Merge pull request #178 from Fire-Head/master

sampman done
This commit is contained in:
aap
2019-08-02 23:09:37 +02:00
committed by GitHub
19 changed files with 9692 additions and 406 deletions

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@ -35,6 +35,7 @@ public:
static bool GetIsPaused() { return m_UserPause || m_CodePause; }
static bool GetIsUserPaused() { return m_UserPause; }
static bool GetIsCodePaused() { return m_CodePause; }
static void SetCodePause(bool pause) { m_CodePause = pause; }
static void Initialise(void);

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@ -180,6 +180,7 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
#define max(a, b) (((a) > (b)) ? (a) : (b))
#define min(a, b) (((a) < (b)) ? (a) : (b))
#define ABS(a) (((a) < 0) ? (-a) : (a))
#define norm(value, min, max) (((value) < (min)) ? 0 : (((value) > (max)) ? 1 : (((value) - (min)) / ((max) - (min)))))
#define STRINGIFY(x) #x

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@ -93,6 +93,7 @@ enum Config {
# define RANDOMSPLASH
#elif defined GTA_PC
# define GTA3_1_1_PATCH
//# define GTA3_STEAM_PATCH
# ifdef GTA_PS2_STUFF
//# define USE_PS2_RAND // this is unsafe until we have the game reversed
# define RANDOMSPLASH // use random splash as on PS2
@ -114,6 +115,7 @@ enum Config {
// not in any game
# define NASTY_GAME // nasty game for all languages
# define NO_MOVIES // disable intro videos
# define NO_CDCHECK
# define CHATTYSPLASH // print what the game is loading
#endif