WaterLevel done

This commit is contained in:
Fire-Head
2019-07-11 03:22:01 +03:00
parent 53023eb65b
commit aed8218ef1
8 changed files with 1464 additions and 12 deletions

View File

@ -2,6 +2,17 @@
#include "patcher.h"
#include "Boat.h"
float &fShapeLength = *(float*)0x600E78;
float &fShapeTime = *(float*)0x600E7C;
float &fRangeMult = *(float*)0x600E80; //0.6f; // 0.75f gta 3
float &fTimeMult = *(float*)0xA0FCF4;
float MAX_WAKE_LENGTH = 50.0f;
float MIN_WAKE_INTERVAL = 1.0f;
float WAKE_LIFETIME = 400.0f;
CBoat * (&CBoat::apFrameWakeGeneratingBoats)[4] = *(CBoat * (*)[4])*(uintptr*)0x8620E0;
CBoat::CBoat(int mi, uint8 owner)
{
ctor(mi, owner);
@ -9,6 +20,58 @@ CBoat::CBoat(int mi, uint8 owner)
WRAPPER CBoat* CBoat::ctor(int, uint8) { EAXJMP(0x53E3E0); }
bool CBoat::IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats)
{
uint8 numVerts = 0;
if ( apFrameWakeGeneratingBoats[0] == NULL )
return false;
for ( int32 i = 0; i < 4; i++ )
{
CBoat *pBoat = apFrameWakeGeneratingBoats[i];
if ( !pBoat )
break;
for ( int j = 0; j < pBoat->m_nNumWakePoints; j++ )
{
float fDist = (WAKE_LIFETIME - pBoat->m_afWakePointLifeTime[j]) * fShapeTime + float(j) * fShapeLength + fSize;
if ( fabs(pBoat->m_avec2dWakePoints[j].x - sector.x) < fDist
&& fabs(pBoat->m_avec2dWakePoints[i].y - sector.y) < fDist )
{
apBoats[numVerts] = pBoat;
numVerts = 1; // += ?
break;
}
}
}
return numVerts != 0;
}
float CBoat::IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat)
{
for ( int i = 0; i < pBoat->m_nNumWakePoints; i++ )
{
float fMaxDist = (WAKE_LIFETIME - pBoat->m_afWakePointLifeTime[i]) * fShapeTime + float(i) * fShapeLength;
float fX = pBoat->m_avec2dWakePoints[i].x - vecVertex.x;
float fY = pBoat->m_avec2dWakePoints[i].y - vecVertex.y;
float fDist = fY * fY + fX * fX;
if ( fDist < SQR(fMaxDist) )
return 1.0f - min(fRangeMult * sqrt(fDist / SQR(fMaxDist)) + (WAKE_LIFETIME - pBoat->m_afWakePointLifeTime[i]) * fTimeMult, 1.0f);
}
return 0.0f;
}
WRAPPER void CBoat::FillBoatList(void) { EAXJMP(0x542250); }
STARTPATCHES
InjectHook(0x53E790, &CBoat::dtor, PATCH_JUMP);
ENDPATCHES

View File

@ -6,12 +6,52 @@ class CBoat : public CVehicle
{
public:
// 0x288
uint8 stuff1[57];
float field_288;
float field_28C;
float field_290;
float field_294;
float field_298;
float field_29C;
float field_2A0;
float field_2A4;
float m_fMovingHiRotation;
int32 _unk0;
RwFrame *m_aBoatNodes[4];
uint8 m_nBoatFlags;
bool m_bIsAnchored;
uint8 stuff[450];
char _pad0[2];
float field_2C4;
int32 _unk1;
float field_2CC;
CEntity *field_2D0;
bool _unk2;
char _pad1[3];
float m_fAccelerate;
float m_fBrake;
float m_fSteeringLeftRight;
uint8 m_nPadID;
char _pad2[3];
int32 _unk3;
float m_fTurnForceZ;
CVector m_vecMoveForce;
float field_2FC;
uint16 field_300;
uint16 m_nNumWakePoints;
CVector2D m_avec2dWakePoints[32];
float m_afWakePointLifeTime[32];
CBoat(int, uint8);
CBoat* ctor(int, uint8);
void dtor() { this->CBoat::~CBoat(); };
static CBoat *(&apFrameWakeGeneratingBoats)[4];
static bool IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats);
static float IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat);
static void FillBoatList(void);
};
static_assert(sizeof(CBoat) == 0x484, "CBoat: error");
extern float MAX_WAKE_LENGTH;
extern float MIN_WAKE_INTERVAL;
extern float WAKE_LIFETIME;