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sdk/rwsdk/include/d3d8/rpstereo.h
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sdk/rwsdk/include/d3d8/rpstereo.h
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/*
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* Stereo camera plugin
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*/
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/**********************************************************************
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*
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* File : rpstereo.h
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*
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* Abstract : Add Stereo Camera support to RenderWare
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*
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**********************************************************************
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*
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* This file is a product of Criterion Software Ltd.
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*
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* This file is provided as is with no warranties of any kind and is
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* provided without any obligation on Criterion Software Ltd. or
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* Canon Inc. to assist in its use or modification.
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*
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* Criterion Software Ltd. will not, under any
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* circumstances, be liable for any lost revenue or other damages arising
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* from the use of this file.
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*
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* Copyright (c) 1998 Criterion Software Ltd.
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* All Rights Reserved.
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*
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* RenderWare is a trademark of Canon Inc.
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*
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************************************************************************/
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#ifndef RPSTEREO_H
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#define RPSTEREO_H
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/**
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* \defgroup rpstereo RpStereo
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* \ingroup rpplugin
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*
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* Stereo Camera Plugin for RenderWare Graphics.
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*/
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/*--- Include files ---*/
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#include <rwcore.h>
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#include <rpworld.h>
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#include "rpstereo.rpe" /* automatically generated header file */
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/*--- Global Structures ---*/
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/* Supported Stereo Modes */
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/**
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* \ingroup rpstereo
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* \ref RpStereoCameraMode
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* Stereo camera mode enumeration.
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*/
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enum RpStereoCameraMode
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{
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rpNASTEREOMODE = 0,
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rpSTEREOMONO, /**< Render as Mono camera - single
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* image
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*/
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rpSTEREOLEFTRIGHT, /**< Vertical split screen. Left eye
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* image on left of screen. Right eye
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* image on right of screen.
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*/
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rpSTEREORIGHTLEFT, /**< Vertical split screen. Right eye
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* image on left of screen. Left eye image
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* on right of screen.
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*/
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rpSTEREOROTATE90, /**< As for rpSTEREOLEFTRIGHT - with
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* the images rotated inwards by 90 degrees
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*/
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rpSTEREOINTERLACEDLEFTRIGHT, /**< Left and right eye images on
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* alternate scanlines. The left eye image
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* on the topmost line of the display.
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*/
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rpSTEREOINTERLACEDRIGHTLEFT, /**< Left and right eye images on
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* alternate scanlines. The right eye
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* image is on the topmost line of the
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* display.
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*/
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rpSTEREOLASTMODE,
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rpSTEREOCAMERAMODEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
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};
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/*
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* typedef for stereo camera mode enumeration.
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*/
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typedef enum RpStereoCameraMode RpStereoCameraMode;
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/*--- Constants ---*/
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/* These may be used to quickly adapt an existing application to a
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* stereo version.
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*/
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#ifdef RPSTEREO_OVERLOAD
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#define RwCameraBeginUpdate RpStereoCameraBeginUpdate
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#define RwCameraEndUpdate RpStereoCameraEndUpdate
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#undef RpWorldRender
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#define RpWorldRender RpStereoWorldRender
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#undef RpClumpRender
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#define RpClumpRender RpStereoClumpRender
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#undef RpAtomicRender
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#define RpAtomicRender RpStereoAtomicRender
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#undef RpWorldSectorRender
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#define RpWorldSectorRender RpStereoWorldSectorRender
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#endif
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/*--- Plugin API Functions ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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RwBool RpStereoPluginAttach(void);
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RpWorld *RpStereoWorldRender(RpWorld *world);
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RpClump *RpStereoClumpRender(RpClump *clump);
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RpAtomic *RpStereoAtomicRender(RpAtomic *atomic);
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RpWorldSector *RpStereoWorldSectorRender(RpWorldSector *sector);
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RwCamera *RpStereoCameraBeginUpdate(RwCamera *camera);
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RwCamera *RpStereoCameraEndUpdate(RwCamera *stereoCam);
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RwReal RpStereoCameraGetSeparation(RwCamera *stereoCam);
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RwReal RpStereoCameraGetFocal(RwCamera *stereoCam);
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RpStereoCameraMode RpStereoCameraGetMode(RwCamera *stereoCam);
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RwCamera *RpStereoCameraSetSeparation(RwCamera *stereoCam, RwReal dist);
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RwCamera *RpStereoCameraSetFocal(RwCamera *stereoCam, RwReal focal);
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RwCamera *RpStereoCameraSetMode(RwCamera *stereoCam, RpStereoCameraMode newMode);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* RPSTEREO_H */
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