mirror of
https://github.com/halpz/re3.git
synced 2025-07-15 23:28:15 +00:00
Implement PreloadMissionAudio + small fixes
This commit is contained in:
@ -576,8 +576,8 @@ public:
|
||||
void PlayerJustLeftCar() const; /// ok
|
||||
void PostInitialiseGameSpecificSetup(); /// ok
|
||||
void PostTerminateGameSpecificShutdown(); /// ok
|
||||
void PreInitialiseGameSpecificSetup() const; // ok
|
||||
void PreloadMissionAudio(char *); // todo
|
||||
void PreInitialiseGameSpecificSetup() const; /// ok
|
||||
void PreloadMissionAudio(const char *name); /// ok
|
||||
void PreTerminateGameSpecificShutdown(); /// ok
|
||||
/// processX - main logic of adding new sounds
|
||||
void ProcessActiveQueues(); // todo
|
||||
|
Reference in New Issue
Block a user