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few fixes
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@ -1,6 +1,7 @@
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#include "common.h"
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#include "General.h"
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#include "RwHelper.h"
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#include "ModelInfo.h"
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#include "ModelIndices.h"
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#include "FileMgr.h"
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@ -754,6 +755,11 @@ CAnimManager::LoadAnimFiles(void)
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group->CreateAssociations(def->blockName, clump, def->animNames, def->numAnims);
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for(j = 0; j < group->numAssociations; j++)
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group->GetAnimation(j)->flags |= def->animDescs[j].flags;
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#ifdef PED_SKIN
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// forgot on xbox/android
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if(IsClumpSkinned(clump))
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RpClumpForAllAtomics(clump, AtomicRemoveAnimFromSkinCB, nil);
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#endif
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RpClumpDestroy(clump);
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}
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}
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