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few fixes
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@ -348,9 +348,11 @@ CAnimBlendAssociation*
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RpAnimBlendClumpGetFirstAssociation(RpClump *clump)
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{
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CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
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if(clumpData == nil) return nil;
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if(clumpData->link.next == nil) return nil;
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return CAnimBlendAssociation::FromLink(clumpData->link.next);
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if(!RpAnimBlendClumpIsInitialized(clump))
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return nil;
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if(clumpData->link.next)
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return CAnimBlendAssociation::FromLink(clumpData->link.next);
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return nil;
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}
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// FillFrameArrayCallBack on PS2
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