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implemented most of streamed collisions and big buildings
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@ -1,4 +1,4 @@
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#include "World.h"
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#include "common.h"
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#include "Camera.h"
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#include "CarCtrl.h"
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#include "CopPed.h"
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@ -26,7 +26,7 @@
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#include "TempColModels.h"
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#include "Vehicle.h"
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#include "WaterLevel.h"
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#include "common.h"
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#include "World.h"
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#define OBJECT_REPOSITION_OFFSET_Z 2.0f
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