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another clamp
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@ -103,7 +103,7 @@ public:
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void Update(void);
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void SwitchOff(void);
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void AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown);
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bool IsActive() { return m_bIsActive; };
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bool IsActive() const { return m_bIsActive; };
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const CVector& GetPosition() const { return m_midPoint; };
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};
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@ -116,7 +116,7 @@ public:
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static void Update(void);
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static void AddOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown);
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static void Shutdown(void);
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static CEscalator& GetEscalator(int ind) { return aEscalators[ind]; };
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static const CEscalator& GetEscalator(int ind) { return aEscalators[ind]; };
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};
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class CMovingThing
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