implemented CHeli

This commit is contained in:
aap
2019-08-04 00:31:00 +02:00
parent 3b9b0646b8
commit a3e3527a3b
15 changed files with 1187 additions and 52 deletions

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@ -7,8 +7,10 @@ bool& CStats::CommercialPassed = *(bool*)0x8F4334;
bool& CStats::IndustrialPassed = *(bool*)0x8E2A68;
int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C;
int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50;
int32 &CStats::HelisDestroyed = *(int32*)0x8E2A64;
int32 *CStats::PedsKilledOfThisType = (int32*)0x880DBC;
void CStats::AnotherKillFrenzyPassed()
{
++NumberKillFrenziesPassed;
}
}

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@ -9,6 +9,8 @@ public:
static bool& IndustrialPassed;
static int32 &NumberKillFrenziesPassed;
static int32 &PeopleKilledByOthers;
static int32 &HelisDestroyed;
static int32 *PedsKilledOfThisType; //[NUM_PEDTYPES]
public:
static void AnotherKillFrenzyPassed();

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@ -77,6 +77,8 @@ public:
void ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesntCare);
void UpdateWantedLevel();
bool IsIgnored(void) { return m_bIgnoredByCops || m_bIgnoredByEveryone; }
static int32 WorkOutPolicePresence(CVector posn, float radius);
static void SetMaximumWantedLevel(int32 level);
};

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@ -646,7 +646,7 @@ CWorld::FindObjectsInRange(CVector &centre, float distance, bool ignoreZ, short
}
CEntity*
CWorld::TestSphereAgainstWorld(CVector centre, float distance, CEntity* entityToIgnore, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSomeObjects)
CWorld::TestSphereAgainstWorld(CVector centre, float distance, CEntity *entityToIgnore, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSomeObjects)
{
CEntity* foundE = nil;

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@ -95,8 +95,8 @@ public:
static bool GetIsLineOfSightSectorClear(CSector &sector, const CColLine &line, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSeeThrough, bool ignoreSomeObjects = false);
static bool GetIsLineOfSightSectorListClear(CPtrList &list, const CColLine &line, bool ignoreSeeThrough, bool ignoreSomeObjects = false);
static CEntity* TestSphereAgainstWorld(CVector, float, CEntity*, bool, bool, bool, bool, bool, bool);
static CEntity* TestSphereAgainstSectorList(CPtrList&, CVector, float, CEntity*, bool);
static CEntity *TestSphereAgainstWorld(CVector centre, float distance, CEntity *entityToIgnore, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSomeObjects);
static CEntity *TestSphereAgainstSectorList(CPtrList&, CVector, float, CEntity*, bool);
static void FindObjectsInRangeSectorList(CPtrList&, CVector&, float, bool, short*, short, CEntity**);
static void FindObjectsInRange(CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool);
static float FindGroundZForCoord(float x, float y);

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@ -14,6 +14,7 @@
#include "Streaming.h"
#include "PathFind.h"
#include "Boat.h"
#include "Heli.h"
#include "Automobile.h"
#include "debugmenu_public.h"
@ -318,6 +319,12 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Debug", "Toggle Comedy Controls", ToggleComedy);
DebugMenuAddCmd("Debug", "Place Car on Road", PlaceOnRoad);
DebugMenuAddVarBool8("Debug", "Catalina Heli On", (int8*)&CHeli::CatalinaHeliOn, nil);
DebugMenuAddCmd("Debug", "Catalina Fly By", CHeli::StartCatalinaFlyBy);
DebugMenuAddCmd("Debug", "Catalina Take Off", CHeli::CatalinaTakeOff);
DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway);
DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)0x95CD43, nil);
DebugMenuAddVarBool8("Debug", "Show Ped Road Groups", (int8*)&gbShowPedRoadGroups, nil);
DebugMenuAddVarBool8("Debug", "Show Car Road Groups", (int8*)&gbShowCarRoadGroups, nil);
DebugMenuAddVarBool8("Debug", "Show Collision Lines", (int8*)&gbShowCollisionLines, nil);
@ -347,29 +354,6 @@ delayedPatches10(int a, int b)
}
*/
void __declspec(naked) HeadlightsFix()
{
static const float fMinusOne = -1.0f;
_asm
{
fld [esp+708h-690h]
fcomp fMinusOne
fnstsw ax
and ah, 5
cmp ah, 1
jnz HeadlightsFix_DontLimit
fld fMinusOne
fstp [esp+708h-690h]
HeadlightsFix_DontLimit:
fld [esp+708h-690h]
fabs
fld st
push 0x5382F2
retn
}
}
const int re3_buffsize = 1024;
static char re3_buff[re3_buffsize];
@ -454,10 +438,6 @@ patch()
InjectHook(0x475E00, printf, PATCH_JUMP); // _Error
// stolen from silentpatch (sorry)
Patch<WORD>(0x5382BF, 0x0EEB);
InjectHook(0x5382EC, HeadlightsFix, PATCH_JUMP);
// InterceptCall(&open_script_orig, open_script, 0x438869);
// InterceptCall(&RsEventHandler_orig, delayedPatches10, 0x58275E);