RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)

This commit is contained in:
Nikolay Korolev
2019-07-14 14:49:27 +03:00
parent be110db5c4
commit b77a9ce955
11 changed files with 337 additions and 16 deletions

View File

@ -65,7 +65,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
bIsDamaged = false;
m_veh_flagC8 = false;
m_veh_flagC10 = false;
m_veh_flagC4 = false;
bHasBeenOwnedByPlayer = false;
m_veh_flagC20 = false;
bCanBeDamaged = true;
m_veh_flagC80 = false;
@ -519,7 +519,7 @@ bool
CVehicle::CanPedOpenLocks(CPed *ped)
{
if(m_nDoorLock == CARLOCK_LOCKED ||
m_nDoorLock == CARLOCK_COP_CAR ||
m_nDoorLock == CARLOCK_LOCKED_INITIALLY ||
m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE)
return false;
if(ped->IsPlayer() && m_nDoorLock == CARLOCK_LOCKOUT_PLAYER_ONLY)

View File

@ -168,7 +168,7 @@ public:
uint8 m_veh_flagC1 : 1;
uint8 bIsDamaged : 1; // This vehicle has been damaged and is displaying all its components
uint8 m_veh_flagC4 : 1;
uint8 bHasBeenOwnedByPlayer : 1;
uint8 m_veh_flagC8 : 1;
uint8 m_veh_flagC10 : 1;
uint8 m_veh_flagC20 : 1;