVehicle CUserDisplay::CurrentVehicle;
|
||||
|
||||
CPlaceName::CPlaceName()
|
||||
{
|
||||
|
@ -31,10 +31,10 @@ public:
|
||||
class CUserDisplay
|
||||
{
|
||||
public:
|
||||
static CPlaceName &PlaceName;
|
||||
static COnscreenTimer &OnscnTimer;
|
||||
static CPager &Pager;
|
||||
static CCurrentVehicle &CurrentVehicle;
|
||||
static CPlaceName PlaceName;
|
||||
static COnscreenTimer OnscnTimer;
|
||||
static CPager Pager;
|
||||
static CCurrentVehicle CurrentVehicle;
|
||||
|
||||
static void Init();
|
||||
static void Process();
|
||||
|
@ -11,8 +11,8 @@
|
||||
#include "Wanted.h"
|
||||
#include "General.h"
|
||||
|
||||
int32 &CWanted::MaximumWantedLevel = *(int32*)0x5F7714; // 6
|
||||
int32 &CWanted::nMaximumWantedLevel = *(int32*)0x5F7718; // 6400
|
||||
int32 CWanted::MaximumWantedLevel = 6;
|
||||
int32 CWanted::nMaximumWantedLevel = 6400;
|
||||
|
||||
void
|
||||
CWanted::Initialise()
|
||||
|
@ -60,8 +60,8 @@ public:
|
||||
CCrimeBeingQd m_aCrimes[16];
|
||||
CCopPed *m_pCops[10];
|
||||
|
||||
static int32 &MaximumWantedLevel;
|
||||
static int32 &nMaximumWantedLevel;
|
||||
static int32 MaximumWantedLevel;
|
||||
static int32 nMaximumWantedLevel;
|
||||
|
||||
public:
|
||||
void Initialise();
|
||||
|
@ -11,21 +11,21 @@
|
||||
#include "ZoneCull.h"
|
||||
#include "Zones.h"
|
||||
|
||||
int32 &CCullZones::NumCullZones = *(int*)0x8F2564;
|
||||
CCullZone(&CCullZones::aZones)[NUMCULLZONES] = *(CCullZone(*)[NUMCULLZONES])*(uintptr*)0x864750;
|
||||
int32 &CCullZones::NumAttributeZones = *(int*)0x8E29D0;
|
||||
CAttributeZone (&CCullZones::aAttributeZones)[NUMATTRIBZONES] = *(CAttributeZone(*)[NUMATTRIBZONES])*(uintptr*)0x709C60;
|
||||
uint16 (&CCullZones::aIndices)[NUMZONEINDICES] = *(uint16(*)[NUMZONEINDICES])*(uintptr*)0x847330;
|
||||
int16 (&CCullZones::aPointersToBigBuildingsForBuildings)[NUMBUILDINGS] = *(int16(*)[NUMBUILDINGS])*(uintptr*)0x86C9D0;
|
||||
int16 (&CCullZones::aPointersToBigBuildingsForTreadables)[NUMTREADABLES] = *(int16(*)[NUMTREADABLES])*(uintptr*)0x8F1B8C;
|
||||
int32 CCullZones::NumCullZones;
|
||||
CCullZone CCullZones::aZones[NUMCULLZONES];
|
||||
int32 CCullZones::NumAttributeZones;
|
||||
CAttributeZone CCullZones::aAttributeZones[NUMATTRIBZONES];
|
||||
uint16 CCullZones::aIndices[NUMZONEINDICES];
|
||||
int16 CCullZones::aPointersToBigBuildingsForBuildings[NUMBUILDINGS];
|
||||
int16 CCullZones::aPointersToBigBuildingsForTreadables[NUMTREADABLES];
|
||||
|
||||
int32 &CCullZones::CurrentWantedLevelDrop_Player = *(int32*)0x880DA8;
|
||||
int32 &CCullZones::CurrentFlags_Camera = *(int32*)0x940718;
|
||||
int32 &CCullZones::CurrentFlags_Player = *(int32*)0x9415F0;
|
||||
int32 &CCullZones::OldCullZone = *(int32*)0x8E2C90;
|
||||
int32 &CCullZones::EntityIndicesUsed = *(int32*)0x8F2508;
|
||||
bool &CCullZones::bCurrentSubwayIsInvisible = *(bool*)0x95CDA5;
|
||||
bool &CCullZones::bCullZonesDisabled = *(bool*)0x95CD4A;
|
||||
int32 CCullZones::CurrentWantedLevelDrop_Player;
|
||||
int32 CCullZones::CurrentFlags_Camera;
|
||||
int32 CCullZones::CurrentFlags_Player;
|
||||
int32 CCullZones::OldCullZone;
|
||||
int32 CCullZones::EntityIndicesUsed;
|
||||
bool CCullZones::bCurrentSubwayIsInvisible;
|
||||
bool CCullZones::bCullZonesDisabled;
|
||||
|
||||
|
||||
void
|
||||
|
@ -79,21 +79,21 @@ struct CAttributeZone
|
||||
class CCullZones
|
||||
{
|
||||
public:
|
||||
static int32 &NumCullZones;
|
||||
static CCullZone (&aZones)[NUMCULLZONES];
|
||||
static int32 &NumAttributeZones;
|
||||
static CAttributeZone(&aAttributeZones)[NUMATTRIBZONES];
|
||||
static uint16 (&aIndices)[NUMZONEINDICES];
|
||||
static int16 (&aPointersToBigBuildingsForBuildings)[NUMBUILDINGS];
|
||||
static int16 (&aPointersToBigBuildingsForTreadables)[NUMTREADABLES];
|
||||
static int32 NumCullZones;
|
||||
static CCullZone aZones[NUMCULLZONES];
|
||||
static int32 NumAttributeZones;
|
||||
static CAttributeZone aAttributeZones[NUMATTRIBZONES];
|
||||
static uint16 aIndices[NUMZONEINDICES];
|
||||
static int16 aPointersToBigBuildingsForBuildings[NUMBUILDINGS];
|
||||
static int16 aPointersToBigBuildingsForTreadables[NUMTREADABLES];
|
||||
|
||||
static int32 &CurrentWantedLevelDrop_Player;
|
||||
static int32 &CurrentFlags_Camera;
|
||||
static int32 &CurrentFlags_Player;
|
||||
static int32 &OldCullZone;
|
||||
static int32 &EntityIndicesUsed;
|
||||
static bool &bCurrentSubwayIsInvisible;
|
||||
static bool &bCullZonesDisabled;
|
||||
static int32 CurrentWantedLevelDrop_Player;
|
||||
static int32 CurrentFlags_Camera;
|
||||
static int32 CurrentFlags_Player;
|
||||
static int32 OldCullZone;
|
||||
static int32 EntityIndicesUsed;
|
||||
static bool bCurrentSubwayIsInvisible;
|
||||
static bool bCullZonesDisabled;
|
||||
|
||||
static void Init(void);
|
||||
static void ResolveVisibilities(void);
|
||||
|
@ -8,18 +8,18 @@
|
||||
#include "Text.h"
|
||||
#include "World.h"
|
||||
|
||||
eLevelName &CTheZones::m_CurrLevel = *(eLevelName*)0x8F2BC8;
|
||||
CZone *&CTheZones::m_pPlayersZone = *(CZone**)0x8F254C;
|
||||
int16 &CTheZones::FindIndex = *(int16*)0x95CC40;
|
||||
eLevelName CTheZones::m_CurrLevel;
|
||||
CZone *CTheZones::m_pPlayersZone;
|
||||
int16 CTheZones::FindIndex;
|
||||
|
||||
uint16 &CTheZones::NumberOfAudioZones = *(uint16*)0x95CC84;
|
||||
int16 *CTheZones::AudioZoneArray = (int16*)0x713BC0;
|
||||
uint16 &CTheZones::TotalNumberOfMapZones = *(uint16*)0x95CC74;
|
||||
uint16 &CTheZones::TotalNumberOfZones = *(uint16*)0x95CC36;
|
||||
CZone *CTheZones::ZoneArray = (CZone*)0x86BEE0;
|
||||
CZone *CTheZones::MapZoneArray = (CZone*)0x663EC0;
|
||||
uint16 &CTheZones::TotalNumberOfZoneInfos = *(uint16*)0x95CC3C;
|
||||
CZoneInfo *CTheZones::ZoneInfoArray = (CZoneInfo*)0x714400;
|
||||
uint16 CTheZones::NumberOfAudioZones;
|
||||
int16 CTheZones::AudioZoneArray[NUMAUDIOZONES];
|
||||
uint16 CTheZones::TotalNumberOfMapZones;
|
||||
uint16 CTheZones::TotalNumberOfZones;
|
||||
CZone CTheZones::ZoneArray[NUMZONES];
|
||||
CZone CTheZones::MapZoneArray[NUMMAPZONES];
|
||||
uint16 CTheZones::TotalNumberOfZoneInfos;
|
||||
CZoneInfo CTheZones::ZoneInfoArray[2*NUMZONES];
|
||||
|
||||
#define SWAPF(a, b) { float t; t = a; a = b; b = t; }
|
||||
|
||||
|
@ -52,18 +52,18 @@ public:
|
||||
class CTheZones
|
||||
{
|
||||
public:
|
||||
static eLevelName &m_CurrLevel;
|
||||
static CZone *&m_pPlayersZone;
|
||||
static int16 &FindIndex;
|
||||
static eLevelName m_CurrLevel;
|
||||
static CZone *m_pPlayersZone;
|
||||
static int16 FindIndex;
|
||||
|
||||
static uint16 &NumberOfAudioZones;
|
||||
static int16 *AudioZoneArray; //[NUMAUDIOZONES];
|
||||
static uint16 &TotalNumberOfMapZones;
|
||||
static uint16 &TotalNumberOfZones;
|
||||
static CZone *ZoneArray; //[NUMZONES];
|
||||
static CZone *MapZoneArray; //[NUMMAPZONES];
|
||||
static uint16 &TotalNumberOfZoneInfos;
|
||||
static CZoneInfo *ZoneInfoArray; //[2*NUMZONES];
|
||||
static uint16 NumberOfAudioZones;
|
||||
static int16 AudioZoneArray[NUMAUDIOZONES];
|
||||
static uint16 TotalNumberOfMapZones;
|
||||
static uint16 TotalNumberOfZones;
|
||||
static CZone ZoneArray[NUMZONES];
|
||||
static CZone MapZoneArray[NUMMAPZONES];
|
||||
static uint16 TotalNumberOfZoneInfos;
|
||||
static CZoneInfo ZoneInfoArray[2*NUMZONES];
|
||||
|
||||
static void Init(void);
|
||||
static void Update(void);
|
||||
|
@ -192,6 +192,7 @@ enum Config {
|
||||
#define MORE_LANGUAGES // Add more translations to the game
|
||||
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
|
||||
//#define USE_TXD_CDIMAGE // generate and load textures from txd.img
|
||||
//#define USE_TEXTURE_POOL
|
||||
|
||||
// Pad
|
||||
#define XINPUT
|
||||
|
@ -60,23 +60,18 @@
|
||||
#include "GenericGameStorage.h"
|
||||
#include "SceneEdit.h"
|
||||
|
||||
GlobalScene &Scene = *(GlobalScene*)0x726768;
|
||||
GlobalScene Scene;
|
||||
|
||||
uint8 work_buff[55000];
|
||||
//char gString[256];
|
||||
//char gString2[512];
|
||||
//wchar gUString[256];
|
||||
//wchar gUString2[256];
|
||||
char *gString = (char*)0x711B40;
|
||||
char *gString2 = (char*)0x878A40;
|
||||
wchar *gUString = (wchar*)0x74B018;
|
||||
wchar *gUString2 = (wchar*)0x6EDD70;
|
||||
|
||||
char gString[256];
|
||||
char gString2[512];
|
||||
wchar gUString[256];
|
||||
wchar gUString2[256];
|
||||
|
||||
float FramesPerSecond = 30.0f;
|
||||
|
||||
bool gbPrintShite = false;
|
||||
bool &gbModelViewer = *(bool*)0x95CD93;
|
||||
bool gbModelViewer;
|
||||
|
||||
int32 frameCount;
|
||||
|
||||
|
@ -5,19 +5,15 @@ struct GlobalScene
|
||||
RpWorld *world;
|
||||
RwCamera *camera;
|
||||
};
|
||||
extern GlobalScene &Scene;
|
||||
extern GlobalScene Scene;
|
||||
|
||||
extern uint8 work_buff[55000];
|
||||
//extern char gString[256];
|
||||
//extern char gString2[512];
|
||||
//extern wchar gUString[256];
|
||||
//extern wchar gUString2[256];
|
||||
extern char *gString;
|
||||
extern char *gString2;
|
||||
extern wchar *gUString;
|
||||
extern wchar *gUString2;
|
||||
extern char gString[256];
|
||||
extern char gString2[512];
|
||||
extern wchar gUString[256];
|
||||
extern wchar gUString2[256];
|
||||
extern bool gbPrintShite;
|
||||
extern bool &gbModelViewer;
|
||||
extern bool gbModelViewer;
|
||||
|
||||
class CSprite2d;
|
||||
|
||||
|
Reference in New Issue
Block a user