Merge pull request #178 from Fire-Head/master

sampman done
This commit is contained in:
aap
2019-08-02 23:09:37 +02:00
committed by GitHub
19 changed files with 9692 additions and 406 deletions

File diff suppressed because it is too large Load Diff

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@ -187,6 +187,24 @@ struct cAudioScriptObject {
static_assert(sizeof(cAudioScriptObject) == 0x14, "cAudioScriptObject: error");
enum
{
/*
REFLECTION_YMAX = 0, top
REFLECTION_YMIN = 1, bottom
REFLECTION_XMIN = 2, left
REFLECTION_XMAX = 3, right
REFLECTION_ZMAX = 4,
*/
REFLECTION_TOP = 0,
REFLECTION_BOTTOM,
REFLECTION_LEFT,
REFLECTION_RIGHT,
REFLECTION_UP,
MAX_REFLECTIONS,
};
class cAudioManager
{
public:
@ -234,7 +252,13 @@ public:
uint8 m_bUserPause;
uint8 m_bPreviousUserPause;
uint8 field_19195;
int32 m_nTimeOfRecentCrime;
uint32 m_FrameCounter;
inline uint32 GetFrameCounter(void) { return m_FrameCounter; }
float GetReflectionsDistance(int32 idx) { return m_afReflectionsDistances[idx]; }
int32 GetRandomTabe(int32 idx) { return m_anRandomTable[idx]; }
//
void AddDetailsToRequestedOrderList(uint8 sample); /// ok
void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
@ -243,7 +267,7 @@ public:
void AddReleasingSounds(); // todo (difficult)
void AddSampleToRequestedQueue(); /// ok
void AgeCrimes(); // todo
int8 AutoDetect3DProviders(); /// ok
int8 GetCurrent3DProviderIndex(); /// ok
void CalculateDistance(bool *ptr, float dist); /// ok
bool CheckForAnAudioFileOnCD(); /// ok
@ -283,8 +307,8 @@ public:
void SetEffectsMasterVolume(uint8 volume);
void SetMusicMasterVolume(uint8 volume);
void SetEffectsFadeVol(uint8 volume);
void SetMusicFadeVol(uint8 volume);
void SetEffectsFadeVolume(uint8 volume);
void SetMusicFadeVolume(uint8 volume);
void SetSpeakerConfig(int32 conf);
@ -324,7 +348,7 @@ public:
int32 RandomDisplacement(uint32 seed);
void ReleaseDigitalHandle();
void RequireDigitalHandle();
void ReacquireDigitalHandle();
void SetDynamicAcousticModelingStatus(bool status);
bool IsAudioInitialised() const;

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@ -3037,6 +3037,14 @@ enum eAudioSamples : uint32 {
AUDIO_SAMPLE_AMMUNATION_WELCOME_3 = 3031,
TOTAL_AUDIO_SAMPLES = 3032,
NO_SAMPLE = 3033,
// shorthands
SAMPLEBANK_START = AUDIO_SAMPLE_VEHICLE_HORN_0,
SAMPLEBANK_END = AUDIO_SAMPLE_PAGER,
SAMPLEBANK_MAX = AUDIO_SAMPLE_PAGER+1,
SAMPLEBANK_PED_START = AUDIO_SAMPLE_POLICE_COP_1_ARREST_1,
SAMPLEBANK_PED_END = AUDIO_SAMPLE_AMMUNATION_WELCOME_3,
SAMPLEBANK_PED_MAX = AUDIO_SAMPLE_AMMUNATION_WELCOME_3+1,
};
enum eScriptSounds : int16

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@ -8,7 +8,7 @@
#include "Camera.h"
#include "World.h"
#include "ModelIndices.h"
#include "SampleManager.h"
#include "sampman.h"
#include "Replay.h"
cMusicManager &MusicManager = *(cMusicManager*)0x8F3964;
@ -57,7 +57,7 @@ void cMusicManager::DisplayRadioStationName()
if (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar)
pCurrentStation = nil;
if (cSampleManager.IsMP3RadioChannelAvailable()) {
if (SampleManager.IsMP3RadioChannelAvailable()) {
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
if (gStreamedSound != STREAMED_SOUND_CITY_AMBIENT && gStreamedSound != STREAMED_SOUND_WATER_AMBIENT) {
@ -140,7 +140,7 @@ void cMusicManager::DisplayRadioStationName()
return;
};
if (pRetune > CHATTERBOX && !CSampleManager::IsMP3RadioChannelAvailable()) {
if (pRetune > CHATTERBOX && !SampleManager.IsMP3RadioChannelAvailable()) {
return;
}

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@ -16,6 +16,15 @@ enum eRadioStation
RADIO_OFF,
};
enum eMusicMode
{
MUSICMODE_FRONTEND = 0,
MUSICMODE_GAME,
MUSICMODE_CUTSCENE,
MUSICMODE_OFF,
MUSICMODE_4,
};
enum eStreamedSounds
{
STREAMED_SOUND_RADIO_HEAD = 0,
@ -264,6 +273,10 @@ public:
uint8 field_2395;
public:
bool IsInitialised() { return m_bIsInitialised; }
uint32 GetMusicMode() { return m_nMusicMode; }
uint8 GetCurrentTrack() { return m_nCurrentStreamedSound; }
void Initialise();
void Terminate();

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@ -1,176 +0,0 @@
#include "SampleManager.h"
#include "common.h"
#include "patcher.h"
CSampleManager &cSampleManager = *(CSampleManager *)0x7341E0;
uint32 &nNumOfMp3Files = *(uint32 *)0x95CC00;
uint8 &num3DProvidersAvailable = *(uint8 *)0x734237;
char **asName3DProviders = (char **)0x734238;
bool
CSampleManager::IsMP3RadioChannelAvailable()
{
return nNumOfMp3Files != 0;
}
WRAPPER
void CSampleManager::SetChannelFrequency(int32, int32) { EAXJMP(0x5679D0); }
WRAPPER
void CSampleManager::SetChannelEmittingVolume(int32, uint32) { EAXJMP(0x567820); }
WRAPPER
void
CSampleManager::SetChannel3DPosition(int32, float, float, float)
{
EAXJMP(0x567890);
}
WRAPPER
void CSampleManager::SetChannelLoopCount(int32, int32) { EAXJMP(0x567AA0); }
WRAPPER
void CSampleManager::SetChannel3DDistances(int32, int32, int32) { EAXJMP(0x5678D0); }
WRAPPER
void CSampleManager::SetChannelReverbFlag(int32, uint8) { EAXJMP(0x567630); }
WRAPPER
int32 CSampleManager::GetSampleLength(int32) { EAXJMP(0x567300); }
WRAPPER
bool CSampleManager::InitialiseChannel(int32, int32, uint32, uint32) { EAXJMP(0x5676A0); }
WRAPPER
void CSampleManager::SetChannelLoopPoints(int32, int32, int32) { EAXJMP(0x567A30); }
WRAPPER
bool
CSampleManager::CheckForAnAudioFileOnCD()
{
EAXJMP(0x566EA0);
}
WRAPPER
int32 CSampleManager::GetSampleBaseFrequency(int32) { EAXJMP(0x5672A0); }
WRAPPER
int32 CSampleManager::GetSampleLoopStartOffset(int32) { EAXJMP(0x5672C0); }
WRAPPER
int32 CSampleManager::GetSampleLoopEndOffset(int32) { EAXJMP(0x5672E0); }
WRAPPER
bool CSampleManager::IsSampleBankLoaded(uint8) { EAXJMP(0x567130); }
WRAPPER
void CSampleManager::UnloadSampleBank(uint8) { EAXJMP(0x567110); }
WRAPPER
void
CSampleManager::Terminate()
{
EAXJMP(0x566DC0);
}
WRAPPER
bool
CSampleManager::Initialise()
{
EAXJMP(0x566530);
}
WRAPPER
int32
CSampleManager::GetActiveSamples()
{
EAXJMP(0x565970);
}
WRAPPER void
CSampleManager::ReleaseDigitalHandle()
{
EAXJMP(0x5664B0);
}
WRAPPER
void
CSampleManager::RequireDigitalHandle()
{
EAXJMP(0x5664F0);
}
WRAPPER
char
CSampleManager::AutoDetect3DProviders()
{
EAXJMP(0x565990);
}
WRAPPER
uint8
CSampleManager::GetCDAudioDriveLetter()
{
EAXJMP(0x566F20);
}
WRAPPER
void
CSampleManager::SetEffectsMasterVolume(uint8 volume)
{
EAXJMP(0x567010);
}
WRAPPER
void
CSampleManager::SetMusicMasterVolume(uint8 volume)
{
EAXJMP(0x567020);
}
WRAPPER
void
CSampleManager::SetEffectsFadeVol(uint8 volume)
{
EAXJMP(0x567030);
}
WRAPPER
void
CSampleManager::SetMusicFadeVol(uint8 volume)
{
EAXJMP(0x567040);
}
WRAPPER
void
CSampleManager::SetSpeakerConfig(uint32 config)
{
EAXJMP(0x565900);
}
WRAPPER
bool
CSampleManager::GetChannelUsedFlag(int32 id)
{
EAXJMP(0x567B00);
}
WRAPPER
void
CSampleManager::StartChannel(int32 id)
{
EAXJMP(0x567B80);
}
WRAPPER
void
CSampleManager::StopChannel(int32 id)
{
EAXJMP(0x567BE0);
}
STARTPATCHES
InjectHook(0x566490, CSampleManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
ENDPATCHES

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@ -1,68 +0,0 @@
#pragma once
#include "common.h"
struct tSample {
int m_nOffset;
unsigned int m_nSize;
int m_nFrequency;
int m_nLoopStart;
int m_nLoopEnd;
};
class CSampleManager
{
public:
void SetChannelFrequency(int32, int32);
void SetChannelEmittingVolume(int32, uint32);
void SetChannel3DPosition(int32, float, float, float);
void SetChannelLoopCount(int32, int32);
void SetChannel3DDistances(int32, int32, int32);
void SetChannelReverbFlag(int32, uint8);
int32 GetSampleLength(int32);
bool InitialiseChannel(int32, int32, uint32, uint32 something = 0);
void SetChannelLoopPoints(int32, int32, int32);
bool CheckForAnAudioFileOnCD();
int32 GetSampleBaseFrequency(int32);
int32 GetSampleLoopStartOffset(int32);
int32 GetSampleLoopEndOffset(int32);
bool IsSampleBankLoaded(uint8);
void UnloadSampleBank(uint8);
void Terminate();
bool Initialise();
int32 GetActiveSamples();
void ReleaseDigitalHandle();
void RequireDigitalHandle();
char AutoDetect3DProviders();
uint8 GetCDAudioDriveLetter();
void SetEffectsMasterVolume(uint8 volume);
void SetMusicMasterVolume(uint8 volume);
void SetEffectsFadeVol(uint8 volume);
void SetMusicFadeVol(uint8 volume);
void SetSpeakerConfig(uint32 config);
bool GetChannelUsedFlag(int32 id);
void StartChannel(int32 id);
void StopChannel(int32 id);
static bool IsMP3RadioChannelAvailable();
};
extern uint32 &nNumOfMp3Files;
extern uint8 &num3DProvidersAvailable;
extern char **asName3DProviders;
extern CSampleManager &cSampleManager;

2331
src/audio/sampman.cpp Normal file

File diff suppressed because it is too large Load Diff

334
src/audio/sampman.h Normal file
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@ -0,0 +1,334 @@
#pragma once
#include "common.h"
#include "AudioSamples.h"
struct tSample {
int32 nOffset;
uint32 nSize;
int32 nFrequency;
int32 nLoopStart;
int32 nLoopEnd;
};
#define MAXPROVIDERS 64
#define MAXCHANNELS 28
#define MAXCHANNELS_SURROUND 24
#define MAX2DCHANNELS 1
#define CHANNEL2D MAXCHANNELS
#define MAX_MP3STREAMS 2
#define MAX_SAMPLEBANKS 2
#define MAX_PEDSFX 7
#define PED_BLOCKSIZE 79000
#define MAX_DIGITAL_MIXER_CHANNELS 32
#define DIGITALRATE 32000
#define DIGITALBITS 16
#define DIGITALCHANNELS 2
class cSampleManager
{
uint8 m_nEffectsVolume;
uint8 m_nMusicVolume;
uint8 m_nEffectsFadeVolume;
uint8 m_nMusicFadeVolume;
uint8 m_nMonoMode;
char _pad0[1];
char m_szCDRomRootPath[80];
bool m_bInitialised;
uint8 m_nNumberOfProviders;
char *m_aAudioProviders[MAXPROVIDERS];
tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
public:
cSampleManager(void) :
m_nNumberOfProviders(0)
{ }
~cSampleManager(void)
{ }
void SetSpeakerConfig(int32 nConfig);
uint32 GetMaximumSupportedChannels(void);
uint32 GetNum3DProvidersAvailable() { return m_nNumberOfProviders; }
void SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; }
char *Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; }
void Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; }
int8 GetCurrent3DProviderIndex(void);
int8 SetCurrent3DProvider(uint8 which);
bool IsMP3RadioChannelAvailable(void);
void ReleaseDigitalHandle (void);
void ReacquireDigitalHandle(void);
bool Initialise(void);
void Terminate (void);
bool CheckForAnAudioFileOnCD(void);
char GetCDAudioDriveLetter (void);
void UpdateEffectsVolume(void);
void SetEffectsMasterVolume(uint8 nVolume);
void SetMusicMasterVolume (uint8 nVolume);
void SetEffectsFadeVolume (uint8 nVolume);
void SetMusicFadeVolume (uint8 nVolume);
bool LoadSampleBank (uint8 nBank);
void UnloadSampleBank (uint8 nBank);
bool IsSampleBankLoaded(uint8 nBank);
bool IsPedCommentLoaded(uint32 nComment);
bool LoadPedComment (uint32 nComment);
int32 _GetPedCommentSlot(uint32 nComment);
int32 GetSampleBaseFrequency (uint32 nSample);
int32 GetSampleLoopStartOffset(uint32 nSample);
int32 GetSampleLoopEndOffset (uint32 nSample);
uint32 GetSampleLength (uint32 nSample);
bool UpdateReverb(void);
void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag);
bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank);
void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume);
void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ);
void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin);
void SetChannelVolume (uint32 nChannel, uint32 nVolume);
void SetChannelPan (uint32 nChannel, uint32 nPan);
void SetChannelFrequency (uint32 nChannel, uint32 nFreq);
void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd);
void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount);
bool GetChannelUsedFlag (uint32 nChannel);
void StartChannel (uint32 nChannel);
void StopChannel (uint32 nChannel);
void PreloadStreamedFile (uint8 nFile, uint8 nStream);
void PauseStream (uint8 nPauseFlag, uint8 nStream);
void StartPreloadedStreamedFile (uint8 nStream);
bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
void StopStreamedFile (uint8 nStream);
int32 GetStreamedFilePosition (uint8 nStream);
void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
int32 GetStreamedFileLength (uint8 nStream);
bool IsStreamPlaying (uint8 nStream);
bool InitialiseSampleBanks(void);
};
extern cSampleManager &SampleManager;
static char StreamedNameTable[][25]=
{
"AUDIO\\HEAD.WAV",
"AUDIO\\CLASS.WAV",
"AUDIO\\KJAH.WAV",
"AUDIO\\RISE.WAV",
"AUDIO\\LIPS.WAV",
"AUDIO\\GAME.WAV",
"AUDIO\\MSX.WAV",
"AUDIO\\FLASH.WAV",
"AUDIO\\CHAT.WAV",
"AUDIO\\HEAD.WAV",
"AUDIO\\POLICE.WAV",
"AUDIO\\CITY.WAV",
"AUDIO\\WATER.WAV",
"AUDIO\\COMOPEN.WAV",
"AUDIO\\SUBOPEN.WAV",
"AUDIO\\JB.MP3",
"AUDIO\\BET.MP3",
"AUDIO\\L1_LG.MP3",
"AUDIO\\L2_DSB.MP3",
"AUDIO\\L3_DM.MP3",
"AUDIO\\L4_PAP.MP3",
"AUDIO\\L5_TFB.MP3",
"AUDIO\\J0_DM2.MP3",
"AUDIO\\J1_LFL.MP3",
"AUDIO\\J2_KCL.MP3",
"AUDIO\\J3_VH.MP3",
"AUDIO\\J4_ETH.MP3",
"AUDIO\\J5_DST.MP3",
"AUDIO\\J6_TBJ.MP3",
"AUDIO\\T1_TOL.MP3",
"AUDIO\\T2_TPU.MP3",
"AUDIO\\T3_MAS.MP3",
"AUDIO\\T4_TAT.MP3",
"AUDIO\\T5_BF.MP3",
"AUDIO\\S0_MAS.MP3",
"AUDIO\\S1_PF.MP3",
"AUDIO\\S2_CTG.MP3",
"AUDIO\\S3_RTC.MP3",
"AUDIO\\S5_LRQ.MP3",
"AUDIO\\S4_BDBA.MP3",
"AUDIO\\S4_BDBB.MP3",
"AUDIO\\S2_CTG2.MP3",
"AUDIO\\S4_BDBD.MP3",
"AUDIO\\S5_LRQB.MP3",
"AUDIO\\S5_LRQC.MP3",
"AUDIO\\A1_SSO.WAV",
"AUDIO\\A2_PP.WAV",
"AUDIO\\A3_SS.WAV",
"AUDIO\\A4_PDR.WAV",
"AUDIO\\A5_K2FT.WAV",
"AUDIO\\K1_KBO.MP3",
"AUDIO\\K2_GIS.MP3",
"AUDIO\\K3_DS.MP3",
"AUDIO\\K4_SHI.MP3",
"AUDIO\\K5_SD.MP3",
"AUDIO\\R0_PDR2.MP3",
"AUDIO\\R1_SW.MP3",
"AUDIO\\R2_AP.MP3",
"AUDIO\\R3_ED.MP3",
"AUDIO\\R4_GF.MP3",
"AUDIO\\R5_PB.MP3",
"AUDIO\\R6_MM.MP3",
"AUDIO\\D1_STOG.MP3",
"AUDIO\\D2_KK.MP3",
"AUDIO\\D3_ADO.MP3",
"AUDIO\\D5_ES.MP3",
"AUDIO\\D7_MLD.MP3",
"AUDIO\\D4_GTA.MP3",
"AUDIO\\D4_GTA2.MP3",
"AUDIO\\D6_STS.MP3",
"AUDIO\\A6_BAIT.WAV",
"AUDIO\\A7_ETG.WAV",
"AUDIO\\A8_PS.WAV",
"AUDIO\\A9_ASD.WAV",
"AUDIO\\K4_SHI2.MP3",
"AUDIO\\C1_TEX.MP3",
"AUDIO\\EL_PH1.MP3",
"AUDIO\\EL_PH2.MP3",
"AUDIO\\EL_PH3.MP3",
"AUDIO\\EL_PH4.MP3",
"AUDIO\\YD_PH1.MP3",
"AUDIO\\YD_PH2.MP3",
"AUDIO\\YD_PH3.MP3",
"AUDIO\\YD_PH4.MP3",
"AUDIO\\HD_PH1.MP3",
"AUDIO\\HD_PH2.MP3",
"AUDIO\\HD_PH3.MP3",
"AUDIO\\HD_PH4.MP3",
"AUDIO\\HD_PH5.MP3",
"AUDIO\\MT_PH1.MP3",
"AUDIO\\MT_PH2.MP3",
"AUDIO\\MT_PH3.MP3",
"AUDIO\\MT_PH4.MP3",
"AUDIO\\MISCOM.WAV",
"AUDIO\\END.MP3",
"AUDIO\\lib_a1.WAV",
"AUDIO\\lib_a2.WAV",
"AUDIO\\lib_a.WAV",
"AUDIO\\lib_b.WAV",
"AUDIO\\lib_c.WAV",
"AUDIO\\lib_d.WAV",
"AUDIO\\l2_a.WAV",
"AUDIO\\j4t_1.WAV",
"AUDIO\\j4t_2.WAV",
"AUDIO\\j4t_3.WAV",
"AUDIO\\j4t_4.WAV",
"AUDIO\\j4_a.WAV",
"AUDIO\\j4_b.WAV",
"AUDIO\\j4_c.WAV",
"AUDIO\\j4_d.WAV",
"AUDIO\\j4_e.WAV",
"AUDIO\\j4_f.WAV",
"AUDIO\\j6_1.WAV",
"AUDIO\\j6_a.WAV",
"AUDIO\\j6_b.WAV",
"AUDIO\\j6_c.WAV",
"AUDIO\\j6_d.WAV",
"AUDIO\\t4_a.WAV",
"AUDIO\\s1_a.WAV",
"AUDIO\\s1_a1.WAV",
"AUDIO\\s1_b.WAV",
"AUDIO\\s1_c.WAV",
"AUDIO\\s1_c1.WAV",
"AUDIO\\s1_d.WAV",
"AUDIO\\s1_e.WAV",
"AUDIO\\s1_f.WAV",
"AUDIO\\s1_g.WAV",
"AUDIO\\s1_h.WAV",
"AUDIO\\s1_i.WAV",
"AUDIO\\s1_j.WAV",
"AUDIO\\s1_k.WAV",
"AUDIO\\s1_l.WAV",
"AUDIO\\s3_a.WAV",
"AUDIO\\s3_b.WAV",
"AUDIO\\el3_a.WAV",
"AUDIO\\mf1_a.WAV",
"AUDIO\\mf2_a.WAV",
"AUDIO\\mf3_a.WAV",
"AUDIO\\mf3_b.WAV",
"AUDIO\\mf3_b1.WAV",
"AUDIO\\mf3_c.WAV",
"AUDIO\\mf4_a.WAV",
"AUDIO\\mf4_b.WAV",
"AUDIO\\mf4_c.WAV",
"AUDIO\\a1_a.WAV",
"AUDIO\\a3_a.WAV",
"AUDIO\\a5_a.WAV",
"AUDIO\\a4_a.WAV",
"AUDIO\\a4_b.WAV",
"AUDIO\\a4_c.WAV",
"AUDIO\\a4_d.WAV",
"AUDIO\\k1_a.WAV",
"AUDIO\\k3_a.WAV",
"AUDIO\\r1_a.WAV",
"AUDIO\\r2_a.WAV",
"AUDIO\\r2_b.WAV",
"AUDIO\\r2_c.WAV",
"AUDIO\\r2_d.WAV",
"AUDIO\\r2_e.WAV",
"AUDIO\\r2_f.WAV",
"AUDIO\\r2_g.WAV",
"AUDIO\\r2_h.WAV",
"AUDIO\\r5_a.WAV",
"AUDIO\\r6_a.WAV",
"AUDIO\\r6_a1.WAV",
"AUDIO\\r6_b.WAV",
"AUDIO\\lo2_a.WAV",
"AUDIO\\lo6_a.WAV",
"AUDIO\\yd2_a.WAV",
"AUDIO\\yd2_b.WAV",
"AUDIO\\yd2_c.WAV",
"AUDIO\\yd2_c1.WAV",
"AUDIO\\yd2_d.WAV",
"AUDIO\\yd2_e.WAV",
"AUDIO\\yd2_f.WAV",
"AUDIO\\yd2_g.WAV",
"AUDIO\\yd2_h.WAV",
"AUDIO\\yd2_ass.WAV",
"AUDIO\\yd2_ok.WAV",
"AUDIO\\h5_a.WAV",
"AUDIO\\h5_b.WAV",
"AUDIO\\h5_c.WAV",
"AUDIO\\ammu_a.WAV",
"AUDIO\\ammu_b.WAV",
"AUDIO\\ammu_c.WAV",
"AUDIO\\door_1.WAV",
"AUDIO\\door_2.WAV",
"AUDIO\\door_3.WAV",
"AUDIO\\door_4.WAV",
"AUDIO\\door_5.WAV",
"AUDIO\\door_6.WAV",
"AUDIO\\t3_a.WAV",
"AUDIO\\t3_b.WAV",
"AUDIO\\t3_c.WAV",
"AUDIO\\k1_b.WAV",
"AUDIO\\cat1.WAV"
};