mirror of
https://github.com/halpz/re3.git
synced 2025-07-03 07:10:43 +00:00
Implementing our own WAV decoder to replace SndFile
This commit is contained in:
@ -360,6 +360,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
||||
// Audio
|
||||
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
|
||||
//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS
|
||||
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
|
||||
|
||||
|
||||
#ifdef LIBRW
|
||||
|
Reference in New Issue
Block a user