This commit is contained in:
Fire-Head
2020-04-17 08:54:14 +03:00
parent 435a9ca7f2
commit a4922d5cb7
139 changed files with 1350 additions and 1400 deletions

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@ -40,18 +40,18 @@
#include "sampman.h"
cAudioManager AudioManager;
uint32 gPornNextTime; // = *(uint32*)0x6508A0;
uint32 gSawMillNextTime; // = *(uint32*)0x6508A4;
uint32 gShopNextTime; // = *(uint32*)0x6508A8;
uint32 gAirportNextTime; // = *(uint32*)0x6508AC;
uint32 gCinemaNextTime; //= *(uint32*)0x6508B0;
uint32 gDocksNextTime; // = *(uint32*)0x6508B4;
uint32 gHomeNextTime; // = *(uint32*)0x6508B8;
uint32 gCellNextTime; // = *(uint32*)0x6508BC;
uint32 gNextCryTime; // = *(uint32*)0x6508C0;
uint8 gJumboVolOffsetPercentage; // = *(uint8 *)0x6508ED;
bool bPlayerJustEnteredCar; // = *(bool *)0x6508C4;
bool g_bMissionAudioLoadFailed; // = *(bool *)0x95CD8E;
uint32 gPornNextTime;
uint32 gSawMillNextTime;
uint32 gShopNextTime;
uint32 gAirportNextTime;
uint32 gCinemaNextTime;
uint32 gDocksNextTime;
uint32 gHomeNextTime;
uint32 gCellNextTime;
uint32 gNextCryTime;
uint8 gJumboVolOffsetPercentage;
bool bPlayerJustEnteredCar;
bool g_bMissionAudioLoadFailed;
const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
const int policeChannel = channels + 1;

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@ -6,7 +6,7 @@
#include "AudioScriptObject.h"
#include "sampman.h"
cDMAudio &DMAudio = *(cDMAudio*)0x95CDBE;
cDMAudio DMAudio;
void
cDMAudio::Initialise(void)

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@ -256,4 +256,4 @@ public:
void SetRadioInCar(uint32 radio);
void SetRadioChannel(int8 radio, int32 pos);
};
extern cDMAudio &DMAudio;
extern cDMAudio DMAudio;

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@ -21,14 +21,14 @@ struct tPoliceRadioZone {
int32 field_12;
};
tPoliceRadioZone (&ZoneSfx)[NUMAUDIOZONES] = *(tPoliceRadioZone(*)[NUMAUDIOZONES])*(uintptr*)0x880240;
char *SubZo2Label = (char*)0x6E9918;
char *SubZo3Label = (char*)0x6E9870;
tPoliceRadioZone ZoneSfx[NUMAUDIOZONES];
char SubZo2Label[8];
char SubZo3Label[8];
int32 &g_nMissionAudioSfx = *(int32*)0x60ED84;
int8 &g_nMissionAudioPlayingStatus = *(int8*)0x60ED88;
uint8 &gSpecialSuspectLastSeenReport = *(uint8*)0x95CD4D;
uint32 (&gMinTimeToNextReport)[NUM_CRIME_TYPES] = *(uint32(*)[NUM_CRIME_TYPES])*(uintptr*)0x8E2828;
int32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
int8 g_nMissionAudioPlayingStatus = 2;
uint8 gSpecialSuspectLastSeenReport;
uint32 gMinTimeToNextReport[NUM_CRIME_TYPES];
void
cAudioManager::InitialisePoliceRadioZones()