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some less certainly fps fixes
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@ -865,8 +865,14 @@ CAutomobile::ProcessControl(void)
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CVector wheelFwd = GetForward();
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CVector wheelRight = GetRight();
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#ifdef FIX_BUGS
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// Not sure if this is needed, but brake usually has timestep as a factor
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if(bIsHandbrakeOn)
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brake = 20000.0f * CTimer::GetTimeStepFix();
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#else
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if(bIsHandbrakeOn)
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brake = 20000.0f;
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#endif
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if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){
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if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
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