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fixes
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@ -2815,7 +2815,11 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
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pVehicle->bEngineOn = true;
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pPed->bUsesCollision = false;
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#ifdef FIX_BUGS
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AnimationId anim = pVehicle->GetDriverAnim();
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#else
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AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT;
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#endif
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pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f);
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pPed->StopNonPartialAnims();
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pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition());
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@ -4009,7 +4013,11 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
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pPed->SetPedState(PED_DRIVING);
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pVehicle->m_status = STATUS_PHYSICS;
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pPed->bUsesCollision = false;
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#ifdef FIX_BUGS
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AnimationId anim = pVehicle->GetDriverAnim();
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#else
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AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT;
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#endif
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pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f);
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pPed->StopNonPartialAnims();
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pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition());
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