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Credits & fixes
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@@ -3105,10 +3105,11 @@ void CPad::PrintErrorMessage(void)
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{
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if ( bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive )
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{
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CFont::SetScale(0.85f, 1.0f);
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CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210));
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CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f));
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CFont::SetJustifyOff();
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CFont::SetBackgroundOff();
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CFont::SetCentreSize(SCREEN_WIDTH - 20);
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CFont::SetCentreSize(SCREEN_STRETCH_FROM_RIGHT(50.0f));
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CFont::SetCentreOn();
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CFont::SetPropOn();
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CFont::SetColor(CRGBA(255, 255, 200, 200));
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@@ -3116,16 +3117,17 @@ void CPad::PrintErrorMessage(void)
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CFont::PrintString
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(
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SCREEN_WIDTH / 2,
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SCREEN_HEIGHT / 2,
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SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(40.0f),
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TheText.Get("NOCONT") // Please reconnect an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2). to controller port 1 to continue
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);
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}
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else if ( bObsoleteControllerMessage )
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{
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CFont::SetScale(0.85f, 1.0f);
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CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210));
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CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f));
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CFont::SetJustifyOff();
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CFont::SetBackgroundOff();
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CFont::SetCentreSize(SCREEN_WIDTH - 20);
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CFont::SetCentreSize(SCREEN_STRETCH_FROM_RIGHT(50.0f));
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CFont::SetCentreOn();
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CFont::SetPropOn();
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CFont::SetColor(CRGBA(255, 255, 200, 200));
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@@ -3133,7 +3135,7 @@ void CPad::PrintErrorMessage(void)
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CFont::PrintString
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(
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SCREEN_WIDTH / 2,
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SCREEN_HEIGHT / 2,
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SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(40.0f),
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TheText.Get("WRCONT") // The controller connected to controller port 1 is an unsupported controller. Grand Theft Auto III requires an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2).
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);
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}
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