mirror of
https://github.com/halpz/re3.git
synced 2025-07-29 06:00:25 +00:00
rem refs
This commit is contained in:
@ -5,10 +5,10 @@
|
||||
#include "Camera.h"
|
||||
#include "Sprite.h"
|
||||
|
||||
float &CSprite::m_f2DNearScreenZ = *(float*)0x8F1ABC;
|
||||
float &CSprite::m_f2DFarScreenZ = *(float*)0x8F2C94;
|
||||
float &CSprite::m_fRecipNearClipPlane = *(float*)0x8F5FFC;
|
||||
int32 &CSprite::m_bFlushSpriteBufferSwitchZTest = *(int32*)0x8F5FB0;
|
||||
float CSprite::m_f2DNearScreenZ;
|
||||
float CSprite::m_f2DFarScreenZ;
|
||||
float CSprite::m_fRecipNearClipPlane;
|
||||
int32 CSprite::m_bFlushSpriteBufferSwitchZTest;
|
||||
|
||||
float
|
||||
CSprite::CalcHorizonCoors(void)
|
||||
@ -40,9 +40,9 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh,
|
||||
}
|
||||
|
||||
#define SPRITEBUFFERSIZE 64
|
||||
static int32 &nSpriteBufferIndex = *(int32*)0x649A80;
|
||||
static RwIm2DVertex *SpriteBufferVerts = (RwIm2DVertex*)0x649A84; //[SPRITEBUFFERSIZE*6];
|
||||
static RwIm2DVertex *verts = (RwIm2DVertex*)0x64C484; //[4];
|
||||
static int32 nSpriteBufferIndex;
|
||||
static RwIm2DVertex SpriteBufferVerts[SPRITEBUFFERSIZE*6];
|
||||
static RwIm2DVertex verts[4];
|
||||
|
||||
void
|
||||
CSprite::InitSpriteBuffer(void)
|
||||
|
Reference in New Issue
Block a user