implemented most of streamed collisions and big buildings

This commit is contained in:
aap
2020-05-05 13:02:42 +02:00
parent 84c9484e55
commit b44df26d3e
41 changed files with 1346 additions and 95 deletions

View File

@ -187,8 +187,10 @@ CCivilianPed::CivilianAI(void)
void
CCivilianPed::ProcessControl(void)
{
#ifndef MIAMI
if (m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
#endif
CPed::ProcessControl();

View File

@ -565,8 +565,10 @@ CCopPed::CopAI(void)
void
CCopPed::ProcessControl(void)
{
#ifndef MIAMI
if (m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
#endif
CPed::ProcessControl();
if (bWasPostponed)
@ -715,7 +717,7 @@ CCopPed::ProcessControl(void)
return;
bool dontShoot = false;
if (GetIsOnScreen() && CRenderer::IsEntityCullZoneVisible(this)) {
if (GetIsOnScreenAndNotCulled()) {
if (((CTimer::GetFrameCounter() + m_randomSeed) & 0x1F) == 17) {
CEntity *foundBuilding = nil;
CColPoint foundCol;

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@ -44,8 +44,10 @@ CEmergencyPed::InRange(CPed *victim)
void
CEmergencyPed::ProcessControl(void)
{
#ifndef MIAMI
if (m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
#endif
CPed::ProcessControl();
if (bWasPostponed)

View File

@ -9397,8 +9397,10 @@ CPed::ProcessControl(void)
CColPoint foundCol;
CEntity *foundEnt = nil;
#ifndef MIAMI
if (m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
#endif
int alpha = CVisibilityPlugins::GetClumpAlpha(GetClump());
if (!bFadeOut) {

View File

@ -858,6 +858,7 @@ CPopulation::AddPedInCar(CVehicle* car)
void
CPopulation::MoveCarsAndPedsOutOfAbandonedZones()
{
#ifndef MIAMI
eLevelName level;
int zone;
int frame = CTimer::GetFrameCounter() & 7;
@ -940,6 +941,7 @@ CPopulation::MoveCarsAndPedsOutOfAbandonedZones()
}
}
}
#endif
}
void