script fix, bomb fix, flying components fix

This commit is contained in:
Nikolay Korolev
2019-07-17 13:24:04 +03:00
parent 36f3a517f9
commit a9a62a8641
5 changed files with 8 additions and 4 deletions

View File

@ -23,7 +23,7 @@ WRAPPER void CCamera::DrawBordersForWideScreen(void) { EAXJMP(0x46B430); }
WRAPPER void CCamera::CalculateDerivedValues(void) { EAXJMP(0x46EEA0); }
WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); }
WRAPPER void CCamera::SetWidescreenOff(void) { EAXJMP(0x46FF10); }
WRAPPER void CCamera::CamShake(float) { EAXJMP(0x46B100); }
WRAPPER void CamShakeNoPos(CCamera*, float) { EAXJMP(0x46B100); }
bool
CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat)

View File

@ -466,7 +466,6 @@ int m_iModeObbeCamIsInForCar;
void DrawBordersForWideScreen(void);
void Restore(void);
void SetWidescreenOff(void);
void CamShake(float);
void dtor(void) { this->CCamera::~CCamera(); }
};
@ -479,3 +478,5 @@ static_assert(offsetof(CCamera, m_BlurBlue) == 0x9C, "CCamera: error");
static_assert(offsetof(CCamera, Cams) == 0x1A4, "CCamera: error");
static_assert(sizeof(CCamera) == 0xE9D8, "CCamera: wrong size");
extern CCamera &TheCamera;
void CamShakeNoPos(CCamera*, float);