Merge pull request #656 from erorcun/miami

Peds, Hud, CFO 1/2, fixes - including zone names
This commit is contained in:
erorcun
2020-07-22 18:21:39 +03:00
committed by GitHub
30 changed files with 1467 additions and 818 deletions

View File

@ -24,7 +24,6 @@
#include "GenericGameStorage.h"
#include "Script.h"
#include "Camera.h"
#include "MenuScreens.h"
#include "ControllerConfig.h"
#include "Vehicle.h"
#include "MBlur.h"
@ -214,75 +213,6 @@ ScaleAndCenterX(float x)
// --- Functions not in the game/inlined starts
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
void DoRWStuffEndOfFrame(void);
#ifdef PS2_LIKE_MENU
void
CMenuManager::SwitchToNewScreen(int8 screen)
{
if (reverseAlpha) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = pendingScreen;
m_nCurrOption = pendingOption;
reverseAlpha = false;
if (updateDelay)
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
if (withReverseAlpha) {
pendingOption = option;
pendingScreen = screen;
reverseAlpha = true;
} else {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = screen;
m_nCurrOption = option;
if (updateDelay)
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
m_nMenuFadeAlpha = 255;
}
#else
// --MIAMI: Done except using VC's gMenuPages
void
CMenuManager::SwitchToNewScreen(int8 screen)
{
bMenuChangeOngoing = true;
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DrawBackground(true);
DoRWStuffEndOfFrame();
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DrawBackground(true);
DoRWStuffEndOfFrame();
m_nPrevScreen = m_nCurrScreen;
m_ShowEmptyBindingError = false;
ResetHelperText();
ThingsToDoBeforeLeavingPage();
if (screen == -2) {
int oldScreen = aScreens[m_nCurrScreen].m_PreviousPage;
int oldOption = (m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry)));
m_nCurrOption = oldOption;
m_nCurrScreen = oldScreen;
} else if (screen == 0) {
m_nCurrScreen = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu;
m_nCurrOption = 0;
} else {
m_nCurrOption = 0;
m_nCurrScreen = screen;
}
if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT)
m_nCurrOption = 8;
m_nMenuFadeAlpha = 0;
m_nOptionHighlightTransitionBlend = 0;
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
#endif
inline void
CMenuManager::ScrollUpListByOne()
{
@ -349,7 +279,6 @@ CMenuManager::PageDownList(bool playSoundOnSuccess)
}
}
// TODO(Miami)
inline void
CMenuManager::ThingsToDoBeforeLeavingPage()
{
@ -373,13 +302,123 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
CPlayerSkin::EndFrontendSkinEdit();
}
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) {
m_nTotalListRow = 0;
#ifdef CUSTOM_FRONTEND_OPTIONS
for (int i = 0; i < numCustomFrontendOptions; i++) {
FrontendOption& option = customFrontendOptions[i];
if (option.type != FEOPTION_REDIRECT && option.type != FEOPTION_GOBACK && m_nCurrScreen == option.screen) {
if (option.returnPrevPageFunc)
option.returnPrevPageFunc();
if (m_nCurrOption == option.screenOptionOrder && option.type == FEOPTION_DYNAMIC)
option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
if (option.onlyApplyOnEnter)
option.displayedValue = *option.value;
}
}
#endif
}
int8
CMenuManager::GetPreviousPageOption()
{
#ifndef CUSTOM_FRONTEND_OPTIONS
return (!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry :
(m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry))));
#else
int8 prevPage = aScreens[m_nCurrScreen].m_PreviousPage;
if (prevPage == -1) // Game also does same
return 0;
prevPage = prevPage == MENUPAGE_NONE ? (!m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU) : prevPage;
for (int i = 0; i < NUM_MENUROWS; i++) {
if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) {
return i;
}
}
// Couldn't find current screen option on previous page, use default behaviour (maybe save-related screen?)
return (!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry :
(m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry))));
#endif
}
// ------ Functions not in the game/inlined ends
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
void DoRWStuffEndOfFrame(void);
#ifdef PS2_LIKE_MENU
void
CMenuManager::SwitchToNewScreen(int8 screen)
{
if (reverseAlpha) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = pendingScreen;
m_nCurrOption = pendingOption;
reverseAlpha = false;
if (updateDelay)
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
if (withReverseAlpha) {
pendingOption = option;
pendingScreen = screen;
reverseAlpha = true;
} else {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = screen;
m_nCurrOption = option;
if (updateDelay)
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
m_nMenuFadeAlpha = 255;
}
#else
// --MIAMI: Done
void
CMenuManager::SwitchToNewScreen(int8 screen)
{
bMenuChangeOngoing = true;
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DrawBackground(true);
DoRWStuffEndOfFrame();
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DrawBackground(true);
DoRWStuffEndOfFrame();
m_nPrevScreen = m_nCurrScreen;
m_ShowEmptyBindingError = false;
ResetHelperText();
ThingsToDoBeforeLeavingPage();
if (screen == -2) {
int oldScreen = aScreens[m_nCurrScreen].m_PreviousPage;
int oldOption = GetPreviousPageOption();
m_nCurrOption = oldOption;
m_nCurrScreen = oldScreen;
} else if (screen == 0) {
m_nCurrScreen = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu;
m_nCurrOption = 0;
} else {
m_nCurrOption = 0;
m_nCurrScreen = screen;
}
if (m_nPrevScreen == MENUPAGE_SKIN_SELECT || m_nPrevScreen == MENUPAGE_KEYBOARD_CONTROLS)
m_nTotalListRow = 0;
if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT)
m_nCurrOption = 8;
m_nMenuFadeAlpha = 0;
m_nOptionHighlightTransitionBlend = 0;
m_LastScreenSwitch = CTimer::GetTimeInMillisecondsPauseMode();
}
#endif
CMenuManager::CMenuManager()
{
m_StatsScrollSpeed = 150.0f;
@ -463,7 +502,7 @@ CMenuManager::Initialise(void)
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
m_AllowNavigation = false;
m_menuTransitionProgress = -50;
m_menuTransitionProgress = -50; // to start from black
m_nMenuFadeAlpha = 0;
m_nCurrOption = 0;
m_nOptionHighlightTransitionBlend = 0;
@ -1172,6 +1211,32 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
rightText = TheText.Get("FEA_NM3");
}
break;
#ifdef CUSTOM_FRONTEND_OPTIONS
case MENUACTION_TRIGGERFUNC:
FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
if (m_nCurrScreen == option.screen && i == option.screenOptionOrder) {
leftText = (wchar*)option.leftText;
if (option.type == FEOPTION_SELECT) {
if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
option.displayedValue = 0;
rightText = (wchar*)option.rightTexts[option.displayedValue];
} else if (option.type == FEOPTION_DYNAMIC) {
if (option.drawFunc) {
bool isOptionDisabled = false;
rightText = option.drawFunc(&isOptionDisabled);
if (isOptionDisabled)
CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
}
}
} else {
debug("A- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, i, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder);
assert(0 && "Custom frontend options is borked");
}
break;
#endif
}
// Highlight trapezoid
@ -1326,6 +1391,24 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
}
}
#endif
#ifdef CUSTOM_FRONTEND_OPTIONS
static int lastOption = m_nCurrOption;
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_TRIGGERFUNC) {
FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
if (option.onlyApplyOnEnter && m_nCurrOption != i)
option.displayedValue = *option.value;
if (m_nCurrOption != lastOption && lastOption == i) {
FrontendOption& oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu];
if (oldOption.type == FEOPTION_DYNAMIC)
oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
}
}
if (i == MAX_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i + 1].m_EntryName[0] == '\0')
lastOption = m_nCurrOption;
#endif
// TODO(Miami): check
// Sliders
@ -1955,10 +2038,10 @@ CMenuManager::DrawControllerSetupScreen()
float curOptY = i * rowHeight + yStart;
if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) {
if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST)
if (m_nOptionMouseHovering != i && m_nCurrExLayer == HOVEROPTION_LIST)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
m_nPrevOption = i;
m_nOptionMouseHovering = i;
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
m_nCurrExLayer = HOVEROPTION_LIST;
m_nSelectedListRow = i;
@ -2660,7 +2743,7 @@ CMenuManager::DrawPlayerSetupScreen()
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT)) {
if (m_nMousePosY > MENU_Y(rowStartY) && m_nMousePosY < MENU_Y(rowEndY)) {
m_nPrevOption = rowIdx;
m_nOptionMouseHovering = rowIdx;
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
m_nCurrExLayer = HOVEROPTION_LIST;
}
@ -3023,6 +3106,10 @@ CMenuManager::InitialiseChangedLanguageSettings()
default:
break;
}
#ifdef CUSTOM_FRONTEND_OPTIONS
CustomFrontendOptionsPopulate();
#endif
}
}
@ -3618,7 +3705,7 @@ CMenuManager::ProcessButtonPresses(void)
m_nMousePosY < MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y + MENU_DEFAULT_LINE_HEIGHT)) {
static int oldScreen = m_nCurrScreen;
m_nPrevOption = rowToCheck;
m_nOptionMouseHovering = rowToCheck;
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
m_nCurrOption = rowToCheck;
m_bShowMouse = true;
@ -3632,7 +3719,7 @@ CMenuManager::ProcessButtonPresses(void)
break;
}
if (m_bShowMouse && m_nMenuFadeAlpha == 255) {
m_nPrevOption = oldOption;
m_nOptionMouseHovering = oldOption;
m_nCurrOption = oldOption;
}
}
@ -3641,7 +3728,7 @@ CMenuManager::ProcessButtonPresses(void)
if (oldOption != m_nCurrOption) {
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_LABEL) {
++m_nCurrOption;
++m_nPrevOption;
++m_nOptionMouseHovering;
}
m_nOptionHighlightTransitionBlend = 0;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
@ -3923,7 +4010,7 @@ CMenuManager::ProcessButtonPresses(void)
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_RESUME &&
#endif
(m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) {
m_nCurrOption = m_nPrevOption;
m_nCurrOption = m_nOptionMouseHovering;
optionSelected = true;
}
} else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
@ -3937,7 +4024,7 @@ CMenuManager::ProcessButtonPresses(void)
OutputDebugString("FRONTEND RADIO STATION CHANGED");
} else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
m_nCurrOption = m_nPrevOption;
m_nCurrOption = m_nOptionMouseHovering;
optionSelected = true;
}
#else
@ -4024,7 +4111,7 @@ CMenuManager::ProcessButtonPresses(void)
break;
case HOVEROPTION_RANDOM_ITEM:
if (((m_nCurrOption != 0) || (m_nCurrScreen != MENUPAGE_PAUSE_MENU)) {
m_nCurrOption = m_nPrevOption;
m_nCurrOption = m_nOptionMouseHovering;
optionSelected = true;
}
break;
@ -4358,26 +4445,6 @@ CMenuManager::ProcessButtonPresses(void)
InitialiseChangedLanguageSettings();
SaveSettings();
break;
#ifdef MORE_LANGUAGES
case MENUACTION_LANG_PL:
m_PrefsLanguage = LANGUAGE_POLISH;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
case MENUACTION_LANG_RUS:
m_PrefsLanguage = LANGUAGE_RUSSIAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
CMenuManager::InitialiseChangedLanguageSettings();
SaveSettings();
break;
case MENUACTION_LANG_JAP:
m_PrefsLanguage = LANGUAGE_JAPANESE;
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
SaveSettings();
break;
#endif
case MENUACTION_POPULATESLOTS_CHANGEMENU:
PcSaveHelper.PopulateSlotInfo();
@ -4540,7 +4607,6 @@ CMenuManager::ProcessButtonPresses(void)
} else if (m_nCurrScreen == MENUPAGE_CONTROLLER_PC) {
ControlsManager.MakeControllerActionsBlank();
ControlsManager.InitDefaultControlConfiguration();
MousePointerStateHelper.GetMouseSetUp();
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
#if !defined RW_GL3
if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) {
@ -4595,6 +4661,33 @@ CMenuManager::ProcessButtonPresses(void)
}
break;
}
#ifdef CUSTOM_FRONTEND_OPTIONS
case MENUACTION_TRIGGERFUNC:
FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
if (option.type == FEOPTION_SELECT) {
if (!option.onlyApplyOnEnter) {
option.displayedValue++;
if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
option.displayedValue = 0;
}
option.changeFunc(option.displayedValue);
*option.value = option.displayedValue;
} else if (option.type == FEOPTION_DYNAMIC) {
option.buttonPressFunc(FEOPTION_ACTION_SELECT);
} else if (option.type == FEOPTION_REDIRECT) {
ChangeScreen(option.to, option.option, true, option.fadeIn);
} else if (option.type == FEOPTION_GOBACK) {
goBack = true;
}
} else {
debug("B- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
assert(0 && "Custom frontend options are borked");
}
break;
#endif
}
}
ProcessOnOffMenuOptions();
@ -4641,6 +4734,9 @@ CMenuManager::ProcessButtonPresses(void)
if (oldScreen != -1) {
ThingsToDoBeforeLeavingPage();
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) {
m_nTotalListRow = 0;
}
#ifdef PS2_LIKE_MENU
if (!bottomBarActive &&
@ -4797,6 +4893,36 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
SaveSettings();
break;
#ifdef CUSTOM_FRONTEND_OPTIONS
case MENUACTION_TRIGGERFUNC:
FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
if (option.type == FEOPTION_SELECT) {
if (changeValueBy > 0) {
option.displayedValue++;
if (option.displayedValue >= option.numRightTexts)
option.displayedValue = 0;
} else {
option.displayedValue--;
if (option.displayedValue < 0)
option.displayedValue = option.numRightTexts - 1;
}
if (!option.onlyApplyOnEnter) {
option.changeFunc(option.displayedValue);
*option.value = option.displayedValue;
}
} else if (option.type == FEOPTION_DYNAMIC) {
option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
}
else {
debug("C- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
assert(0 && "Custom frontend options are borked");
}
break;
#endif
}
ProcessOnOffMenuOptions();
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
@ -4890,13 +5016,6 @@ CMenuManager::ProcessOnOffMenuOptions()
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
SaveSettings();
break;
#ifdef FREE_CAM
case MENUACTION_FREECAM:
TheCamera.bFreeCam = !TheCamera.bFreeCam;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
SaveSettings();
break;
#endif
}
}
@ -5010,7 +5129,7 @@ CMenuManager::ProcessFileActions()
}
}
// --MIAMI: Done except DxInput things, are they even needed?
// --MIAMI: Done
void
CMenuManager::SwitchMenuOnAndOff()
{
@ -5036,7 +5155,12 @@ CMenuManager::SwitchMenuOnAndOff()
m_bMenuActive = !m_bMenuActive;
if (m_bMenuActive) {
// TODO(Miami): DxInput??
#if defined RW_D3D9 || defined RWLIBS
if (_InputMouseNeedsExclusive()) {
_InputShutdownMouse();
_InputInitialiseMouse(false);
}
#endif
Initialise();
LoadAllTextures();
@ -5049,8 +5173,12 @@ CMenuManager::SwitchMenuOnAndOff()
DoRWStuffEndOfFrame();
DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255);
DoRWStuffEndOfFrame();
// TODO(Miami): DxInput??
#if defined RW_D3D9 || defined RWLIBS
if (_InputMouseNeedsExclusive()) {
_InputShutdownMouse();
_InputInitialiseMouse(true);
}
#endif
#ifdef PS2_LIKE_MENU
bottomBarActive = false;
@ -5095,7 +5223,12 @@ CMenuManager::SwitchMenuOnAndOff()
m_bMenuActive = true;
m_OnlySaveMenu = true;
// TODO(Miami): DxInput??
#if defined RW_D3D9 || defined RWLIBS
if (_InputMouseNeedsExclusive()) {
_InputShutdownMouse();
_InputInitialiseMouse(false);
}
#endif
Initialise();
LoadAllTextures();

View File

@ -265,17 +265,9 @@ enum eMenuAction
MENUACTION_DYNAMICACOUSTIC,
MENUACTION_MOUSESTEER,
MENUACTION_UNK110,
#ifdef MORE_LANGUAGES
MENUACTION_LANG_PL,
MENUACTION_LANG_RUS,
MENUACTION_LANG_JAP,
#endif
#ifdef IMPROVED_VIDEOMODE
MENUACTION_SCREENMODE,
#endif
#ifdef FREE_CAM
MENUACTION_FREECAM,
#endif
#ifdef LEGACY_MENU_OPTIONS
MENUACTION_CTRLVIBRATION,
MENUACTION_CTRLCONFIG,
@ -547,7 +539,7 @@ public:
int32 m_nMouseOldPosY;
int32 m_nHoverOption;
bool m_bShowMouse;
int32 m_nPrevOption;
int32 m_nOptionMouseHovering;
bool m_bStartWaitingForKeyBind;
bool m_bWaitingForNewKeyBind;
bool m_bKeyChangeNotProcessed;
@ -664,6 +656,7 @@ public:
void ScrollDownListByOne();
void PageUpList(bool);
void PageDownList(bool);
int8 GetPreviousPageOption();
// uint8 GetNumberOfMenuOptions();
};
@ -673,6 +666,6 @@ VALIDATE_SIZE(CMenuManager, 0x688);
#endif
extern CMenuManager FrontEndMenuManager;
extern CMenuScreen aScreens[];
#endif

View File

@ -108,7 +108,7 @@ public:
if (angle >= TWOPI)
angle -= TWOPI;
return (int)floorf(angle / DEGTORAD(45.0f));
return (int)Floor(angle / DEGTORAD(45.0f));
}
// Unlike usual string comparison functions, these don't care about greater or lesser

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@ -1,6 +1,8 @@
#pragma once
#include "common.h"
#include "Frontend.h"
#ifdef PC_MENU
// --MIAMI: Done except commented things
// If you want to add new options, please don't do that here and see CustomFrontendOptionsPopulate in re3.cpp.
CMenuScreen aScreens[] = {
// MENUPAGE_STATS = 0
@ -341,3 +343,5 @@ CMenuScreen aScreens[] = {
},
#endif
};
#endif

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@ -39,6 +39,7 @@
#include "General.h"
#include "Fluff.h"
#include "Gangs.h"
#include "platform.h"
#ifdef GTA_PS2
#include "eetypes.h"
@ -671,7 +672,7 @@ CMouseControllerState CMousePointerStateHelper::GetMouseSetUp()
#if defined RW_D3D9 || defined RWLIBS
if ( PSGLOBAL(mouse) == nil )
_InputInitialiseMouse();
_InputInitialiseMouse(!FrontEndMenuManager.m_bMenuActive && _InputMouseNeedsExclusive());
if ( PSGLOBAL(mouse) != nil )
{
@ -725,7 +726,7 @@ void CPad::UpdateMouse()
{
#if defined RW_D3D9 || defined RWLIBS
if ( PSGLOBAL(mouse) == nil )
_InputInitialiseMouse();
_InputInitialiseMouse(!FrontEndMenuManager.m_bMenuActive && _InputMouseNeedsExclusive());
DIMOUSESTATE2 state;

View File

@ -778,8 +778,8 @@ void CRadar::DrawRadarMap()
DrawRadarMask();
// top left ist (0, 0)
int x = floorf((vec2DRadarOrigin.x - RADAR_MIN_X) / RADAR_TILE_SIZE);
int y = ceilf((RADAR_NUM_TILES - 1) - (vec2DRadarOrigin.y - RADAR_MIN_Y) / RADAR_TILE_SIZE);
int x = Floor((vec2DRadarOrigin.x - RADAR_MIN_X) / RADAR_TILE_SIZE);
int y = Ceil((RADAR_NUM_TILES - 1) - (vec2DRadarOrigin.y - RADAR_MIN_Y) / RADAR_TILE_SIZE);
StreamRadarSections(x, y);
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
@ -1332,7 +1332,7 @@ void CRadar::Shutdown()
void CRadar::StreamRadarSections(const CVector &posn)
{
StreamRadarSections(floorf((2000.0f + posn.x) / 500.0f), ceilf(7.0f - (2000.0f + posn.y) / 500.0f));
StreamRadarSections(Floor((2000.0f + posn.x) / 500.0f), Ceil(7.0f - (2000.0f + posn.y) / 500.0f));
}
void CRadar::StreamRadarSections(int32 x, int32 y)

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@ -74,6 +74,14 @@ CPlaceName::Display()
CHud::SetZoneName(text);
}
void
CPlaceName::ProcessAfterFrontEndShutDown(void)
{
CHud::m_pLastZoneName = nil;
CHud::m_ZoneState = 0;
m_nAdditionalTimer = 250;
}
CCurrentVehicle::CCurrentVehicle()
{
Init();

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@ -16,6 +16,7 @@ public:
void Init();
void Process();
void Display();
void ProcessAfterFrontEndShutDown();
};
class CCurrentVehicle

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@ -104,7 +104,7 @@ CTheZones::Init(void)
NavigationZoneArray[0].maxy = 2000.0f;
NavigationZoneArray[0].maxz = 500.0f;
NavigationZoneArray[0].level = LEVEL_GENERIC;
NavigationZoneArray[0].type = ZONE_NAVIG;
NavigationZoneArray[0].type = ZONE_DEFAULT;
m_CurrLevel = LEVEL_GENERIC;

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@ -285,7 +285,6 @@ enum Config {
#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward
#define CANCELLABLE_CAR_ENTER
//#define PEDS_REPORT_CRIMES_ON_PHONE
// Camera
#define IMPROVED_CAMERA // Better Debug cam, and maybe more in the future