Fixes and style changes from miami

This commit is contained in:
erorcun
2020-10-18 19:16:37 +03:00
parent 4c305fd48b
commit a6aa782d6d
18 changed files with 861 additions and 248 deletions

View File

@ -2399,7 +2399,7 @@ bool CPad::GetAnaloguePadLeftJustUp(void)
if ( X == 0 && oldfStickX < 0 )
{
oldfStickX = X;
oldfStickX = 0;
return true;
}
@ -2419,7 +2419,7 @@ bool CPad::GetAnaloguePadRightJustUp(void)
if ( X == 0 && oldfStickX > 0 )
{
oldfStickX = X;
oldfStickX = 0;
return true;
}

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@ -84,10 +84,6 @@ static_assert(RADAR_TILE_SIZE == (RADAR_SIZE_Y / RADAR_NUM_TILES), "CRadar: not
#define RADAR_MAX_SPEED (0.9f)
#ifdef MENU_MAP
CRGBA CRadar::ArrowBlipColour1;
CRGBA CRadar::ArrowBlipColour2;
uint16 CRadar::MapLegendCounter;
uint16 CRadar::MapLegendList[NUM_MAP_LEGENDS];
int CRadar::TargetMarkerId = -1;
CVector CRadar::TargetMarkerPos;
#endif
@ -116,7 +112,7 @@ void RequestMapSection(int32 x, int32 y)
void RemoveMapSection(int32 x, int32 y)
{
if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
if (x >= 0 && x <= RADAR_NUM_TILES - 1 && y >= 0 && y <= RADAR_NUM_TILES - 1)
CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]);
}
@ -709,6 +705,7 @@ void CRadar::DrawBlips()
if (CMenuManager::bMenuMapActive) {
CVector2D in, out;
TransformRealWorldPointToRadarSpace(in, FindPlayerCentreOfWorld_NoSniperShift());
LimitRadarPoint(in);
TransformRadarPointToScreenSpace(out, in);
DrawYouAreHereSprite(out.x, out.y);
}
@ -782,14 +779,20 @@ void CRadar::DrawRadarMask()
};
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDZERO);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_ALWAYS);
#else
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDZERO);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
#endif
CVector2D out[8];
CVector2D in;
@ -810,7 +813,10 @@ void CRadar::DrawRadarMask()
CSprite2d::SetMaskVertices(8, (float *)out);
RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), 8);
};
}
#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER);
#endif
}
void CRadar::DrawRadarSection(int32 x, int32 y)
@ -860,46 +866,22 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha)
{
RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
#ifdef MENU_MAP
if (CMenuManager::bMenuMapActive) {
bool alreadyThere = false;
for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
if (MapLegendList[i] == sprite)
alreadyThere = true;
}
if (!alreadyThere) {
MapLegendList[MapLegendCounter] = sprite;
MapLegendCounter++;
}
}
#endif
}
void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha)
{
CVector curPosn[4];
CVector oldPosn[4];
curPosn[0].x = x - SCREEN_SCALE_X(5.6f);
curPosn[0].y = y + SCREEN_SCALE_Y(5.6f);
curPosn[1].x = x + SCREEN_SCALE_X(5.6f);
curPosn[1].y = y + SCREEN_SCALE_Y(5.6f);
curPosn[2].x = x - SCREEN_SCALE_X(5.6f);
curPosn[2].y = y - SCREEN_SCALE_Y(5.6f);
curPosn[3].x = x + SCREEN_SCALE_X(5.6f);
curPosn[3].y = y - SCREEN_SCALE_Y(5.6f);
const float sizeX = SCREEN_SCALE_X(8.0f);
const float correctedAngle = angle - PI / 4.f;
const float sizeY = SCREEN_SCALE_Y(8.0f);
for (uint32 i = 0; i < 4; i++) {
oldPosn[i] = curPosn[i];
curPosn[i].x = x + (oldPosn[i].x - x) * Cos(angle) + (oldPosn[i].y - y) * Sin(angle);
curPosn[i].y = y - (oldPosn[i].x - x) * Sin(angle) + (oldPosn[i].y - y) * Cos(angle);
const float cornerAngle = i * HALFPI + correctedAngle;
curPosn[i].x = x + (0.0f * Cos(cornerAngle) + 1.0f * Sin(cornerAngle)) * sizeX;
curPosn[i].y = y - (0.0f * Sin(cornerAngle) - 1.0f * Cos(cornerAngle)) * sizeY;
}
sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
sprite->Draw(curPosn[3].x, curPosn[3].y, curPosn[2].x, curPosn[2].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
}
int32 CRadar::GetActualBlipArrayIndex(int32 i)
@ -925,43 +907,43 @@ uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright)
{
int32 c;
switch (color) {
case 0:
case RADAR_TRACE_RED:
if (bright)
c = 0x712B49FF;
else
c = 0x7F0000FF;
break;
case 1:
case RADAR_TRACE_GREEN:
if (bright)
c = 0x5FA06AFF;
else
c = 0x007F00FF;
break;
case 2:
case RADAR_TRACE_LIGHT_BLUE:
if (bright)
c = 0x80A7F3FF;
else
c = 0x00007FFF;
break;
case 3:
case RADAR_TRACE_GRAY:
if (bright)
c = 0xE1E1E1FF;
else
c = 0x7F7F7FFF;
break;
case 4:
case RADAR_TRACE_YELLOW:
if (bright)
c = 0xFFFF00FF;
else
c = 0x7F7F00FF;
break;
case 5:
case RADAR_TRACE_MAGENTA:
if (bright)
c = 0xFF00FFFF;
else
c = 0x7F007FFF;
break;
case 6:
case RADAR_TRACE_CYAN:
if (bright)
c = 0x00FFFFFF;
else
@ -1215,21 +1197,6 @@ void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red,
CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size), y - SCREEN_SCALE_Y(size), SCREEN_SCALE_X(size) + x, SCREEN_SCALE_Y(size) + y), CRGBA(red, green, blue, alpha));
break;
}
#ifdef MENU_MAP
// VC uses -1 for coords and -2 for entities but meh, I don't want to edit DrawBlips
if (CMenuManager::bMenuMapActive) {
bool alreadyThere = false;
for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
if (MapLegendList[i] == -1)
alreadyThere = true;
}
if (!alreadyThere) {
MapLegendList[MapLegendCounter] = -1;
MapLegendCounter++;
ArrowBlipColour1 = CRGBA(red, green, blue, alpha);
}
}
#endif
}
void CRadar::Shutdown()
@ -1415,12 +1382,6 @@ CRadar::InitFrontEndMap()
vec2DRadarOrigin.x = 0.0f;
vec2DRadarOrigin.y = 0.0f;
m_radarRange = 1000.0f; // doesn't mean anything, just affects the calculation in TransformRadarPointToScreenSpace
for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
MapLegendList[i] = RADAR_SPRITE_NONE;
}
MapLegendCounter = 0;
ArrowBlipColour1 = CRGBA(0, 0, 0, 0);
ArrowBlipColour2 = CRGBA(0, 0, 0, 0);
}
void
@ -1448,7 +1409,6 @@ CRadar::DrawYouAreHereSprite(float x, float y)
float bottom = y - SCREEN_SCALE_Y(24.0f);
CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255));
}
MapLegendList[MapLegendCounter++] = RADAR_SPRITE_CENTRE;
}
void
@ -1465,8 +1425,8 @@ CRadar::ToggleTargetMarker(float x, float y)
return;
#endif
ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD;
ms_RadarTrace[nextBlip].m_nColor = 0x333333FF;
ms_RadarTrace[nextBlip].m_bDim = 1;
ms_RadarTrace[nextBlip].m_nColor = RADAR_TRACE_GRAY;
ms_RadarTrace[nextBlip].m_bDim = 0;
ms_RadarTrace[nextBlip].m_bInUse = 1;
ms_RadarTrace[nextBlip].m_Radius = 1.0f;
CVector pos(x, y, CWorld::FindGroundZForCoord(x,y));

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@ -49,6 +49,17 @@ enum eRadarSprite
RADAR_SPRITE_COUNT
};
enum
{
RADAR_TRACE_RED,
RADAR_TRACE_GREEN,
RADAR_TRACE_LIGHT_BLUE,
RADAR_TRACE_GRAY,
RADAR_TRACE_YELLOW,
RADAR_TRACE_MAGENTA,
RADAR_TRACE_CYAN
};
enum
{
BLIP_MODE_TRIANGULAR_UP = 0,
@ -108,11 +119,6 @@ public:
static float cachedCos;
static float cachedSin;
#ifdef MENU_MAP
#define NUM_MAP_LEGENDS 75
static CRGBA ArrowBlipColour1;
static CRGBA ArrowBlipColour2;
static uint16 MapLegendList[NUM_MAP_LEGENDS];
static uint16 MapLegendCounter;
static int TargetMarkerId;
static CVector TargetMarkerPos;