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PoliceRadio -> PolRadio (original name)
This commit is contained in:
747
src/audio/PolRadio.cpp
Normal file
747
src/audio/PolRadio.cpp
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@@ -0,0 +1,747 @@
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#include "common.h"
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#include "DMAudio.h"
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#include "AudioManager.h"
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#include "AudioSamples.h"
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#include "MusicManager.h"
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#include "PlayerPed.h"
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#include "PoliceRadio.h"
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#include "Replay.h"
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#include "Vehicle.h"
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#include "World.h"
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#include "Zones.h"
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#include "sampman.h"
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#include "Wanted.h"
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const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
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const int policeChannel = channels + 1;
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struct tPoliceRadioZone {
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char m_aName[8];
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uint32 m_nSampleIndex;
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int32 field_12;
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};
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tPoliceRadioZone ZoneSfx[NUMAUDIOZONES];
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int32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
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int8 g_nMissionAudioPlayingStatus = 2;
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uint8 gSpecialSuspectLastSeenReport;
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uint32 gMinTimeToNextReport[NUM_CRIME_TYPES];
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void
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cAudioManager::InitialisePoliceRadioZones()
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{
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for (int32 i = 0; i < NUMAUDIOZONES; i++)
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memset(ZoneSfx[i].m_aName, 0, 8);
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#define SETZONESFX(i, name, sample) \
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strcpy(ZoneSfx[i].m_aName, name); \
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ZoneSfx[i].m_nSampleIndex = sample;
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SETZONESFX(0, "VICE_C", SFX_POLICE_RADIO_VICE_CITY);
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SETZONESFX(1, "IND_ZON", SFX_POLICE_RADIO_VICE_CITY_BEACH);
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SETZONESFX(2, "COM_ZON", SFX_POLICE_RADIO_VICE_CITY_MAINLAND);
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SETZONESFX(3, "BEACH1", SFX_POLICE_RADIO_OCEAN_BEACH);
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SETZONESFX(4, "BEACH2", SFX_POLICE_RADIO_WASHINGTON_BEACH);
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SETZONESFX(5, "BEACH3", SFX_POLICE_RADIO_VICE_POINT);
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SETZONESFX(6, "GOLFC", SFX_POLICE_RADIO_LEAF_LINKS);
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SETZONESFX(7, "STARI", SFX_POLICE_RADIO_STRAFISH_ISLAND);
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SETZONESFX(8, "DOCKS", SFX_POLICE_RADIO_VICE_PORT);
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SETZONESFX(9, "HAVANA", SFX_POLICE_RADIO_LITTLE_HAVANA);
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SETZONESFX(10, "HAITI", SFX_POLICE_RADIO_LITTLE_HAITI);
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SETZONESFX(11, "PORNI", SFX_POLICE_RADIO_PRAWN_ISLAND);
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SETZONESFX(12, "DTOWN", SFX_POLICE_RADIO_DOWNTOWN);
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SETZONESFX(13, "A_PORT", SFX_POLICE_RADIO_ESCOBAR_INTERNATIONAL);
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#undef SETZONESFX
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}
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void
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cAudioManager::InitialisePoliceRadio()
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{
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m_sPoliceRadioQueue.policeChannelTimer = 0;
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m_sPoliceRadioQueue.policeChannelTimerSeconds = 0;
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m_sPoliceRadioQueue.policeChannelCounterSeconds = 0;
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for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++)
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m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
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SampleManager.SetChannelReverbFlag(policeChannel, false);
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gSpecialSuspectLastSeenReport = false;
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for (int32 i = 0; i < ARRAY_SIZE(gMinTimeToNextReport); i++)
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gMinTimeToNextReport[i] = m_FrameCounter;
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}
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void
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cAudioManager::ResetPoliceRadio()
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{
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if (!m_bIsInitialised) return;
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if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
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InitialisePoliceRadio();
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}
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void
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cAudioManager::SetMissionScriptPoliceAudio(int32 sfx) const
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{
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if (!m_bIsInitialised) return;
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if (g_nMissionAudioPlayingStatus != 1) {
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g_nMissionAudioPlayingStatus = 0;
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g_nMissionAudioSfx = sfx;
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}
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}
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int8
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cAudioManager::GetMissionScriptPoliceAudioPlayingStatus() const
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{
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return g_nMissionAudioPlayingStatus;
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}
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void
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cAudioManager::DoPoliceRadioCrackle()
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{
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m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
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m_sQueueSample.m_nCounter = 0;
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m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
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m_sQueueSample.m_nBankIndex = SFX_BANK_0;
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m_sQueueSample.m_bIs2D = true;
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m_sQueueSample.m_nReleasingVolumeModificator = 10;
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m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);
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m_sQueueSample.m_nVolume = m_anRandomTable[2] % 20 + 15;
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m_sQueueSample.m_nLoopCount = 0;
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m_sQueueSample.m_nEmittingVolume = m_sQueueSample.m_nVolume;
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m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_POLICE_RADIO_CRACKLE);
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m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_POLICE_RADIO_CRACKLE);
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m_sQueueSample.m_bReleasingSoundFlag = false;
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m_sQueueSample.m_bReverbFlag = false;
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m_sQueueSample.m_nOffset = 63;
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m_sQueueSample.m_nReleasingVolumeDivider = 3;
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m_sQueueSample.m_bRequireReflection = false;
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AddSampleToRequestedQueue();
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}
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void
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cAudioManager::ServicePoliceRadio()
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{
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int32 wantedLevel = 0; // uninitialized variable
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static uint32 nLastSeen = 300;
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if(!m_bIsInitialised) return;
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if(m_nUserPause == 0) {
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bool crimeReport = SetupCrimeReport();
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#ifdef FIX_BUGS // Crash at 0x5fe6ef
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if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted)
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return;
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#endif
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CPlayerPed *playerPed = FindPlayerPed();
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if (playerPed) {
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wantedLevel = playerPed->m_pWanted->GetWantedLevel();
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if (!crimeReport) {
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if (wantedLevel != 0) {
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if (nLastSeen != 0)
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--nLastSeen;
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else {
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nLastSeen = m_anRandomTable[1] % 1000 + 2000;
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SetupSuspectLastSeenReport();
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}
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}
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}
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}
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}
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ServicePoliceRadioChannel(wantedLevel);
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}
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void
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cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
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{
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bool processed = false;
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uint32 sample;
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int32 freq;
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static int cWait = 0;
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static bool bChannelOpen = false;
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static uint8 bMissionAudioPhysicalPlayingStatus = 0;
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static int32 PoliceChannelFreq = 22050;
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if (!m_bIsInitialised) return;
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if (m_nUserPause != 0) {
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if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
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if (g_nMissionAudioSfx != NO_SAMPLE && bMissionAudioPhysicalPlayingStatus == 1 &&
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SampleManager.IsStreamPlaying(1)) {
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SampleManager.PauseStream(1, 1);
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}
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} else {
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if (m_nPreviousUserPause && g_nMissionAudioSfx != NO_SAMPLE &&
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bMissionAudioPhysicalPlayingStatus == 1) {
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SampleManager.PauseStream(0, 1);
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}
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if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = false;
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if (cWait) {
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--cWait;
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return;
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}
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if (g_nMissionAudioSfx != NO_SAMPLE && !bChannelOpen) {
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if (g_nMissionAudioPlayingStatus) {
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if (g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus &&
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SampleManager.IsStreamPlaying(1)) {
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bMissionAudioPhysicalPlayingStatus = 1;
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}
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if (bMissionAudioPhysicalPlayingStatus == 1) {
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if (SampleManager.IsStreamPlaying(1)) {
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DoPoliceRadioCrackle();
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} else {
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bMissionAudioPhysicalPlayingStatus = 2;
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g_nMissionAudioPlayingStatus = 2;
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g_nMissionAudioSfx = NO_SAMPLE;
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cWait = 30;
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}
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return;
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}
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} else if (!SampleManager.GetChannelUsedFlag(policeChannel)) {
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SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1);
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SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 1);
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SampleManager.StartPreloadedStreamedFile(1);
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g_nMissionAudioPlayingStatus = 1;
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bMissionAudioPhysicalPlayingStatus = 0;
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return;
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}
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}
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if (bChannelOpen) DoPoliceRadioCrackle();
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if ((g_nMissionAudioSfx == NO_SAMPLE || g_nMissionAudioPlayingStatus != 1) &&
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!SampleManager.GetChannelUsedFlag(policeChannel) && m_sPoliceRadioQueue.policeChannelTimer) {
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if (m_sPoliceRadioQueue.policeChannelTimer) {
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sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds];
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m_sPoliceRadioQueue.policeChannelTimer--;
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m_sPoliceRadioQueue.policeChannelCounterSeconds = (m_sPoliceRadioQueue.policeChannelCounterSeconds + 1) % 60;
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} else {
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sample = NO_SAMPLE;
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}
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if (wantedLevel == 0) {
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if (gSpecialSuspectLastSeenReport) {
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gSpecialSuspectLastSeenReport = 0;
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} else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1) {
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bChannelOpen = false;
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processed = true;
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}
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}
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if (sample == NO_SAMPLE) {
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if (!processed) cWait = 30;
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} else {
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SampleManager.InitialiseChannel(policeChannel, sample, 0);
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switch (sample) {
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case SFX_POLICE_RADIO_MESSAGE_NOISE_1:
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freq = m_anRandomTable[4] % 2000 + 10025;
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bChannelOpen = bChannelOpen == false;
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break;
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default: freq = SampleManager.GetSampleBaseFrequency(sample); break;
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}
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PoliceChannelFreq = freq;
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SampleManager.SetChannelFrequency(policeChannel, freq);
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SampleManager.SetChannelVolume(policeChannel, 100);
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SampleManager.SetChannelPan(policeChannel, 63);
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SampleManager.SetChannelLoopCount(policeChannel, 1);
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SampleManager.SetChannelLoopPoints(policeChannel, 0, -1);
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SampleManager.StartChannel(policeChannel);
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}
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if (processed) ResetPoliceRadio();
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}
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}
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}
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bool
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cAudioManager::SetupCrimeReport()
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{
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int16 audioZoneId;
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CZone *zone;
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float rangeX;
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float rangeY;
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float halfX;
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float halfY;
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float quarterX;
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float quarterY;
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int i;
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int32 sampleIndex;
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bool processed = false;
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if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) return false;
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if (60 - m_sPoliceRadioQueue.policeChannelTimer <= 9) {
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AgeCrimes();
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return true;
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}
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for (i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
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if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE)
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break;
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}
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if (i == ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) return false;
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audioZoneId = CTheZones::FindAudioZone(&m_sPoliceRadioQueue.crimes[i].position);
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if (audioZoneId >= 0 && audioZoneId < NUMAUDIOZONES) {
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zone = CTheZones::GetAudioZone(audioZoneId);
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for (int j = 0; j < NUMAUDIOZONES; j++) {
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if (strcmp(zone->name, ZoneSfx[j].m_aName) == 0) {
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sampleIndex = ZoneSfx[j].m_nSampleIndex;
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
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m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT);
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m_sPoliceRadioQueue.Add(SFX_A_10);
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switch (m_sPoliceRadioQueue.crimes[i].type) {
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case CRIME_PED_BURNED:
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case CRIME_HIT_PED_NASTYWEAPON:
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m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED;
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break;
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case CRIME_COP_BURNED:
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case CRIME_HIT_COP_NASTYWEAPON:
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m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP;
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break;
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case CRIME_VEHICLE_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break;
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case CRIME_DESTROYED_CESSNA: m_sPoliceRadioQueue.crimes[i].type = CRIME_SHOOT_HELI; break;
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case CRIME_EXPLOSION: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break; // huh?
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default: break;
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}
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#ifdef FIX_BUGS
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m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1);
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#else
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m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1);
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#endif
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m_sPoliceRadioQueue.Add(SFX_IN);
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rangeX = zone->maxx - zone->minx;
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rangeY = zone->maxy - zone->miny;
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halfX = 0.5f * rangeX + zone->minx;
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halfY = 0.5f * rangeY + zone->miny;
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quarterX = 0.25f * rangeX;
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quarterY = 0.25f * rangeY;
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if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) {
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m_sPoliceRadioQueue.Add(SFX_NORTH);
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processed = true;
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} else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) {
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m_sPoliceRadioQueue.Add(SFX_SOUTH);
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processed = true;
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}
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if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX)
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m_sPoliceRadioQueue.Add(SFX_EAST);
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else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX)
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m_sPoliceRadioQueue.Add(SFX_WEST);
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else if (!processed)
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m_sPoliceRadioQueue.Add(SFX_CENTRAL);
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m_sPoliceRadioQueue.Add(sampleIndex);
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m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
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m_sPoliceRadioQueue.Add(NO_SAMPLE);
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break;
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}
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}
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}
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m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
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AgeCrimes();
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return true;
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}
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void
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cAudioManager::SetupSuspectLastSeenReport()
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{
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CVehicle *veh;
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uint8 color1;
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int32 main_color;
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int32 sample;
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int32 color_pre_modifier;
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int32 color_post_modifier;
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const int32 gCarColourTable[][3] = {
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{NO_SAMPLE, SFX_POLICE_RADIO_BLACK, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_WHITE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
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{SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
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{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, SFX_POLICE_RADIO_GREY},
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{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
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{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
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{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
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{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
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{NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
|
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{NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
|
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{NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
|
||||
{NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
|
||||
{SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}
|
||||
};
|
||||
|
||||
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) {
|
||||
veh = FindVehicleOfPlayer();
|
||||
if (veh != nil) {
|
||||
if (60 - m_sPoliceRadioQueue.policeChannelTimer > 9) {
|
||||
color1 = veh->m_currentColour1;
|
||||
if (color1 >= ARRAY_SIZE(gCarColourTable)) {
|
||||
debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1);
|
||||
} else {
|
||||
main_color = gCarColourTable[color1][1];
|
||||
color_pre_modifier = gCarColourTable[color1][0];
|
||||
color_post_modifier = gCarColourTable[color1][2];
|
||||
switch (veh->GetModelIndex()) {
|
||||
case MI_LANDSTAL:
|
||||
case MI_PATRIOT:
|
||||
case MI_RANCHER:
|
||||
case MI_FBIRANCH:
|
||||
case MI_SANDKING:
|
||||
sample = SFX_POLICE_RADIO_OFFROAD;
|
||||
break;
|
||||
case MI_IDAHO:
|
||||
case MI_MANANA:
|
||||
case MI_ESPERANT:
|
||||
case MI_CUBAN:
|
||||
case MI_STALLION:
|
||||
case MI_SABRE:
|
||||
case MI_SABRETUR:
|
||||
case MI_VIRGO:
|
||||
case MI_BLISTAC:
|
||||
sample = SFX_POLICE_RADIO_2_DOOR;
|
||||
break;
|
||||
case MI_STINGER:
|
||||
case MI_INFERNUS:
|
||||
case MI_CHEETAH:
|
||||
case MI_BANSHEE:
|
||||
case MI_PHEONIX:
|
||||
case MI_COMET:
|
||||
case MI_DELUXO:
|
||||
case MI_HOTRING:
|
||||
sample = SFX_POLICE_RADIO_SPORTS_CAR;
|
||||
break;
|
||||
case MI_LINERUN:
|
||||
sample = SFX_POLICE_RADIO_RIG;
|
||||
break;
|
||||
case MI_PEREN:
|
||||
case MI_REGINA:
|
||||
sample = SFX_POLICE_RADIO_STATION_WAGON;
|
||||
break;
|
||||
case MI_SENTINEL:
|
||||
case MI_FBICAR:
|
||||
case MI_WASHING:
|
||||
case MI_SENTXS:
|
||||
case MI_ADMIRAL:
|
||||
case MI_GLENDALE:
|
||||
case MI_OCEANIC:
|
||||
case MI_HERMES:
|
||||
case MI_GREENWOO:
|
||||
sample = SFX_POLICE_RADIO_SEDAN;
|
||||
break;
|
||||
case MI_RIO:
|
||||
sample = SFX_POLICE_RADIO_CRUISER;
|
||||
break;
|
||||
case MI_FIRETRUCK:
|
||||
sample = SFX_POLICE_RADIO_FIRE_TRUCK;
|
||||
break;
|
||||
case MI_TRASH:
|
||||
sample = SFX_POLICE_RADIO_GARBAGE_TRUCK;
|
||||
break;
|
||||
case MI_STRETCH:
|
||||
case MI_LOVEFIST:
|
||||
sample = SFX_POLICE_RADIO_STRETCH;
|
||||
break;
|
||||
case MI_VOODOO:
|
||||
sample = SFX_POLICE_RADIO_LOWRIDER;
|
||||
break;
|
||||
case MI_PONY:
|
||||
case MI_MOONBEAM:
|
||||
case MI_SECURICA:
|
||||
case MI_RUMPO:
|
||||
case MI_GANGBUR:
|
||||
case MI_YANKEE:
|
||||
case MI_TOPFUN:
|
||||
case MI_BURRITO:
|
||||
case MI_SPAND:
|
||||
sample = SFX_POLICE_RADIO_VAN;
|
||||
break;
|
||||
case MI_MULE:
|
||||
case MI_BARRACKS:
|
||||
case MI_PACKER:
|
||||
case MI_FLATBED:
|
||||
sample = SFX_POLICE_RADIO_TRUCK;
|
||||
break;
|
||||
case MI_AMBULAN:
|
||||
sample = SFX_POLICE_RADIO_AMBULANCE;
|
||||
break;
|
||||
case MI_TAXI:
|
||||
case MI_CABBIE:
|
||||
case MI_ZEBRA:
|
||||
case MI_KAUFMAN:
|
||||
sample = SFX_POLICE_RADIO_TAXI;
|
||||
break;
|
||||
case MI_BOBCAT:
|
||||
case MI_WALTON:
|
||||
sample = SFX_POLICE_RADIO_PICKUP;
|
||||
break;
|
||||
case MI_MRWHOOP:
|
||||
sample = SFX_POLICE_RADIO_ICE_CREAM_VAN;
|
||||
break;
|
||||
case MI_BFINJECT:
|
||||
sample = SFX_POLICE_RADIO_BUGGY;
|
||||
break;
|
||||
case MI_HUNTER:
|
||||
case MI_CHOPPER:
|
||||
case MI_SEASPAR:
|
||||
case MI_SPARROW:
|
||||
case MI_MAVERICK:
|
||||
case MI_VCNMAV:
|
||||
case MI_POLMAV:
|
||||
sample = SFX_POLICE_RADIO_HELICOPTER;
|
||||
break;
|
||||
case MI_POLICE:
|
||||
sample = SFX_POLICE_RADIO_POLICE_CAR;
|
||||
break;
|
||||
case MI_ENFORCER:
|
||||
sample = SFX_POLICE_RADIO_SWAT_VAN;
|
||||
break;
|
||||
case MI_PREDATOR:
|
||||
case MI_SQUALO:
|
||||
case MI_SPEEDER:
|
||||
sample = SFX_POLICE_RADIO_SPEEDBOAT;
|
||||
break;
|
||||
case MI_BUS:
|
||||
sample = SFX_POLICE_RADIO_BUS;
|
||||
break;
|
||||
case MI_RHINO:
|
||||
sample = SFX_POLICE_RADIO_TANK;
|
||||
break;
|
||||
case MI_ANGEL:
|
||||
case MI_PCJ600:
|
||||
case MI_FREEWAY:
|
||||
case MI_SANCHEZ:
|
||||
sample = SFX_POLICE_RADIO_MOTOBIKE;
|
||||
break;
|
||||
case MI_COACH:
|
||||
sample = SFX_POLICE_RADIO_COACH;
|
||||
break;
|
||||
case MI_ROMERO:
|
||||
sample = SFX_POLICE_RADIO_HEARSE;
|
||||
break;
|
||||
case MI_PIZZABOY:
|
||||
case MI_FAGGIO:
|
||||
sample = SFX_POLICE_RADIO_MOPED;
|
||||
break;
|
||||
case MI_DEADDODO:
|
||||
case MI_SKIMMER:
|
||||
sample = SFX_POLICE_RADIO_PLANE;
|
||||
break;
|
||||
case MI_REEFER:
|
||||
case MI_TROPIC:
|
||||
case MI_COASTG:
|
||||
case MI_MARQUIS:
|
||||
case MI_JETMAX:
|
||||
sample = SFX_POLICE_RADIO_BOAT;
|
||||
break;
|
||||
case MI_CADDY:
|
||||
sample = SFX_POLICE_RADIO_GOLF_CART;
|
||||
break;
|
||||
case MI_DINGHY:
|
||||
sample = SFX_POLICE_RADIO_DINGHY;
|
||||
break;
|
||||
default:
|
||||
//debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex());
|
||||
return;
|
||||
}
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
|
||||
if (m_anRandomTable[3] % 2)
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A);
|
||||
if (color_pre_modifier != NO_SAMPLE)
|
||||
m_sPoliceRadioQueue.Add(color_pre_modifier);
|
||||
if (main_color != NO_SAMPLE)
|
||||
m_sPoliceRadioQueue.Add(main_color);
|
||||
if (color_post_modifier != NO_SAMPLE)
|
||||
m_sPoliceRadioQueue.Add(color_post_modifier);
|
||||
m_sPoliceRadioQueue.Add(sample);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
||||
m_sPoliceRadioQueue.Add(NO_SAMPLE);
|
||||
}
|
||||
}
|
||||
} else if (60 - m_sPoliceRadioQueue.policeChannelTimer > 4) {
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_ON_FOOT);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
||||
m_sPoliceRadioQueue.Add(NO_SAMPLE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
cAudioManager::ReportCrime(eCrimeType type, const CVector &pos)
|
||||
{
|
||||
int32 lastCrime = ARRAY_SIZE(m_sPoliceRadioQueue.crimes);
|
||||
if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 &&
|
||||
(type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) {
|
||||
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
|
||||
if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) {
|
||||
if (m_sPoliceRadioQueue.crimes[i].type == type) {
|
||||
m_sPoliceRadioQueue.crimes[i].position = pos;
|
||||
m_sPoliceRadioQueue.crimes[i].timer = 0;
|
||||
return;
|
||||
}
|
||||
} else
|
||||
lastCrime = i;
|
||||
}
|
||||
|
||||
if (lastCrime < ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) {
|
||||
m_sPoliceRadioQueue.crimes[lastCrime].type = type;
|
||||
m_sPoliceRadioQueue.crimes[lastCrime].position = pos;
|
||||
m_sPoliceRadioQueue.crimes[lastCrime].timer = 0;
|
||||
gMinTimeToNextReport[type] = m_FrameCounter + 500;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
|
||||
{
|
||||
int16 audioZone;
|
||||
CZone *zone;
|
||||
float rangeX;
|
||||
float rangeY;
|
||||
float halfX;
|
||||
float halfY;
|
||||
float quarterX;
|
||||
float quarterY;
|
||||
int32 sample;
|
||||
bool processed = false;
|
||||
CVector vec = CVector(x, y, z);
|
||||
|
||||
if (!m_bIsInitialised) return;
|
||||
|
||||
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && 60 - m_sPoliceRadioQueue.policeChannelTimer > 9) {
|
||||
audioZone = CTheZones::FindAudioZone(&vec);
|
||||
if (audioZone >= 0 && audioZone < NUMAUDIOZONES) {
|
||||
zone = CTheZones::GetAudioZone(audioZone);
|
||||
for (int i = 0; i < NUMAUDIOZONES; i++) {
|
||||
if (strcmp(zone->name, ZoneSfx[i].m_aName) == 0) {
|
||||
sample = ZoneSfx[i].m_nSampleIndex;
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
|
||||
m_sPoliceRadioQueue.Add(SFX_IN);
|
||||
rangeX = zone->maxx - zone->minx;
|
||||
rangeY = zone->maxy - zone->miny;
|
||||
halfX = 0.5f * rangeX + zone->minx;
|
||||
halfY = 0.5f * rangeY + zone->miny;
|
||||
quarterX = 0.25f * rangeX;
|
||||
quarterY = 0.25f * rangeY;
|
||||
|
||||
if (vec.y > halfY + quarterY) {
|
||||
m_sPoliceRadioQueue.Add(SFX_NORTH);
|
||||
processed = true;
|
||||
} else if (vec.y < halfY - quarterY) {
|
||||
m_sPoliceRadioQueue.Add(SFX_SOUTH);
|
||||
processed = true;
|
||||
}
|
||||
|
||||
if (vec.x > halfX + quarterX)
|
||||
m_sPoliceRadioQueue.Add(SFX_EAST);
|
||||
else if (vec.x < halfX - quarterX)
|
||||
m_sPoliceRadioQueue.Add(SFX_WEST);
|
||||
else if (!processed)
|
||||
m_sPoliceRadioQueue.Add(SFX_CENTRAL);
|
||||
m_sPoliceRadioQueue.Add(sample);
|
||||
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
||||
m_sPoliceRadioQueue.Add(NO_SAMPLE);
|
||||
gSpecialSuspectLastSeenReport = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
cAudioManager::AgeCrimes()
|
||||
{
|
||||
for (uint8 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
|
||||
if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) {
|
||||
if (++m_sPoliceRadioQueue.crimes[i].timer > 1200) m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user