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https://github.com/halpz/re3.git
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Merge pull request #1149 from withmorten/saves
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
This commit is contained in:
@ -50,41 +50,41 @@ void CAutoPilot::RemoveOnePathNode()
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#ifdef COMPATIBLE_SAVES
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void CAutoPilot::Save(uint8*& buf)
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{
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WriteSaveBuf<int32>(buf, m_nCurrentRouteNode);
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WriteSaveBuf<int32>(buf, m_nNextRouteNode);
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WriteSaveBuf<int32>(buf, m_nPrevRouteNode);
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WriteSaveBuf<int32>(buf, m_nTimeEnteredCurve);
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WriteSaveBuf<int32>(buf, m_nTimeToSpendOnCurrentCurve);
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WriteSaveBuf<uint32>(buf, m_nCurrentPathNodeInfo);
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WriteSaveBuf<uint32>(buf, m_nNextPathNodeInfo);
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WriteSaveBuf<uint32>(buf, m_nPreviousPathNodeInfo);
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WriteSaveBuf<uint32>(buf, m_nAntiReverseTimer);
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WriteSaveBuf<uint32>(buf, m_nTimeToStartMission);
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WriteSaveBuf<int8>(buf, m_nPreviousDirection);
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WriteSaveBuf<int8>(buf, m_nCurrentDirection);
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WriteSaveBuf<int8>(buf, m_nNextDirection);
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WriteSaveBuf<int8>(buf, m_nCurrentLane);
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WriteSaveBuf<int8>(buf, m_nNextLane);
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WriteSaveBuf<uint8>(buf, m_nDrivingStyle);
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WriteSaveBuf<uint8>(buf, m_nCarMission);
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WriteSaveBuf<uint8>(buf, m_nTempAction);
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WriteSaveBuf<uint32>(buf, m_nTimeTempAction);
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WriteSaveBuf<float>(buf, m_fMaxTrafficSpeed);
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WriteSaveBuf<uint8>(buf, m_nCruiseSpeed);
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WriteSaveBuf(buf, m_nCurrentRouteNode);
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WriteSaveBuf(buf, m_nNextRouteNode);
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WriteSaveBuf(buf, m_nPrevRouteNode);
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WriteSaveBuf(buf, m_nTimeEnteredCurve);
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WriteSaveBuf(buf, m_nTimeToSpendOnCurrentCurve);
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WriteSaveBuf(buf, m_nCurrentPathNodeInfo);
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WriteSaveBuf(buf, m_nNextPathNodeInfo);
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WriteSaveBuf(buf, m_nPreviousPathNodeInfo);
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WriteSaveBuf(buf, m_nAntiReverseTimer);
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WriteSaveBuf(buf, m_nTimeToStartMission);
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WriteSaveBuf(buf, m_nPreviousDirection);
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WriteSaveBuf(buf, m_nCurrentDirection);
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WriteSaveBuf(buf, m_nNextDirection);
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WriteSaveBuf(buf, m_nCurrentLane);
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WriteSaveBuf(buf, m_nNextLane);
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WriteSaveBuf(buf, m_nDrivingStyle);
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WriteSaveBuf(buf, m_nCarMission);
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WriteSaveBuf(buf, m_nTempAction);
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WriteSaveBuf(buf, m_nTimeTempAction);
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WriteSaveBuf(buf, m_fMaxTrafficSpeed);
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WriteSaveBuf(buf, m_nCruiseSpeed);
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uint8 flags = 0;
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if (m_bSlowedDownBecauseOfCars) flags |= BIT(0);
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if (m_bSlowedDownBecauseOfPeds) flags |= BIT(1);
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if (m_bStayInCurrentLevel) flags |= BIT(2);
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if (m_bStayInFastLane) flags |= BIT(3);
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if (m_bIgnorePathfinding) flags |= BIT(4);
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WriteSaveBuf<uint8>(buf, flags);
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SkipSaveBuf(buf, 2);
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WriteSaveBuf<float>(buf, m_vecDestinationCoors.x);
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WriteSaveBuf<float>(buf, m_vecDestinationCoors.y);
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WriteSaveBuf<float>(buf, m_vecDestinationCoors.z);
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SkipSaveBuf(buf, 32);
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WriteSaveBuf<int16>(buf, m_nPathFindNodesCount);
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SkipSaveBuf(buf, 6);
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WriteSaveBuf(buf, flags);
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ZeroSaveBuf(buf, 2);
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WriteSaveBuf(buf, m_vecDestinationCoors.x);
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WriteSaveBuf(buf, m_vecDestinationCoors.y);
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WriteSaveBuf(buf, m_vecDestinationCoors.z);
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ZeroSaveBuf(buf, 32);
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WriteSaveBuf(buf, m_nPathFindNodesCount);
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ZeroSaveBuf(buf, 6);
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}
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void CAutoPilot::Load(uint8*& buf)
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@ -26,13 +26,6 @@
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#include "World.h"
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#include "SaveBuf.h"
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#define CRUSHER_GARAGE_X1 (1135.5f)
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#define CRUSHER_GARAGE_Y1 (57.0f)
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#define CRUSHER_GARAGE_Z1 (-1.0f)
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#define CRUSHER_GARAGE_X2 (1149.5f)
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#define CRUSHER_GARAGE_Y2 (63.7f)
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#define CRUSHER_GARAGE_Z2 (3.5f)
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#define ROTATED_DOOR_OPEN_SPEED (0.015f)
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#define ROTATED_DOOR_CLOSE_SPEED (0.02f)
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#define DEFAULT_DOOR_OPEN_SPEED (0.035f)
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@ -1883,11 +1876,12 @@ void CStoredCar::StoreCar(CVehicle* pVehicle)
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m_nRadioStation = pVehicle->m_nRadioStation;
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m_nVariationA = pVehicle->m_aExtras[0];
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m_nVariationB = pVehicle->m_aExtras[1];
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m_bBulletproof = pVehicle->bBulletProof;
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m_bFireproof = pVehicle->bFireProof;
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m_bExplosionproof = pVehicle->bExplosionProof;
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m_bCollisionproof = pVehicle->bCollisionProof;
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m_bMeleeproof = pVehicle->bMeleeProof;
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m_nFlags = 0;
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if (pVehicle->bBulletProof) m_nFlags |= FLAG_BULLETPROOF;
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if (pVehicle->bFireProof) m_nFlags |= FLAG_FIREPROOF;
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if (pVehicle->bExplosionProof) m_nFlags |= FLAG_EXPLOSIONPROOF;
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if (pVehicle->bCollisionProof) m_nFlags |= FLAG_COLLISIONPROOF;
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if (pVehicle->bMeleeProof) m_nFlags |= FLAG_MELEEPROOF;
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if (pVehicle->IsCar())
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m_nCarBombType = ((CAutomobile*)pVehicle)->m_bombType;
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}
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@ -1936,11 +1930,11 @@ CVehicle* CStoredCar::RestoreCar()
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}
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pVehicle->bHasBeenOwnedByPlayer = true;
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pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
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pVehicle->bBulletProof = m_bBulletproof;
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pVehicle->bFireProof = m_bFireproof;
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pVehicle->bExplosionProof = m_bExplosionproof;
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pVehicle->bCollisionProof = m_bCollisionproof;
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pVehicle->bMeleeProof = m_bMeleeproof;
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if (m_nFlags & FLAG_BULLETPROOF) pVehicle->bBulletProof = true;
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if (m_nFlags & FLAG_FIREPROOF) pVehicle->bFireProof = true;
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if (m_nFlags & FLAG_EXPLOSIONPROOF) pVehicle->bExplosionProof = true;
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if (m_nFlags & FLAG_COLLISIONPROOF) pVehicle->bCollisionProof = true;
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if (m_nFlags & FLAG_MELEEPROOF) pVehicle->bMeleeProof = true;
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return pVehicle;
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}
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@ -2327,8 +2321,47 @@ void CGarages::Save(uint8 * buf, uint32 * size)
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WriteSaveBuf(buf, aCarsInSafeHouse2[i]);
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WriteSaveBuf(buf, aCarsInSafeHouse3[i]);
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}
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for (int i = 0; i < NUM_GARAGES; i++)
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for (int i = 0; i < NUM_GARAGES; i++) {
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#ifdef COMPATIBLE_SAVES
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WriteSaveBuf(buf, aGarages[i].m_eGarageType);
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WriteSaveBuf(buf, aGarages[i].m_eGarageState);
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WriteSaveBuf(buf, aGarages[i].field_2);
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WriteSaveBuf(buf, aGarages[i].m_bClosingWithoutTargetCar);
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WriteSaveBuf(buf, aGarages[i].m_bDeactivated);
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WriteSaveBuf(buf, aGarages[i].m_bResprayHappened);
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ZeroSaveBuf(buf, 2);
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WriteSaveBuf(buf, aGarages[i].m_nTargetModelIndex);
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ZeroSaveBuf(buf, 4 + 4);
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WriteSaveBuf(buf, aGarages[i].m_bDoor1PoolIndex);
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WriteSaveBuf(buf, aGarages[i].m_bDoor2PoolIndex);
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WriteSaveBuf(buf, aGarages[i].m_bDoor1IsDummy);
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WriteSaveBuf(buf, aGarages[i].m_bDoor2IsDummy);
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WriteSaveBuf(buf, aGarages[i].m_bRecreateDoorOnNextRefresh);
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WriteSaveBuf(buf, aGarages[i].m_bRotatedDoor);
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WriteSaveBuf(buf, aGarages[i].m_bCameraFollowsPlayer);
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ZeroSaveBuf(buf, 1);
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WriteSaveBuf(buf, aGarages[i].m_fX1);
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WriteSaveBuf(buf, aGarages[i].m_fX2);
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WriteSaveBuf(buf, aGarages[i].m_fY1);
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WriteSaveBuf(buf, aGarages[i].m_fY2);
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WriteSaveBuf(buf, aGarages[i].m_fZ1);
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WriteSaveBuf(buf, aGarages[i].m_fZ2);
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WriteSaveBuf(buf, aGarages[i].m_fDoorPos);
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WriteSaveBuf(buf, aGarages[i].m_fDoorHeight);
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WriteSaveBuf(buf, aGarages[i].m_fDoor1X);
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WriteSaveBuf(buf, aGarages[i].m_fDoor1Y);
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WriteSaveBuf(buf, aGarages[i].m_fDoor2X);
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WriteSaveBuf(buf, aGarages[i].m_fDoor2Y);
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WriteSaveBuf(buf, aGarages[i].m_fDoor1Z);
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WriteSaveBuf(buf, aGarages[i].m_fDoor2Z);
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WriteSaveBuf(buf, aGarages[i].m_nTimeToStartAction);
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WriteSaveBuf(buf, aGarages[i].m_bCollectedCarsState);
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ZeroSaveBuf(buf, 3 + 4 + 4);
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ZeroSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar));
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#else
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WriteSaveBuf(buf, aGarages[i]);
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#endif
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}
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#ifdef FIX_GARAGE_SIZE
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VALIDATESAVEBUF(*size);
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#endif
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@ -2339,11 +2372,7 @@ const CStoredCar &CStoredCar::operator=(const CStoredCar & other)
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m_nModelIndex = other.m_nModelIndex;
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m_vecPos = other.m_vecPos;
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m_vecAngle = other.m_vecAngle;
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m_bBulletproof = other.m_bBulletproof;
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m_bFireproof = other.m_bFireproof;
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m_bExplosionproof = other.m_bExplosionproof;
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m_bCollisionproof = other.m_bCollisionproof;
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m_bMeleeproof = other.m_bMeleeproof;
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m_nFlags = other.m_nFlags;
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m_nPrimaryColor = other.m_nPrimaryColor;
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m_nSecondaryColor = other.m_nSecondaryColor;
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m_nRadioStation = other.m_nRadioStation;
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@ -2357,7 +2386,7 @@ void CGarages::Load(uint8* buf, uint32 size)
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{
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#ifdef FIX_GARAGE_SIZE
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INITSAVEBUF
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assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + 3 * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage));
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assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + 3 * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage)));
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#else
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assert(size == 5484);
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#endif
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@ -2380,7 +2409,45 @@ void CGarages::Load(uint8* buf, uint32 size)
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ReadSaveBuf(&aCarsInSafeHouse3[i], buf);
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}
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for (int i = 0; i < NUM_GARAGES; i++) {
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#ifdef COMPATIBLE_SAVES
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ReadSaveBuf(&aGarages[i].m_eGarageType, buf);
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ReadSaveBuf(&aGarages[i].m_eGarageState, buf);
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ReadSaveBuf(&aGarages[i].field_2, buf);
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ReadSaveBuf(&aGarages[i].m_bClosingWithoutTargetCar, buf);
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ReadSaveBuf(&aGarages[i].m_bDeactivated, buf);
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ReadSaveBuf(&aGarages[i].m_bResprayHappened, buf);
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SkipSaveBuf(buf, 2);
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ReadSaveBuf(&aGarages[i].m_nTargetModelIndex, buf);
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SkipSaveBuf(buf, 4 + 4);
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ReadSaveBuf(&aGarages[i].m_bDoor1PoolIndex, buf);
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ReadSaveBuf(&aGarages[i].m_bDoor2PoolIndex, buf);
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ReadSaveBuf(&aGarages[i].m_bDoor1IsDummy, buf);
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ReadSaveBuf(&aGarages[i].m_bDoor2IsDummy, buf);
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ReadSaveBuf(&aGarages[i].m_bRecreateDoorOnNextRefresh, buf);
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ReadSaveBuf(&aGarages[i].m_bRotatedDoor, buf);
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ReadSaveBuf(&aGarages[i].m_bCameraFollowsPlayer, buf);
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SkipSaveBuf(buf, 1);
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ReadSaveBuf(&aGarages[i].m_fX1, buf);
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ReadSaveBuf(&aGarages[i].m_fX2, buf);
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ReadSaveBuf(&aGarages[i].m_fY1, buf);
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ReadSaveBuf(&aGarages[i].m_fY2, buf);
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ReadSaveBuf(&aGarages[i].m_fZ1, buf);
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ReadSaveBuf(&aGarages[i].m_fZ2, buf);
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ReadSaveBuf(&aGarages[i].m_fDoorPos, buf);
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ReadSaveBuf(&aGarages[i].m_fDoorHeight, buf);
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ReadSaveBuf(&aGarages[i].m_fDoor1X, buf);
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ReadSaveBuf(&aGarages[i].m_fDoor1Y, buf);
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ReadSaveBuf(&aGarages[i].m_fDoor2X, buf);
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ReadSaveBuf(&aGarages[i].m_fDoor2Y, buf);
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ReadSaveBuf(&aGarages[i].m_fDoor1Z, buf);
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ReadSaveBuf(&aGarages[i].m_fDoor2Z, buf);
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ReadSaveBuf(&aGarages[i].m_nTimeToStartAction, buf);
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ReadSaveBuf(&aGarages[i].m_bCollectedCarsState, buf);
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SkipSaveBuf(buf, 3 + 4 + 4);
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SkipSaveBuf(buf, sizeof(aGarages[i].m_sStoredCar));
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#else
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ReadSaveBuf(&aGarages[i], buf);
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#endif
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aGarages[i].m_pDoor1 = nil;
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aGarages[i].m_pDoor2 = nil;
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aGarages[i].m_pTarget = nil;
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@ -51,14 +51,17 @@ enum
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class CStoredCar
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{
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enum {
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FLAG_BULLETPROOF = 0x1,
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FLAG_FIREPROOF = 0x2,
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FLAG_EXPLOSIONPROOF = 0x4,
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FLAG_COLLISIONPROOF = 0x8,
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FLAG_MELEEPROOF = 0x10,
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};
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int32 m_nModelIndex;
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CVector m_vecPos;
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CVector m_vecAngle;
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int32 m_bBulletproof : 1;
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int32 m_bFireproof : 1;
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int32 m_bExplosionproof : 1;
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int32 m_bCollisionproof : 1;
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int32 m_bMeleeproof : 1;
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int32 m_nFlags;
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int8 m_nPrimaryColor;
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int8 m_nSecondaryColor;
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int8 m_nRadioStation;
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@ -78,6 +81,13 @@ VALIDATE_SIZE(CStoredCar, 0x28);
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#define SWITCH_GARAGE_DISTANCE_CLOSE 40.0f
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#define CRUSHER_GARAGE_X1 (1135.5f)
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#define CRUSHER_GARAGE_Y1 (57.0f)
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#define CRUSHER_GARAGE_Z1 (-1.0f)
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#define CRUSHER_GARAGE_X2 (1149.5f)
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#define CRUSHER_GARAGE_Y2 (63.7f)
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#define CRUSHER_GARAGE_Z2 (3.5f)
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class CGarage
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{
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public:
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@ -87,7 +97,7 @@ public:
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bool m_bClosingWithoutTargetCar;
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bool m_bDeactivated;
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bool m_bResprayHappened;
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int m_nTargetModelIndex;
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int32 m_nTargetModelIndex;
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CEntity *m_pDoor1;
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CEntity *m_pDoor2;
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uint8 m_bDoor1PoolIndex;
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|
@ -18,6 +18,12 @@
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#include "Replay.h"
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#endif
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#ifdef COMPATIBLE_SAVES
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#define PHONEINFO_SAVE_SIZE 0xA30
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#else
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#define PHONEINFO_SAVE_SIZE sizeof(CPhoneInfo)
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#endif
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CPhoneInfo gPhoneInfo;
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bool CPhoneInfo::bDisplayingPhoneMessage; // is phone picked up
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@ -209,6 +215,22 @@ CPhoneInfo::IsMessageBeingDisplayed(int phoneId)
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return pPhoneDisplayingMessages == &m_aPhones[phoneId];
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}
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#ifdef COMPATIBLE_SAVES
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static inline void
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LoadPhone(CPhone &phone, uint8 *&buf)
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{
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ReadSaveBuf(&phone.m_vecPos, buf);
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SkipSaveBuf(buf, 6 * 4);
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ReadSaveBuf<uint32>(&phone.m_repeatedMessagePickupStart, buf);
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uint32 tmp;
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ReadSaveBuf(&tmp, buf);
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phone.m_pEntity = (CEntity*)(uintptr)tmp;
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ReadSaveBuf<PhoneState>(&phone.m_nState, buf);
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ReadSaveBuf<bool>(&phone.m_visibleToCam, buf);
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SkipSaveBuf(buf, 3);
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}
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#endif
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void
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CPhoneInfo::Load(uint8 *buf, uint32 size)
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{
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@ -226,7 +248,12 @@ INITSAVEBUF
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// We can do it without touching saves. We'll only load script phones, others are already loaded in Initialise
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for (int i = 0; i < 50; i++) {
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CPhone phoneToLoad;
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#ifdef COMPATIBLE_SAVES
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phoneToLoad.m_apMessages[0]=phoneToLoad.m_apMessages[1]=phoneToLoad.m_apMessages[2]=phoneToLoad.m_apMessages[3]=phoneToLoad.m_apMessages[4]=phoneToLoad.m_apMessages[5] = nil;
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LoadPhone(phoneToLoad, buf);
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#else
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ReadSaveBuf(&phoneToLoad, buf);
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#endif
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if (ignoreOtherPhones)
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continue;
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@ -252,7 +279,11 @@ INITSAVEBUF
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m_nScriptPhonesMax = scriptPhonesMax;
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for (int i = 0; i < NUMPHONES; i++) {
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#ifdef COMPATIBLE_SAVES
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LoadPhone(m_aPhones[i], buf);
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#else
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ReadSaveBuf(&m_aPhones[i], buf);
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#endif
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// It's saved as building pool index in save file, convert it to true entity
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if (m_aPhones[i].m_pEntity) {
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m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1);
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@ -376,7 +407,7 @@ CPhoneInfo::Initialise(void)
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void
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CPhoneInfo::Save(uint8 *buf, uint32 *size)
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{
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*size = sizeof(CPhoneInfo);
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*size = PHONEINFO_SAVE_SIZE;
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INITSAVEBUF
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WriteSaveBuf(buf, m_nMax);
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WriteSaveBuf(buf, m_nScriptPhonesMax);
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@ -385,12 +416,24 @@ INITSAVEBUF
|
||||
#else
|
||||
for (int phoneId = 0; phoneId < NUMPHONES; phoneId++) {
|
||||
#endif
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
WriteSaveBuf(buf, m_aPhones[phoneId].m_vecPos);
|
||||
ZeroSaveBuf(buf, 6 * 4);
|
||||
WriteSaveBuf(buf, m_aPhones[phoneId].m_repeatedMessagePickupStart);
|
||||
// Convert entity pointer to building pool index while saving
|
||||
int32 tmp = m_aPhones[phoneId].m_pEntity ? CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)m_aPhones[phoneId].m_pEntity) + 1 : 0;
|
||||
WriteSaveBuf(buf, tmp);
|
||||
WriteSaveBuf(buf, m_aPhones[phoneId].m_nState);
|
||||
WriteSaveBuf(buf, m_aPhones[phoneId].m_visibleToCam);
|
||||
ZeroSaveBuf(buf, 3);
|
||||
#else
|
||||
CPhone* phone = WriteSaveBuf(buf, m_aPhones[phoneId]);
|
||||
|
||||
// Convert entity pointer to building pool index while saving
|
||||
if (phone->m_pEntity) {
|
||||
phone->m_pEntity = (CEntity*) (CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)phone->m_pEntity) + 1);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
VALIDATESAVEBUF(*size)
|
||||
}
|
||||
|
@ -32,6 +32,12 @@
|
||||
#include "WaterLevel.h"
|
||||
#include "World.h"
|
||||
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
#define PICKUPS_SAVE_SIZE 0x24C0
|
||||
#else
|
||||
#define PICKUPS_SAVE_SIZE sizeof(aPickUps)
|
||||
#endif
|
||||
|
||||
CPickup CPickups::aPickUps[NUMPICKUPS];
|
||||
int16 CPickups::NumMessages;
|
||||
int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS];
|
||||
@ -1000,10 +1006,23 @@ CPickups::Load(uint8 *buf, uint32 size)
|
||||
INITSAVEBUF
|
||||
|
||||
for (int32 i = 0; i < NUMPICKUPS; i++) {
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
ReadSaveBuf(&aPickUps[i].m_eType, buf);
|
||||
ReadSaveBuf(&aPickUps[i].m_bRemoved, buf);
|
||||
ReadSaveBuf(&aPickUps[i].m_nQuantity, buf);
|
||||
int32 tmp;
|
||||
ReadSaveBuf(&tmp, buf);
|
||||
aPickUps[i].m_pObject = aPickUps[i].m_eType != PICKUP_NONE && tmp != 0 ? CPools::GetObjectPool()->GetSlot(tmp - 1) : nil;
|
||||
ReadSaveBuf(&aPickUps[i].m_nTimer, buf);
|
||||
ReadSaveBuf(&aPickUps[i].m_eModelIndex, buf);
|
||||
ReadSaveBuf(&aPickUps[i].m_nIndex, buf);
|
||||
ReadSaveBuf(&aPickUps[i].m_vecPos, buf);
|
||||
#else
|
||||
ReadSaveBuf(&aPickUps[i], buf);
|
||||
|
||||
if (aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil)
|
||||
aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((uintptr)aPickUps[i].m_pObject - 1);
|
||||
#endif
|
||||
}
|
||||
|
||||
ReadSaveBuf(&CollectedPickUpIndex, buf);
|
||||
@ -1019,14 +1038,26 @@ VALIDATESAVEBUF(size)
|
||||
void
|
||||
CPickups::Save(uint8 *buf, uint32 *size)
|
||||
{
|
||||
*size = sizeof(aPickUps) + sizeof(uint16) + sizeof(uint16) + sizeof(aPickUpsCollected);
|
||||
*size = PICKUPS_SAVE_SIZE + sizeof(uint16) + sizeof(uint16) + sizeof(aPickUpsCollected);
|
||||
|
||||
INITSAVEBUF
|
||||
|
||||
for (int32 i = 0; i < NUMPICKUPS; i++) {
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
WriteSaveBuf(buf, aPickUps[i].m_eType);
|
||||
WriteSaveBuf(buf, aPickUps[i].m_bRemoved);
|
||||
WriteSaveBuf(buf, aPickUps[i].m_nQuantity);
|
||||
int32 tmp = aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil ? CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(aPickUps[i].m_pObject) + 1 : 0;
|
||||
WriteSaveBuf(buf, tmp);
|
||||
WriteSaveBuf(buf, aPickUps[i].m_nTimer);
|
||||
WriteSaveBuf(buf, aPickUps[i].m_eModelIndex);
|
||||
WriteSaveBuf(buf, aPickUps[i].m_nIndex);
|
||||
WriteSaveBuf(buf, aPickUps[i].m_vecPos);
|
||||
#else
|
||||
CPickup *buf_pickup = WriteSaveBuf(buf, aPickUps[i]);
|
||||
if (buf_pickup->m_eType != PICKUP_NONE && buf_pickup->m_pObject != nil)
|
||||
buf_pickup->m_pObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(buf_pickup->m_pObject) + 1);
|
||||
#endif
|
||||
}
|
||||
|
||||
WriteSaveBuf(buf, CollectedPickUpIndex);
|
||||
|
@ -2089,33 +2089,33 @@ VALIDATESAVEBUF(size)
|
||||
void CRunningScript::Save(uint8*& buf)
|
||||
{
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
SkipSaveBuf(buf, 8);
|
||||
ZeroSaveBuf(buf, 8);
|
||||
for (int i = 0; i < 8; i++)
|
||||
WriteSaveBuf<char>(buf, m_abScriptName[i]);
|
||||
WriteSaveBuf<uint32>(buf, m_nIp);
|
||||
WriteSaveBuf(buf, m_abScriptName[i]);
|
||||
WriteSaveBuf(buf, m_nIp);
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
static_assert(MAX_STACK_DEPTH == 6, "Compatibility loss: MAX_STACK_DEPTH != 6");
|
||||
#endif
|
||||
for (int i = 0; i < MAX_STACK_DEPTH; i++)
|
||||
WriteSaveBuf<uint32>(buf, m_anStack[i]);
|
||||
WriteSaveBuf<uint16>(buf, m_nStackPointer);
|
||||
SkipSaveBuf(buf, 2);
|
||||
WriteSaveBuf(buf, m_anStack[i]);
|
||||
WriteSaveBuf(buf, m_nStackPointer);
|
||||
ZeroSaveBuf(buf, 2);
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
|
||||
#endif
|
||||
for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
|
||||
WriteSaveBuf<int32>(buf, m_anLocalVariables[i]);
|
||||
WriteSaveBuf<bool>(buf, m_bCondResult);
|
||||
WriteSaveBuf<bool>(buf, m_bIsMissionScript);
|
||||
WriteSaveBuf<bool>(buf, m_bSkipWakeTime);
|
||||
SkipSaveBuf(buf, 1);
|
||||
WriteSaveBuf<uint32>(buf, m_nWakeTime);
|
||||
WriteSaveBuf<uint16>(buf, m_nAndOrState);
|
||||
WriteSaveBuf<bool>(buf, m_bNotFlag);
|
||||
WriteSaveBuf<bool>(buf, m_bDeatharrestEnabled);
|
||||
WriteSaveBuf<bool>(buf, m_bDeatharrestExecuted);
|
||||
WriteSaveBuf<bool>(buf, m_bMissionFlag);
|
||||
SkipSaveBuf(buf, 2);
|
||||
WriteSaveBuf(buf, m_anLocalVariables[i]);
|
||||
WriteSaveBuf(buf, m_bCondResult);
|
||||
WriteSaveBuf(buf, m_bIsMissionScript);
|
||||
WriteSaveBuf(buf, m_bSkipWakeTime);
|
||||
ZeroSaveBuf(buf, 1);
|
||||
WriteSaveBuf(buf, m_nWakeTime);
|
||||
WriteSaveBuf(buf, m_nAndOrState);
|
||||
WriteSaveBuf(buf, m_bNotFlag);
|
||||
WriteSaveBuf(buf, m_bDeatharrestEnabled);
|
||||
WriteSaveBuf(buf, m_bDeatharrestExecuted);
|
||||
WriteSaveBuf(buf, m_bMissionFlag);
|
||||
ZeroSaveBuf(buf, 2);
|
||||
#else
|
||||
WriteSaveBuf(buf, *this);
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user