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DragCarToPoint
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@ -90,8 +90,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
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m_nAlarmState = 0;
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m_nDoorLock = CARLOCK_UNLOCKED;
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m_nLastWeaponDamage = -1;
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field_220 = 0.0;
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field_21C = field_220;
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m_fMapObjectHeightAhead = m_fMapObjectHeightBehind = 0.0f;
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m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
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if(m_audioEntityId)
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DMAudio.SetEntityStatus(m_audioEntityId, true);
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