CDarkel, walkaround fix

This commit is contained in:
eray orçunus
2019-10-05 16:44:03 +03:00
parent cf0edb3eb7
commit aa4e7ad5eb
6 changed files with 227 additions and 173 deletions

View File

@ -1021,7 +1021,7 @@ CStreaming::RemoveAllUnusedModels(void)
for(i = 0; i < MAXVEHICLESLOADED; i++)
RemoveLoadedVehicle();
for(i = NUM_DEFAULT_MODELS; i < MODELINFOSIZE; i++){
for(i = NUMDEFAULTMODELS; i < MODELINFOSIZE; i++){
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED &&
ms_aInfoForModel[i].m_flags & STREAMFLAGS_DONT_REMOVE &&
CModelInfo::GetModelInfo(i)->m_refCount == 0){
@ -2408,8 +2408,8 @@ CStreaming::MemoryCardSave(uint8 *buffer, uint32 *length)
{
int i;
*length = NUM_DEFAULT_MODELS;
for(i = 0; i < NUM_DEFAULT_MODELS; i++)
*length = NUMDEFAULTMODELS;
for(i = 0; i < NUMDEFAULTMODELS; i++)
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
buffer[i] = ms_aInfoForModel[i].m_flags;
else
@ -2421,7 +2421,7 @@ CStreaming::MemoryCardLoad(uint8 *buffer, uint32 length)
{
uint32 i;
assert(length == NUM_DEFAULT_MODELS);
assert(length == NUMDEFAULTMODELS);
for(i = 0; i < length; i++)
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
if(buffer[i] != 0xFF)

View File

@ -32,6 +32,7 @@ enum Config {
NUMDUMMIES = 2802, // 2368 on PS2
NUMAUDIOSCRIPTOBJECTS = 256,
NUMCUTSCENEOBJECTS = 50,
NUMDEFAULTMODELS = 200,
NUMTEMPOBJECTS = 30,
@ -138,11 +139,25 @@ enum Config {
#endif
#define FIX_BUGS // fix bugs in the game, TODO: use this more
// Pad
#define KANGAROO_CHEAT
// Hud
#define ASPECT_RATIO_SCALE
// Script
#define USE_DEBUG_SCRIPT_LOADER
// Vehicles
#define EXPLODING_AIRTRAIN // can blow up jumbo jet with rocket launcher
#define ANIMATE_PED_COL_MODEL
//#define REMOVE_TREADABLE_PATHFIND
// Pickups
//#define MONEY_MESSAGES
// Peds
#define ANIMATE_PED_COL_MODEL
#define VC_PED_PORTS
//#define MONEY_MESSAGES
#define NEW_WALK_AROUND_ALGORITHM
#define CANCELLABLE_CAR_ENTER