Radar, WaterCannon, win/glfw skels

This commit is contained in:
eray orçunus
2020-10-14 18:07:05 +03:00
parent 7bf2373fed
commit b98864d134
12 changed files with 622 additions and 350 deletions

View File

@ -88,14 +88,10 @@ public:
if(type == EFFECT_LIGHT){
if(light.corona)
RwTextureDestroy(light.corona);
#ifdef GTA3_1_1_PATCH
light.corona = nil;
#endif
if(light.shadow)
RwTextureDestroy(light.shadow);
#ifdef GTA3_1_1_PATCH
light.shadow = nil;
#endif
}
}
};

View File

@ -11,6 +11,9 @@
#include "Fire.h"
#include "WaterLevel.h"
#include "Camera.h"
#include "Particle.h"
// --MIAMI: file done
#define WATERCANNONVERTS 4
#define WATERCANNONINDEXES 12
@ -64,7 +67,7 @@ void CWaterCannon::Update_OncePerFrame(int16 index)
if (CTimer::GetTimeInMilliseconds() > m_nTimeCreated + WATERCANNON_LIFETIME )
{
m_nCur = (m_nCur + 1) % -NUM_SEGMENTPOINTS;
m_nCur = (m_nCur + 1) % NUM_SEGMENTPOINTS;
m_abUsed[m_nCur] = false;
}
@ -128,7 +131,7 @@ void CWaterCannon::Render(void)
RwIm3DVertexSetV(&WaterCannonVertices[2], v);
RwIm3DVertexSetV(&WaterCannonVertices[3], v);
int16 pointA = m_nCur % -NUM_SEGMENTPOINTS;
int16 pointA = m_nCur % NUM_SEGMENTPOINTS;
int16 pointB = pointA - 1;
if ( (pointA - 1) < 0 )
@ -235,11 +238,16 @@ void CWaterCannon::PushPeds(void)
ped->m_vecMoveSpeed.x = (0.6f * m_avecVelocity[j].x + ped->m_vecMoveSpeed.x) * 0.5f;
ped->m_vecMoveSpeed.y = (0.6f * m_avecVelocity[j].y + ped->m_vecMoveSpeed.y) * 0.5f;
ped->SetFall(2000, AnimationId(ANIM_KO_SKID_FRONT + localDir), 0);
CFire *fire = ped->m_pFire;
if ( fire )
fire->Extinguish();
float pedSpeed2D = ped->m_vecMoveSpeed.Magnitude2D();
if ( pedSpeed2D > 0.2f ) {
ped->m_vecMoveSpeed.x *= (0.2f / pedSpeed2D);
ped->m_vecMoveSpeed.y *= (0.2f / pedSpeed2D);
}
ped->SetFall(2000, (AnimationId)(localDir + ANIM_KO_SKID_FRONT), 0);
CParticle::AddParticle(PARTICLE_STEAM_NY_SLOWMOTION, ped->GetPosition(), ped->m_vecMoveSpeed * 0.3f, 0, 0.5f);
CParticle::AddParticle(PARTICLE_CAR_SPLASH, ped->GetPosition(), ped->m_vecMoveSpeed * -0.3f + CVector(0.f, 0.f, 0.5f), 0, 0.5f,
CGeneral::GetRandomNumberInRange(0.f, 10.f), CGeneral::GetRandomNumberInRange(0.f, 90.f), 1);
j = NUM_SEGMENTPOINTS;
}