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Move sdk and eax

This commit is contained in:
Sergeanur
2020-08-02 19:36:50 +03:00
parent 0009558fcb
commit a786dd45a4
316 changed files with 10 additions and 10 deletions
dxsdk/Include
premake5.lua
sdk
dx8sdk
Include
Amvideo.hBdatif.hDShow.h
DShowIDL
DxDiag.hIwstdec.hMpeg2Bits.hMpeg2Error.hMstvca.hMstve.hMsvidctl.hPixPlugin.hSegment.hactivecf.hamaudio.hamparse.hamstream.hamva.hatsmedia.haudevcod.haustream.haviriff.hbdaiface.hbdamedia.hbdatypes.hcomlite.hcontrol.hd3d.hd3d8.hd3d8caps.hd3d8types.hd3d9.hd3d9caps.hd3d9types.hd3dcaps.hd3drm.hd3drmdef.hd3drmobj.hd3drmwin.hd3dtypes.hd3dvec.inld3dx.hd3dx8.hd3dx8core.hd3dx8effect.hd3dx8math.hd3dx8math.inld3dx8mesh.hd3dx8shape.hd3dx8tex.hd3dx9.hd3dx9anim.hd3dx9core.hd3dx9effect.hd3dx9math.hd3dx9math.inld3dx9mesh.hd3dx9shader.hd3dx9shape.hd3dx9tex.hd3dx9xof.hd3dxcore.hd3dxerr.hd3dxmath.hd3dxmath.inld3dxshapes.hd3dxsprite.hddraw.hddstream.hdinput.hdinputd.hdls1.hdls2.hdmdls.hdmerror.hdmksctrl.hdmo.hdmodshow.hdmoimpl.hdmoreg.hdmort.hdmplugin.hdmusbuff.hdmusicc.hdmusicf.hdmusici.hdmusics.hdpaddr.hdplay.hdplay8.hdplobby.hdplobby8.hdpnathlp.hdsconf.hdsetup.hdshowasf.hdsound.hdv.hdvdevcod.hdvdmedia.hdvoice.hdvp.hdx7todx8.hdxerr8.hdxerr9.hdxfile.hdxtrans.hdxva.hedevctrl.hedevdefs.herrors.hevcode.hil21dec.hks.hksguid.hksmedia.hksproxy.hksuuids.hmediaerr.hmediaobj.hmedparam.hmixerocx.hmmstream.hmpconfig.hmpeg2data.hmpegtype.hmultimon.hplaylist.hqedit.hqnetwork.hregbag.hrmxfguid.hrmxftmpl.hsbe.hstrmif.hstrsafe.htune.htuner.htvratings.huuids.hvfwmsgs.hvidcap.hvideoacc.hvmr9.hvpconfig.hvpnotify.hvptype.hxprtdefs.h
Lib
milessdk
include
lib
rwsdk
src/audio/eax

@ -0,0 +1,50 @@
/*==========================================================================;
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* File: d3drm.h
* Content: Direct3DRM include file
*
***************************************************************************/
#ifndef __D3DRMWIN_H__
#define __D3DRMWIN_H__
#ifndef WIN32
#define WIN32
#endif
#include "d3drm.h"
#include "ddraw.h"
#include "d3d.h"
/*
* GUIDS used by Direct3DRM Windows interface
*/
DEFINE_GUID(IID_IDirect3DRMWinDevice, 0xc5016cc0, 0xd273, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
WIN_TYPES(IDirect3DRMWinDevice, DIRECT3DRMWINDEVICE);
#undef INTERFACE
#define INTERFACE IDirect3DRMWinDevice
DECLARE_INTERFACE_(IDirect3DRMWinDevice, IDirect3DRMObject)
{
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
/*
* IDirect3DRMWinDevice methods
*/
/* Repaint the window with the last frame which was rendered. */
STDMETHOD(HandlePaint)(THIS_ HDC hdc) PURE;
/* Respond to a WM_ACTIVATE message. */
STDMETHOD(HandleActivate)(THIS_ WORD wparam) PURE;
};
#endif