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https://github.com/halpz/re3.git
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Merge pull request #872 from withmorten/sized-enums-miami
Get rid of sized enums 2: Electric Boogaloo
This commit is contained in:
@ -109,9 +109,9 @@ void CAutoPilot::Load(uint8*& buf)
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m_nNextDirection = ReadSaveBuf<int8>(buf);
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m_nCurrentLane = ReadSaveBuf<int8>(buf);
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m_nNextLane = ReadSaveBuf<int8>(buf);
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m_nDrivingStyle = (eCarDrivingStyle)ReadSaveBuf<uint8>(buf);
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m_nCarMission = (eCarMission)ReadSaveBuf<uint8>(buf);
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m_nTempAction = (eCarTempAction)ReadSaveBuf<uint8>(buf);
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m_nDrivingStyle = ReadSaveBuf<uint8>(buf);
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m_nCarMission = ReadSaveBuf<uint8>(buf);
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m_nTempAction = ReadSaveBuf<uint8>(buf);
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m_nTimeTempAction = ReadSaveBuf<uint32>(buf);
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m_fMaxTrafficSpeed = ReadSaveBuf<float>(buf);
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m_nCruiseSpeed = ReadSaveBuf<uint8>(buf);
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@ -4,7 +4,7 @@
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class CVehicle;
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struct CPathNode;
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enum eCarMission : uint8
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enum eCarMission
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{
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MISSION_NONE,
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MISSION_CRUISE,
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@ -35,7 +35,7 @@ enum eCarMission : uint8
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MISSION_BLOCKPLAYER_FORWARDANDBACK
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};
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enum eCarTempAction : uint8
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enum eCarTempAction
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{
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TEMPACT_NONE,
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TEMPACT_WAIT,
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@ -50,7 +50,7 @@ enum eCarTempAction : uint8
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TEMPACT_SWERVERIGHT
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};
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enum eCarDrivingStyle : uint8
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enum eCarDrivingStyle
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{
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DRIVINGSTYLE_STOP_FOR_CARS,
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DRIVINGSTYLE_SLOW_DOWN_FOR_CARS,
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@ -76,9 +76,9 @@ public:
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int8 m_nNextDirection;
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int8 m_nCurrentLane;
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int8 m_nNextLane;
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eCarDrivingStyle m_nDrivingStyle;
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eCarMission m_nCarMission;
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eCarTempAction m_nTempAction;
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uint8 m_nDrivingStyle;
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uint8 m_nCarMission;
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uint8 m_nTempAction;
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uint32 m_nTimeTempAction;
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float m_fMaxTrafficSpeed;
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uint8 m_nCruiseSpeed;
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@ -634,7 +634,7 @@ void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget)
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pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed);
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}
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eCarMission CCarAI::FindPoliceCarMissionForWantedLevel()
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uint8 CCarAI::FindPoliceCarMissionForWantedLevel()
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{
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switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel){
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case 0:
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@ -648,7 +648,7 @@ eCarMission CCarAI::FindPoliceCarMissionForWantedLevel()
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}
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}
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eCarMission CCarAI::FindPoliceBoatMissionForWantedLevel()
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uint8 CCarAI::FindPoliceBoatMissionForWantedLevel()
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{
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switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel) {
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case 0:
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@ -22,8 +22,8 @@ public:
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static void TellOccupantsToFleeCar(CVehicle*);
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static void TellCarToRamOtherCar(CVehicle*, CVehicle*);
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static void TellCarToBlockOtherCar(CVehicle*, CVehicle*);
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static eCarMission FindPoliceCarMissionForWantedLevel();
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static eCarMission FindPoliceBoatMissionForWantedLevel();
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static uint8 FindPoliceCarMissionForWantedLevel();
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static uint8 FindPoliceBoatMissionForWantedLevel();
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static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*);
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static void MellowOutChaseSpeed(CVehicle*);
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static void MellowOutChaseSpeedBoat(CVehicle*);
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@ -190,7 +190,7 @@ void CGarages::Update(void)
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aGarages[GarageToBeTidied].TidyUpGarage();
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}
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int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, eGarageType type, int32 targetId)
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int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, uint8 type, int32 targetId)
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{
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if (NumGarages >= NUM_GARAGES) {
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assert(0);
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@ -291,7 +291,7 @@ int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X
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return NumGarages++;
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}
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void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi)
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void CGarages::ChangeGarageType(int16 garage, uint8 type, int32 mi)
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{
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CGarage* pGarage = &aGarages[garage];
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pGarage->m_eGarageType = type;
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@ -2072,7 +2072,7 @@ void CGarages::CloseHideOutGaragesBeforeSave()
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}
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}
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int32 CGarages::CountCarsInHideoutGarage(eGarageType type)
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int32 CGarages::CountCarsInHideoutGarage(uint8 type)
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{
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int32 total = 0;
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for (int i = 0; i < NUM_GARAGE_STORED_CARS; i++) {
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@ -7,7 +7,7 @@
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class CVehicle;
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class CCamera;
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enum eGarageState : int8
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enum eGarageState
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{
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GS_FULLYCLOSED,
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GS_OPENED,
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@ -18,7 +18,7 @@ enum eGarageState : int8
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GS_AFTERDROPOFF,
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};
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enum eGarageType : int8
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enum eGarageType
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{
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GARAGE_NONE,
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GARAGE_MISSION,
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@ -93,8 +93,8 @@ VALIDATE_SIZE(CStoredCar, 0x28);
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class CGarage
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{
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eGarageType m_eGarageType;
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eGarageState m_eGarageState;
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uint8 m_eGarageType;
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uint8 m_eGarageState;
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uint8 m_nMaxStoredCars;
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bool field_2; // unused
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bool m_bClosingWithoutTargetCar;
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@ -227,8 +227,8 @@ public:
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#endif
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static void Update(void);
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static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, eGarageType type, int32 targetId);
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static void ChangeGarageType(int16, eGarageType, int32);
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static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, uint8 type, int32 targetId);
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static void ChangeGarageType(int16, uint8, int32);
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static void PrintMessages(void);
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static void TriggerMessage(const char* text, int16, uint16 time, int16);
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static void SetTargetCarForMissonGarage(int16, CVehicle*);
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@ -265,9 +265,9 @@ private:
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static bool IsCarSprayable(CVehicle*);
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static float FindDoorHeightForMI(int32);
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static void CloseHideOutGaragesBeforeSave(void);
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static int32 CountCarsInHideoutGarage(eGarageType);
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static int32 GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; }
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static int32 GetCarsCollectedIndexForGarageType(eGarageType type)
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static int32 CountCarsInHideoutGarage(uint8);
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static int32 GetBombTypeForGarageType(uint8 type) { return type - GARAGE_BOMBSHOP1 + 1; }
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static int32 GetCarsCollectedIndexForGarageType(uint8 type)
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{
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switch (type) {
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case GARAGE_COLLECTCARS_1: return 0;
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@ -278,7 +278,7 @@ private:
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}
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return 0;
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}
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static int32 FindSafeHouseIndexForGarageType(eGarageType type)
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static int32 FindSafeHouseIndexForGarageType(uint8 type)
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{
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switch (type) {
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case GARAGE_HIDEOUT_ONE: return 0;
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@ -296,7 +296,7 @@ private:
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}
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return -1;
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}
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static bool IsThisGarageTypeSafehouse(eGarageType type) { return FindSafeHouseIndexForGarageType(type) >= 0; }
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static bool IsThisGarageTypeSafehouse(uint8 type) { return FindSafeHouseIndexForGarageType(type) >= 0; }
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friend class cAudioManager;
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friend class CReplay;
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@ -852,7 +852,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
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if (slot >= NUMPICKUPS) return -1;
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aPickUps[slot].m_eType = (ePickupType)type;
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aPickUps[slot].m_eType = type;
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aPickUps[slot].m_bRemoved = false;
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aPickUps[slot].m_nQuantity = quantity;
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aPickUps[slot].m_nMoneySpeed = rate;
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@ -1,7 +1,7 @@
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#pragma once
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#include "Weapon.h"
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enum ePickupType : uint8
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enum ePickupType
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{
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PICKUP_NONE = 0,
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PICKUP_IN_SHOP,
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@ -43,7 +43,7 @@ public:
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int16 m_eModelIndex;
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uint16 m_nIndex;
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char m_sTextKey[8];
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ePickupType m_eType;
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uint8 m_eType;
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bool m_bRemoved;
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uint8 m_bWasAmmoCollected:1;
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uint8 m_bWasControlMessageShown:1;
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@ -4038,7 +4038,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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CollectParameters(&m_nIp, 2);
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CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(car);
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car->AutoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1];
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car->AutoPilot.m_nDrivingStyle = (uint8)ScriptParams[1];
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return 0;
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}
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case COMMAND_SET_CAR_MISSION:
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@ -4046,7 +4046,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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CollectParameters(&m_nIp, 2);
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CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(car);
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car->AutoPilot.m_nCarMission = (eCarMission)ScriptParams[1];
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car->AutoPilot.m_nCarMission = (uint8)ScriptParams[1];
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car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
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car->bEngineOn = true;
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return 0;
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@ -286,7 +286,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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float supX = *(float*)&ScriptParams[5];
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float supY = *(float*)&ScriptParams[6];
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float supZ = *(float*)&ScriptParams[7];
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0);
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, ScriptParams[8], 0);
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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@ -302,7 +302,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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float supX = *(float*)&ScriptParams[5];
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float supY = *(float*)&ScriptParams[6];
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float supZ = *(float*)&ScriptParams[7];
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]);
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, ScriptParams[8], ScriptParams[9]);
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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@ -1848,7 +1848,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
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}
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case COMMAND_CHANGE_GARAGE_TYPE:
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CollectParameters(&m_nIp, 2);
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CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0);
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CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], 0);
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return 0;
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/*
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case COMMAND_ACTIVATE_CRUSHER_CRANE:
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@ -1513,7 +1513,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(pVehicle);
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pVehicle->SetStatus((eEntityStatus)ScriptParams[1]);
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pVehicle->SetStatus(ScriptParams[1]);
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return 0;
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}
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case COMMAND_IS_CHAR_MALE:
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@ -1537,7 +1537,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
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case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
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{
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CollectParameters(&m_nIp, 3);
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CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]);
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CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
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return 0;
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}
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case COMMAND_FIND_DRUG_PLANE_COORDINATES:
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@ -1409,7 +1409,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
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CollectParameters(&m_nIp, 3);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(pVehicle);
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pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
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pVehicle->AutoPilot.m_nTempAction = (uint8)ScriptParams[1];
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pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
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return 0;
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}
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@ -29,7 +29,7 @@ void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup
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{
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if (NumSetPieces >= NUM_SETPIECES)
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return;
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aSetPieces[NumSetPieces].m_nType = (eSetPieceType)type;
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aSetPieces[NumSetPieces].m_nType = type;
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aSetPieces[NumSetPieces].m_vTriggerInf.x = Min(vTriggerInf.x, vTriggerSup.x);
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aSetPieces[NumSetPieces].m_vTriggerInf.y = Min(vTriggerInf.y, vTriggerSup.y);
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aSetPieces[NumSetPieces].m_vTriggerSup.x = Max(vTriggerInf.x, vTriggerSup.x);
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@ -5,7 +5,7 @@
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class CVehicle;
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class CCopPed;
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enum eSetPieceType : uint8
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enum eSetPieceType
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{
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SETPIECE_NONE = 0,
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SETPIECE_TWOCOPCARSINALLEY,
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@ -20,7 +20,7 @@ enum eSetPieceType : uint8
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class CSetPiece
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{
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public:
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eSetPieceType m_nType;
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uint8 m_nType;
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uint32 m_nLastTimeCreated;
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CVector2D m_vTriggerInf;
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CVector2D m_vTriggerSup;
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