SetPedState fixes

This commit is contained in:
Sergeanur
2020-12-15 03:25:05 +02:00
parent 0f5893ed60
commit ab3e258f19
6 changed files with 10 additions and 10 deletions

View File

@ -58,7 +58,7 @@ CPhoneInfo::Update(void)
} else {
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_PHONE);
if (player->m_nPedState == PED_MAKE_CALL)
player->m_nPedState = PED_IDLE;
player->SetPedState(PED_IDLE);
}
}
bool notInCar;
@ -105,7 +105,7 @@ CPhoneInfo::Update(void)
player->m_fRotationCur = angleToFace;
player->m_fRotationDest = angleToFace;
player->SetHeading(angleToFace);
player->m_nPedState = PED_MAKE_CALL;
player->SetPedState(PED_MAKE_CALL);
CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_PHONE);
TheCamera.SetWideScreenOn();
playerInfo->MakePlayerSafe(true);
@ -333,7 +333,7 @@ PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg)
ped->bUpdateAnimHeading = true;
if (ped->m_nPedState == PED_MAKE_CALL)
ped->m_nPedState = PED_IDLE;
ped->SetPedState(PED_IDLE);
}
void

View File

@ -2125,7 +2125,7 @@ void CTheScripts::CleanUpThisPed(CPed* pPed)
if (pPed->m_nPedState == PED_FOLLOW_PATH && state != PED_FOLLOW_PATH)
pPed->ClearFollowPath();
pPed->m_nPedState = state;
pPed->SetPedState(state);
pPed->SetMoveState(ms);
}
--CPopulation::ms_nTotalMissionPeds;