Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim

This commit is contained in:
erorcun
2021-02-08 13:23:19 +03:00
111 changed files with 1956 additions and 779 deletions

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@ -52,8 +52,8 @@ void CAutoPilot::Save(uint8*& buf)
WriteSaveBuf<int32>(buf, m_nCurrentRouteNode);
WriteSaveBuf<int32>(buf, m_nNextRouteNode);
WriteSaveBuf<int32>(buf, m_nPrevRouteNode);
WriteSaveBuf<uint32>(buf, m_nTimeEnteredCurve);
WriteSaveBuf<uint32>(buf, m_nTimeToSpendOnCurrentCurve);
WriteSaveBuf<int32>(buf, m_nTimeEnteredCurve);
WriteSaveBuf<int32>(buf, m_nTimeToSpendOnCurrentCurve);
WriteSaveBuf<uint32>(buf, m_nCurrentPathNodeInfo);
WriteSaveBuf<uint32>(buf, m_nNextPathNodeInfo);
WriteSaveBuf<uint32>(buf, m_nPreviousPathNodeInfo);
@ -95,8 +95,8 @@ void CAutoPilot::Load(uint8*& buf)
m_nCurrentRouteNode = ReadSaveBuf<int32>(buf);
m_nNextRouteNode = ReadSaveBuf<int32>(buf);
m_nPrevRouteNode = ReadSaveBuf<int32>(buf);
m_nTimeEnteredCurve = ReadSaveBuf<uint32>(buf);
m_nTimeToSpendOnCurrentCurve = ReadSaveBuf<uint32>(buf);
m_nTimeEnteredCurve = ReadSaveBuf<int32>(buf);
m_nTimeToSpendOnCurrentCurve = ReadSaveBuf<int32>(buf);
m_nCurrentPathNodeInfo = ReadSaveBuf<uint32>(buf);
m_nNextPathNodeInfo = ReadSaveBuf<uint32>(buf);
m_nPreviousPathNodeInfo = ReadSaveBuf<uint32>(buf);

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@ -64,8 +64,8 @@ public:
int32 m_nCurrentRouteNode;
int32 m_nNextRouteNode;
int32 m_nPrevRouteNode;
uint32 m_nTimeEnteredCurve;
uint32 m_nTimeToSpendOnCurrentCurve;
int32 m_nTimeEnteredCurve;
int32 m_nTimeToSpendOnCurrentCurve;
uint32 m_nCurrentPathNodeInfo;
uint32 m_nNextPathNodeInfo;
uint32 m_nPreviousPathNodeInfo;

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@ -2757,7 +2757,7 @@ void CCarCtrl::SteerAIPlaneTowardsTargetCoors(CAutomobile* pPlane)
up.Normalise();
CVector forward(Cos(pPlane->m_fOrientation), Sin(pPlane->m_fOrientation), fForwardZ);
forward.Normalise();
CVector right = CrossProduct(forward, up);
CVector right = CrossProduct(up, forward);
right.z -= 5.0f * pPlane->m_fPlaneSteer;
right.Normalise();
up = CrossProduct(forward, right);

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@ -1285,7 +1285,7 @@ bool CGarage::IsAnyOtherCarTouchingGarage(CVehicle * pException)
uint32 i = CPools::GetVehiclePool()->GetSize();
while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle || pVehicle == pException)
if (!pVehicle || pVehicle == pException || pVehicle->GetStatus() == STATUS_WRECKED)
continue;
if (!IsEntityTouching3D(pVehicle))
continue;
@ -1997,7 +1997,11 @@ float CGarages::FindDoorHeightForMI(int32 mi)
void CGarage::TidyUpGarage()
{
uint32 i = CPools::GetVehiclePool()->GetSize();
#ifdef FIX_BUGS
while (i--) {
#else
while (--i) {
#endif
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (pVehicle && (pVehicle->IsCar() || pVehicle->IsBike())) {
if (IsPointInsideGarage(pVehicle->GetPosition())) {
@ -2013,7 +2017,11 @@ void CGarage::TidyUpGarage()
void CGarage::TidyUpGarageClose()
{
uint32 i = CPools::GetVehiclePool()->GetSize();
#ifdef FIX_BUGS
while (i--) {
#else
while (--i) {
#endif
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle)
continue;
@ -2226,6 +2234,8 @@ void CGarages::SetAllDoorsBackToOriginalHeight()
default:
aGarages[i].RefreshDoorPointers(true);
if (aGarages[i].m_pDoor1) {
aGarages[i].m_pDoor1->GetMatrix().GetPosition().x = aGarages[i].m_fDoor1X;
aGarages[i].m_pDoor1->GetMatrix().GetPosition().y = aGarages[i].m_fDoor1Y;
aGarages[i].m_pDoor1->GetMatrix().GetPosition().z = aGarages[i].m_fDoor1Z;
if (aGarages[i].m_pDoor1->IsObject())
((CObject*)aGarages[i].m_pDoor1)->m_objectMatrix.GetPosition().z = aGarages[i].m_fDoor1Z;
@ -2235,6 +2245,8 @@ void CGarages::SetAllDoorsBackToOriginalHeight()
aGarages[i].m_pDoor1->UpdateRwFrame();
}
if (aGarages[i].m_pDoor2) {
aGarages[i].m_pDoor2->GetMatrix().GetPosition().x = aGarages[i].m_fDoor2X;
aGarages[i].m_pDoor2->GetMatrix().GetPosition().y = aGarages[i].m_fDoor2Y;
aGarages[i].m_pDoor2->GetMatrix().GetPosition().z = aGarages[i].m_fDoor2Z;
if (aGarages[i].m_pDoor2->IsObject())
((CObject*)aGarages[i].m_pDoor2)->m_objectMatrix.GetPosition().z = aGarages[i].m_fDoor2Z;

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@ -859,7 +859,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
mag = Sqrt(dx*dx + dy*dy);
dx /= mag;
dy /= mag;
int width = Max(m_pathNodes[i].width, m_pathNodes[j].width);
uint8 width = Max(m_pathNodes[i].width, m_pathNodes[j].width);
if(i < j){
dx = -dx;
dy = -dy;

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@ -120,7 +120,7 @@ struct CCarPathLink
uint8 trafficLightDirection : 1;
uint8 trafficLightType : 2;
uint8 bBridgeLights : 1; // at least in LCS...
int8 width;
uint8 width;
CVector2D GetPosition(void) { return CVector2D(x/8.0f, y/8.0f); }
CVector2D GetDirection(void) { return CVector2D(dirX/100.0f, dirY/100.0f); }
@ -151,7 +151,7 @@ struct CPathInfoForObject
int8 numLeftLanes;
int8 numRightLanes;
int8 speedLimit;
int8 width;
uint8 width;
uint8 crossing : 1;
uint8 onlySmallBoats : 1;
@ -177,7 +177,7 @@ struct CTempNode
int16 link2;
int8 numLeftLanes;
int8 numRightLanes;
int8 width;
uint8 width;
bool isCross;
int8 linkState;
};
@ -188,7 +188,7 @@ struct CTempNodeExternal // made up name
int16 next;
int8 numLeftLanes;
int8 numRightLanes;
int8 width;
uint8 width;
bool isCross;
};

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@ -1701,6 +1701,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
pBoat->AutoPilot.m_vecDestinationCoors = pos;
pBoat->SetStatus(STATUS_PHYSICS);
pBoat->bEngineOn = true;
pBoat->AutoPilot.m_nCruiseSpeed = Max(1, pBoat->AutoPilot.m_nCruiseSpeed);
pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
return 0;

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@ -431,12 +431,12 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
if (ScriptParams[1]) {
pPed->bIsDucking = true;
pPed->bCrouchWhenShooting = true;
pPed->SetDuck(ScriptParams[2], true);
}
else {
pPed->ClearDuck(true);
pPed->bIsDucking = false;
pPed->bCrouchWhenShooting = false;
}
return 0;
}