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script fix, bomb fix, flying components fix
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@ -1255,7 +1255,7 @@ CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
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obj->m_fElasticity = 0.1f;
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obj->m_fBuoyancy = obj->m_fMass*GRAVITY/0.75f;
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obj->ObjectCreatedBy = TEMP_OBJECT;
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obj->bIsStatic = true;
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obj->bIsStatic = false;
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obj->bIsPickup = false;
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obj->bUseVehicleColours = true;
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obj->m_colour1 = m_currentColour1;
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