mirror of
https://github.com/halpz/re3.git
synced 2025-07-05 20:28:48 +00:00
90% fixes, 10% skel refactoring
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@ -2883,8 +2883,13 @@ void _InputShutdownMouse()
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SAFE_RELEASE(PSGLOBAL(mouse));
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}
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BOOL _InputMouseNeedsExclusive(void)
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bool _InputMouseNeedsExclusive(void)
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{
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// FIX: I don't know why R* needed that, but it causes infamous mouse bug on modern systems.
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// Probably DirectInput bug, since Acquire() and GetDeviceState() reports everything A-OK.
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#ifdef FIX_BUGS
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return false;
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#endif
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RwVideoMode vm;
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RwEngineGetVideoModeInfo(&vm, GcurSelVM);
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@ -1,5 +1,5 @@
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// DON'T include directly. crossplatform.h includes this if you're on Windows.
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// DON'T include directly. crossplatform.h includes this if you're using D3D9 backend(win.cpp).
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#if (!defined(_PLATFORM_WIN_H))
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#define _PLATFORM_WIN_H
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@ -8,25 +8,6 @@
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#define RSREGSETBREAKALLOC(_name) /* No op */
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#endif /* (!defined(RSREGSETBREAKALLOC)) */
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#ifndef _INC_WINDOWS
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#ifdef _WIN64
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#define _AMD64_
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#else
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#define _X86_
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#endif
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#include <windef.h>
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#endif
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enum eWinVersion
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{
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OS_WIN95 = 0,
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OS_WIN98,
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OS_WINNT,
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OS_WIN2000,
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OS_WINXP,
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};
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#ifdef __DINPUT_INCLUDED__
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/* platform specfic global data */
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typedef struct
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@ -87,19 +68,16 @@ extern "C"
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{
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#endif /* __cplusplus */
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#ifdef __DINPUT_INCLUDED__
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extern LRESULT CALLBACK
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MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
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#ifdef __DINPUT_INCLUDED__
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HRESULT _InputInitialise();
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HRESULT CapturePad(RwInt32 padID);
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void _InputInitialiseJoys();
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void _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num);
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HRESULT _InputAddJoys();
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HRESULT _InputGetMouseState(DIMOUSESTATE2 *state);
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void _InputShutdown();
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void _InputShutdownMouse();
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BOOL _InputMouseNeedsExclusive();
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BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext );
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BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
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BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown);
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