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SetPedState fixes
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@@ -7070,7 +7070,7 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
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ClearLookFlag();
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ClearAimFlag();
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SetStoredState();
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m_nPedState = PED_DIVE_AWAY;
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SetPedState(PED_DIVE_AWAY);
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animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_EV_DIVE, 8.0f);
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animAssoc->SetFinishCallback(PedEvadeCB, this);
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}
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