diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index d2e27487..ae2a45aa 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -2,17 +2,21 @@
 #include "patcher.h"
 
 #include "Script.h"
+#include "ScriptCommands.h"
 
 #include "Camera.h"
 #include "CarCtrl.h"
 #include "DMAudio.h"
 #include "FileMgr.h"
 #include "Hud.h"
+#include "Messages.h"
 #include "ModelIndices.h"
+#include "Pad.h"
 #include "PlayerInfo.h"
 #include "PlayerPed.h"
 #include "Pools.h"
 #include "Population.h"
+#include "Replay.h"
 #include "Streaming.h"
 #include "User.h"
 #include "Weather.h"
@@ -32,7 +36,7 @@ int32(&CTheScripts::MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS] = *(int32(*)[MAX_
 tBuildingSwap(&CTheScripts::BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS] = *(tBuildingSwap(*)[MAX_NUM_BUILDING_SWAPS])*(uintptr*)0x880E30;
 CEntity*(&CTheScripts::InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS] = *(CEntity*(*)[MAX_NUM_INVISIBILITY_SETTINGS])*(uintptr*)0x8620F0;
 bool &CTheScripts::DbgFlag = *(bool*)0x95CD87;
-uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F2A24;
+uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64;
 int32 &CTheScripts::StoreVehicleIndex = *(int32*)0x8F5F3C;
 bool &CTheScripts::StoreVehicleWasRandom = *(bool*)0x95CDBC;
 CRunningScript *&CTheScripts::pIdleScripts = *(CRunningScript**)0x9430D4;
@@ -55,6 +59,8 @@ bool &CTheScripts::UseTextCommands = *(bool*)0x95CD57;
 CMissionCleanup (&CTheScripts::MissionCleanup) = *(CMissionCleanup*)0x8F2A24;
 CUpsideDownCarCheck (&CTheScripts::UpsideDownCars) = *(CUpsideDownCarCheck*)0x6EE450;
 CStuckCarCheck (&CTheScripts::StuckCars) = *(CStuckCarCheck*)0x87C588;
+uint16 &CTheScripts::CommandsExecuted = *(uint16*)0x95CCA6;
+uint16 &CTheScripts::ScriptsUpdated = *(uint16*)0x95CC5E;
 int32(&ScriptParams)[32] = *(int32(*)[32])*(uintptr*)0x6ED460;
 
 CMissionCleanup::CMissionCleanup()
@@ -403,7 +409,7 @@ void CRunningScript::Init()
 	m_nStackPointer = 0;
 	m_nWakeTime = 0;
 	m_bCondResult = false;
-	m_bIsMissionThread = false;
+	m_bIsMissionScript = false;
 	m_bSkipWakeTime = false;
 	for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
 		m_anLocalVariables[i] = 0;
@@ -435,6 +441,27 @@ int open_script()
 }
 #endif
 
+void CTextLine::Reset()
+{
+	m_fScaleX = 0.48f;
+	m_fScaleY = 1.12f;
+	m_sColor = CRGBA(225, 225, 225, 255);
+	m_bJustify = false;
+	m_bRightJustify = false;
+	m_bCentered = false;
+	m_bBackground = false;
+	m_bBackgroundOnly = false;
+	m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
+	m_fCenterSize = 640.0f; /* --||-- */
+	m_sBackgroundColor = CRGBA(128, 128, 128, 128);
+	m_bTextProportional = true;
+	m_bTextBeforeFade = false;
+	m_nFont = 2; /* enum? */
+	m_fAtX = 0.0f;
+	m_fAtY = 0.0f;
+	memset(&m_Text, 0, sizeof(m_Text));
+}
+
 void CTheScripts::Init()
 {
 	for (int i = 0; i < SIZE_SCRIPT_SPACE; i++)
@@ -497,29 +524,13 @@ void CTheScripts::Init()
 		ScriptSphereArray[i].m_fRadius = 0.0f;
 	}
 	for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++){
-		IntroTextLines[i].m_fScaleX = 0.48f;
-		IntroTextLines[i].m_fScaleY = 1.12f;
-		IntroTextLines[i].m_sColor = CRGBA(225, 225, 225, 255);
-		IntroTextLines[i].m_bJustify = false;
-		IntroTextLines[i].m_bRightJustify = false;
-		IntroTextLines[i].m_bCentered = false;
-		IntroTextLines[i].m_bBackground = false;
-		IntroTextLines[i].m_bBackgroundOnly = false;
-		IntroTextLines[i].m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
-		IntroTextLines[i].m_fCenterSize = 640.0f; /* --||-- */
-		IntroTextLines[i].m_sBackgroundColor = CRGBA(128, 128, 128, 128);
-		IntroTextLines[i].m_bTextProportional = true;
-		IntroTextLines[i].m_bTextBeforeFade = false;
-		IntroTextLines[i].m_nFont = 2; /* enum? */
-		IntroTextLines[i].m_fAtX = 0.0f;
-		IntroTextLines[i].m_fAtY = 0.0f;
-		memset(&IntroTextLines[i].m_Text, 0, sizeof(IntroTextLines[i].m_Text));
+		IntroTextLines[i].Reset();
 	}
 	NumberOfIntroTextLinesThisFrame = 0;
 	UseTextCommands = false;
 	for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){
 		IntroRectangles[i].m_bIsUsed = false;
-		IntroRectangles[i].m_bIsAntialiased = false;
+		IntroRectangles[i].m_bBeforeFade = false;
 		IntroRectangles[i].m_nTextureId = -1;
 		IntroRectangles[i].m_sRect = CRect(0.0f, 0.0f, 0.0f, 0.0f);
 		IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255);
@@ -553,7 +564,138 @@ void CRunningScript::AddScriptToList(CRunningScript** ppScript)
 	*ppScript = this;
 }
 
-WRAPPER bool CTheScripts::IsPlayerOnAMission() { EAXJMP(0x439410); }
+CRunningScript* CTheScripts::StartNewScript(uint32 ip)
+{
+	CRunningScript* pNew = pIdleScripts;
+	assert(pNew);
+	pNew->RemoveScriptFromList(&pIdleScripts);
+	pNew->Init();
+	pNew->SetIP(ip);
+	pNew->AddScriptToList(&pActiveScripts);
+	return pNew;
+}
+
+void CTheScripts::Process()
+{
+	if (CReplay::IsPlayingBack())
+		return;
+	CommandsExecuted = 0;
+	ScriptsUpdated = 0;
+	float timeStep = CTimer::GetTimeStepInMilliseconds();
+	UpsideDownCars.UpdateTimers();
+	StuckCars.Process();
+	DrawScriptSpheres();
+	if (FailCurrentMission)
+		--FailCurrentMission;
+	if (CountdownToMakePlayerUnsafe){
+		if (--CountdownToMakePlayerUnsafe == 0)
+			CWorld::Players[0].MakePlayerSafe(false);
+	}
+	if (UseTextCommands){
+		for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++)
+			IntroTextLines[i].Reset();
+		NumberOfIntroRectanglesThisFrame = 0;
+		for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){
+			IntroRectangles[i].m_bIsUsed = false;
+			IntroRectangles[i].m_bBeforeFade = false;
+		}
+		NumberOfIntroRectanglesThisFrame = 0;
+		if (UseTextCommands == 1)
+			UseTextCommands = 0;
+	}
+	CRunningScript* script = pActiveScripts;
+	while (script != nil){
+		CRunningScript* next = script->GetNext();
+		++ScriptsUpdated;
+		script->UpdateTimers(timeStep);
+		script->Process();
+		script = next;
+	}
+	DbgFlag = false;
+}
+
+CRunningScript* CTheScripts::StartTestScript()
+{
+	return StartNewScript(0);
+}
+
+bool CTheScripts::IsPlayerOnAMission()
+{
+	return OnAMissionFlag && *(int32*)&ScriptSpace[OnAMissionFlag] == 1;
+}
+
+void CRunningScript::Process()
+{
+	if (m_bIsMissionScript)
+		DoDeatharrestCheck();
+	if (m_bMissionFlag && CTheScripts::FailCurrentMission == 1 && m_nStackPointer == 1)
+		m_nIp = m_anStack[--m_nStackPointer];
+	if (CTimer::GetTimeInMilliseconds() >= m_nWakeTime){
+		while (!ProcessOneCommand())
+			;
+		return;
+	}
+	if (!m_bSkipWakeTime)
+		return;
+	if (!CPad::GetPad(0)->GetCrossJustDown())
+		return;
+	m_nWakeTime = 0;
+	for (int i = 0; i < 6; i++){ /* TODO: add constant for number of messages */
+		if (CMessages::BIGMessages[i].m_Current.m_pText)
+			CMessages::BIGMessages[i].m_Current.m_nStartTime = 0;
+		if (CMessages::BriefMessages[0].m_pText)
+			CMessages::BriefMessages[0].m_nStartTime = 0;
+	}
+}
+
+int8 CRunningScript::ProcessOneCommand()
+{
+	++CTheScripts::CommandsExecuted;
+	int32 command = CTheScripts::Read2BytesFromScript(&m_nIp);
+	m_bNotFlag = (command & 0x8000);
+	command &= 0x7FFF;
+	if (command < 100)
+		return ProcessCommandsFrom0To99(command);
+	if (command < 200)
+		return ProcessCommandsFrom100To199(command);
+	if (command < 300)
+		return ProcessCommandsFrom200To299(command);
+	if (command < 400)
+		return ProcessCommandsFrom300To399(command);
+	if (command < 500)
+		return ProcessCommandsFrom400To499(command);
+	if (command < 600)
+		return ProcessCommandsFrom500To599(command);
+	if (command < 700)
+		return ProcessCommandsFrom600To699(command);
+	if (command < 800)
+		return ProcessCommandsFrom700To799(command);
+	if (command < 900)
+		return ProcessCommandsFrom800To899(command);
+	if (command < 1000)
+		return ProcessCommandsFrom900To999(command);
+	if (command < 1100)
+		return ProcessCommandsFrom1000To1099(command);
+	if (command < 1200)
+		return ProcessCommandsFrom1100To1199(command);
+	return -1;
+}
+
+WRAPPER int8 CRunningScript::ProcessCommandsFrom0To99(int32 command) { EAXJMP(0x439650); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) { EAXJMP(0x43AEA0); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { EAXJMP(0x43D530); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { EAXJMP(0x4429C0); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
+WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }
+
+WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); }
+WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); }
 WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); }
 WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); }
 WRAPPER void CTheScripts::CleanUpThisPed(CPed*) { EAXJMP(0x4547A0); }
@@ -582,6 +724,9 @@ InjectHook(0x4382E0, &CRunningScript::CollectParameters, PATCH_JUMP);
 InjectHook(0x438460, &CRunningScript::CollectNextParameterWithoutIncreasingPC, PATCH_JUMP);
 InjectHook(0x4385A0, &CRunningScript::StoreParameters, PATCH_JUMP);
 InjectHook(0x438640, &CRunningScript::GetPointerToScriptVariable, PATCH_JUMP);
-InjectHook(0x4386C0, &CRunningScript::Init, PATCH_JUMP);
 InjectHook(0x438790, &CTheScripts::Init, PATCH_JUMP);
+InjectHook(0x439000, &CTheScripts::StartNewScript, PATCH_JUMP);
+InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP);
+InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP);
+InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP);
 ENDPATCHES
\ No newline at end of file
diff --git a/src/control/Script.h b/src/control/Script.h
index 96e1aed5..13290e0f 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -10,8 +10,8 @@ class CObject;
 
 struct CScriptRectangle 
 {
-	bool m_bIsUsed;
-	bool m_bIsAntialiased;
+	int8 m_bIsUsed;
+	bool m_bBeforeFade;
 	int16 m_nTextureId;
 	CRect m_sRect;
 	CRGBA m_sColor;
@@ -42,6 +42,8 @@ struct CTextLine
 	float m_fAtX;
 	float m_fAtY;
 	wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];
+
+	void Reset();
 };
 
 static_assert(sizeof(CTextLine) == 0x414, "Script.h: error");
@@ -71,7 +73,7 @@ class CRunningScript
 	uint16 m_nStackPointer;
 	int32 m_anLocalVariables[NUM_LOCAL_VARS + NUM_TIMERS];
 	bool m_bCondResult;
-	bool m_bIsMissionThread;
+	bool m_bIsMissionScript;
 	bool m_bSkipWakeTime;
 	uint32 m_nWakeTime;
 	uint16 m_nAndOrState;
@@ -81,6 +83,13 @@ class CRunningScript
 	bool m_bMissionFlag;
 
 public:
+	void SetIP(uint32 ip) { m_nIp = ip; }
+	CRunningScript* GetNext() { return next; }
+	void UpdateTimers(float timeStep){
+		m_anLocalVariables[NUM_LOCAL_VARS] += timeStep;
+		m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
+	}
+
 	void CollectParameters(uint32*, int16);
 	int32 CollectNextParameterWithoutIncreasingPC(uint32);
 	int32* GetPointerToScriptVariable(uint32*, int16);
@@ -88,6 +97,21 @@ public:
 	void Init();
 	void RemoveScriptFromList(CRunningScript**);
 	void AddScriptToList(CRunningScript**);
+	void Process();
+	int8 ProcessOneCommand();
+	void DoDeatharrestCheck();
+	int8 ProcessCommandsFrom0To99(int32);
+	int8 ProcessCommandsFrom100To199(int32);
+	int8 ProcessCommandsFrom200To299(int32);
+	int8 ProcessCommandsFrom300To399(int32);
+	int8 ProcessCommandsFrom400To499(int32);
+	int8 ProcessCommandsFrom500To599(int32);
+	int8 ProcessCommandsFrom600To699(int32);
+	int8 ProcessCommandsFrom700To799(int32);
+	int8 ProcessCommandsFrom800To899(int32);
+	int8 ProcessCommandsFrom900To999(int32);
+	int8 ProcessCommandsFrom1000To1099(int32);
+	int8 ProcessCommandsFrom1100To1199(int32);
 };
 
 enum {
@@ -266,17 +290,23 @@ public:
 	static uint16 &NumberOfIntroRectanglesThisFrame;
 	static uint16 &NumberOfIntroTextLinesThisFrame;
 	static bool &UseTextCommands;
+	static uint16 &CommandsExecuted;
+	static uint16 &ScriptsUpdated;
 public:
-	static bool IsPlayerOnAMission();
 	static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
 	static void CleanUpThisVehicle(CVehicle*);
 	static void CleanUpThisPed(CPed*);
 	static void CleanUpThisObject(CObject*);
 	static void Init();
+	static CRunningScript* StartNewScript(uint32);
+	static void Process();
+	static CRunningScript* StartTestScript();
+	static bool IsPlayerOnAMission();
 
 	static void ReadObjectNamesFromScript();
 	static void UpdateObjectIndices();
 	static void ReadMultiScriptFileOffsetsFromScript();
+	static void DrawScriptSpheres();
 
 	static int32 Read4BytesFromScript(uint32* pIp){
 		int32 retval = 0;
diff --git a/src/control/ScriptCommands.h b/src/control/ScriptCommands.h
new file mode 100644
index 00000000..55ac4439
--- /dev/null
+++ b/src/control/ScriptCommands.h
@@ -0,0 +1,1158 @@
+#pragma once
+
+enum {
+	COMMAND_NOP = 0,
+	COMMAND_WAIT,
+	COMMAND_GOTO,
+	COMMAND_SHAKE_CAM,
+	COMMAND_SET_VAR_INT,
+	COMMAND_SET_VAR_FLOAT,
+	COMMAND_SET_LVAR_INT,
+	COMMAND_SET_LVAR_FLOAT,
+	COMMAND_ADD_VAL_TO_INT_VAR,
+	COMMAND_ADD_VAL_TO_FLOAT_VAR,
+	COMMAND_ADD_VAL_TO_INT_LVAR,
+	COMMAND_ADD_VAL_TO_FLOAT_LVAR,
+	COMMAND_SUB_VAL_FROM_INT_VAR,
+	COMMAND_SUB_VAL_FROM_FLOAT_VAR,
+	COMMAND_SUB_VAL_FROM_INT_LVAR,
+	COMMAND_SUB_VAL_FROM_FLOAT_LVAR,
+	COMMAND_MULT_INT_VAR_BY_VAL,
+	COMMAND_MULT_FLOAT_VAR_BY_VAL,
+	COMMAND_MULT_INT_LVAR_BY_VAL,
+	COMMAND_MULT_FLOAT_LVAR_BY_VAL,
+	COMMAND_DIV_INT_VAR_BY_VAL,
+	COMMAND_DIV_FLOAT_VAR_BY_VAL,
+	COMMAND_DIV_INT_LVAR_BY_VAL,
+	COMMAND_DIV_FLOAT_LVAR_BY_VAL,
+	COMMAND_IS_INT_VAR_GREATER_THAN_NUMBER,
+	COMMAND_IS_INT_LVAR_GREATER_THAN_NUMBER,
+	COMMAND_IS_NUMBER_GREATER_THAN_INT_VAR,
+	COMMAND_IS_NUMBER_GREATER_THAN_INT_LVAR,
+	COMMAND_IS_INT_VAR_GREATER_THAN_INT_VAR,
+	COMMAND_IS_INT_LVAR_GREATER_THAN_INT_LVAR,
+	COMMAND_IS_INT_VAR_GREATER_THAN_INT_LVAR,
+	COMMAND_IS_INT_LVAR_GREATER_THAN_INT_VAR,
+	COMMAND_IS_FLOAT_VAR_GREATER_THAN_NUMBER,
+	COMMAND_IS_FLOAT_LVAR_GREATER_THAN_NUMBER,
+	COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_VAR,
+	COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR,
+	COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR,
+	COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER,
+	COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER,
+	COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR,
+	COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR,
+	COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR,
+	COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR,
+	COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR,
+	COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR,
+	COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER,
+	COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER,
+	COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR,
+	COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR,
+	COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR,
+	COMMAND_IS_INT_VAR_EQUAL_TO_NUMBER,
+	COMMAND_IS_INT_LVAR_EQUAL_TO_NUMBER,
+	COMMAND_IS_INT_VAR_EQUAL_TO_INT_VAR,
+	COMMAND_IS_INT_LVAR_EQUAL_TO_INT_LVAR,
+	COMMAND_IS_INT_VAR_EQUAL_TO_INT_LVAR,
+	COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER,
+	COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER,
+	COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR,
+	COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR,
+	COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR,
+	COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER,
+	COMMAND_IS_FLOAT_LVAR_EQUAL_TO_NUMBER,
+	COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR,
+	COMMAND_IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER,
+	COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER,
+	COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR,
+	COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR,
+	COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR,
+	COMMAND_GOTO_IF_TRUE,
+	COMMAND_GOTO_IF_FALSE,
+	COMMAND_TERMINATE_THIS_SCRIPT,
+	COMMAND_START_NEW_SCRIPT,
+	COMMAND_GOSUB,
+	COMMAND_RETURN,
+	COMMAND_LINE,
+	COMMAND_CREATE_PLAYER,
+	COMMAND_GET_PLAYER_COORDINATES,
+	COMMAND_SET_PLAYER_COORDINATES,
+	COMMAND_IS_PLAYER_IN_AREA_2D,
+	COMMAND_IS_PLAYER_IN_AREA_3D,
+	COMMAND_ADD_INT_VAR_TO_INT_VAR,
+	COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR,
+	COMMAND_ADD_INT_LVAR_TO_INT_LVAR,
+	COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR,
+	COMMAND_ADD_INT_VAR_TO_INT_LVAR,
+	COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR,
+	COMMAND_ADD_INT_LVAR_TO_INT_VAR,
+	COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR,
+	COMMAND_SUB_INT_VAR_FROM_INT_VAR,
+	COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR,
+	COMMAND_SUB_INT_LVAR_FROM_INT_LVAR,
+	COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR,
+	COMMAND_SUB_INT_VAR_FROM_INT_LVAR,
+	COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR,
+	COMMAND_SUB_INT_LVAR_FROM_INT_VAR,
+	COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR,
+	COMMAND_MULT_INT_VAR_BY_INT_VAR,
+	COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR,
+	COMMAND_MULT_INT_LVAR_BY_INT_LVAR,
+	COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR,
+	COMMAND_MULT_INT_VAR_BY_INT_LVAR,
+	COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR,
+	COMMAND_MULT_INT_LVAR_BY_INT_VAR,
+	COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR,
+	COMMAND_DIV_INT_VAR_BY_INT_VAR,
+	COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR,
+	COMMAND_DIV_INT_LVAR_BY_INT_LVAR,
+	COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR,
+	COMMAND_DIV_INT_VAR_BY_INT_LVAR,
+	COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR,
+	COMMAND_DIV_INT_LVAR_BY_INT_VAR,
+	COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR,
+	COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR,
+	COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR,
+	COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR,
+	COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR,
+	COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR,
+	COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR,
+	COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR,
+	COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR,
+	COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR,
+	COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR,
+	COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR,
+	COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR,
+	COMMAND_SET_VAR_INT_TO_VAR_INT,
+	COMMAND_SET_LVAR_INT_TO_LVAR_INT,
+	COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT,
+	COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT,
+	COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT,
+	COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT,
+	COMMAND_SET_VAR_INT_TO_LVAR_INT,
+	COMMAND_SET_LVAR_INT_TO_VAR_INT,
+	COMMAND_CSET_VAR_INT_TO_VAR_FLOAT,
+	COMMAND_CSET_VAR_FLOAT_TO_VAR_INT,
+	COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT,
+	COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT,
+	COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT,
+	COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT,
+	COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT,
+	COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT,
+	COMMAND_ABS_VAR_INT,
+	COMMAND_ABS_LVAR_INT,
+	COMMAND_ABS_VAR_FLOAT,
+	COMMAND_ABS_LVAR_FLOAT,
+	COMMAND_GENERATE_RANDOM_FLOAT,
+	COMMAND_GENERATE_RANDOM_INT,
+	COMMAND_CREATE_CHAR,
+	COMMAND_DELETE_CHAR,
+	COMMAND_CHAR_WANDER_DIR,
+	COMMAND_CHAR_WANDER_RANGE,
+	COMMAND_CHAR_FOLLOW_PATH,
+	COMMAND_CHAR_SET_IDLE,
+	COMMAND_GET_CHAR_COORDINATES,
+	COMMAND_SET_CHAR_COORDINATES,
+	COMMAND_IS_CHAR_STILL_ALIVE,
+	COMMAND_IS_CHAR_IN_AREA_2D,
+	COMMAND_IS_CHAR_IN_AREA_3D,
+	COMMAND_CREATE_CAR,
+	COMMAND_DELETE_CAR,
+	COMMAND_CAR_GOTO_COORDINATES,
+	COMMAND_CAR_WANDER_RANDOMLY,
+	COMMAND_CAR_SET_IDLE,
+	COMMAND_GET_CAR_COORDINATES,
+	COMMAND_SET_CAR_COORDINATES,
+	COMMAND_IS_CAR_STILL_ALIVE,
+	COMMAND_SET_CAR_CRUISE_SPEED,
+	COMMAND_SET_CAR_DRIVING_STYLE,
+	COMMAND_SET_CAR_MISSION,
+	COMMAND_IS_CAR_IN_AREA_2D,
+	COMMAND_IS_CAR_IN_AREA_3D,
+	COMMAND_SPECIAL_0,
+	COMMAND_SPECIAL_1,
+	COMMAND_SPECIAL_2,
+	COMMAND_SPECIAL_3,
+	COMMAND_SPECIAL_4,
+	COMMAND_SPECIAL_5,
+	COMMAND_SPECIAL_6,
+	COMMAND_SPECIAL_7,
+	COMMAND_PRINT_BIG,
+	COMMAND_PRINT,
+	COMMAND_PRINT_NOW,
+	COMMAND_PRINT_SOON,
+	COMMAND_CLEAR_PRINTS,
+	COMMAND_GET_TIME_OF_DAY,
+	COMMAND_SET_TIME_OF_DAY,
+	COMMAND_GET_MINUTES_TO_TIME_OF_DAY,
+	COMMAND_IS_POINT_ON_SCREEN,
+	COMMAND_DEBUG_ON,
+	COMMAND_DEBUG_OFF,
+	COMMAND_RETURN_TRUE,
+	COMMAND_RETURN_FALSE,
+	COMMAND_VAR_INT,
+	COMMAND_VAR_FLOAT,
+	COMMAND_LVAR_INT,
+	COMMAND_LVAR_FLOAT,
+	COMMAND_LBRACKET,
+	COMMAND_RBRACKET,
+	COMMAND_REPEAT,
+	COMMAND_ENDREPEAT,
+	COMMAND_IF_,
+	COMMAND_IFNOT,
+	COMMAND_ELSE,
+	COMMAND_ENDIF,
+	COMMAND_WHILE,
+	COMMAND_WHILENOT,
+	COMMAND_ENDWHILE,
+	COMMAND_ANDOR,
+	COMMAND_LAUNCH_MISSION,
+	COMMAND_MISSION_HAS_FINISHED,
+	COMMAND_STORE_CAR_CHAR_IS_IN,
+	COMMAND_STORE_CAR_PLAYER_IS_IN,
+	COMMAND_IS_CHAR_IN_CAR,
+	COMMAND_IS_PLAYER_IN_CAR,
+	COMMAND_IS_CHAR_IN_MODEL,
+	COMMAND_IS_PLAYER_IN_MODEL,
+	COMMAND_IS_CHAR_IN_ANY_CAR,
+	COMMAND_IS_PLAYER_IN_ANY_CAR,
+	COMMAND_IS_BUTTON_PRESSED,
+	COMMAND_GET_PAD_STATE,
+	COMMAND_LOCATE_PLAYER_ANY_MEANS_2D,
+	COMMAND_LOCATE_PLAYER_ON_FOOT_2D,
+	COMMAND_LOCATE_PLAYER_IN_CAR_2D,
+	COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D,
+	COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D,
+	COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D,
+	COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_2D,
+	COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_2D,
+	COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D,
+	COMMAND_LOCATE_CHAR_ANY_MEANS_2D,
+	COMMAND_LOCATE_CHAR_ON_FOOT_2D,
+	COMMAND_LOCATE_CHAR_IN_CAR_2D,
+	COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D,
+	COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D,
+	COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D,
+	COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_2D,
+	COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_2D,
+	COMMAND_LOCATE_CHAR_IN_CAR_CHAR_2D,
+	COMMAND_LOCATE_PLAYER_ANY_MEANS_3D,
+	COMMAND_LOCATE_PLAYER_ON_FOOT_3D,
+	COMMAND_LOCATE_PLAYER_IN_CAR_3D,
+	COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D,
+	COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D,
+	COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D,
+	COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D,
+	COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D,
+	COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D,
+	COMMAND_LOCATE_CHAR_ANY_MEANS_3D,
+	COMMAND_LOCATE_CHAR_ON_FOOT_3D,
+	COMMAND_LOCATE_CHAR_IN_CAR_3D,
+	COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D,
+	COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D,
+	COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D,
+	COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D,
+	COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D,
+	COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D,
+	COMMAND_CREATE_OBJECT,
+	COMMAND_DELETE_OBJECT,
+	COMMAND_ADD_SCORE,
+	COMMAND_IS_SCORE_GREATER,
+	COMMAND_STORE_SCORE,
+	COMMAND_GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER,
+	COMMAND_ALTER_WANTED_LEVEL,
+	COMMAND_ALTER_WANTED_LEVEL_NO_DROP,
+	COMMAND_IS_WANTED_LEVEL_GREATER,
+	COMMAND_CLEAR_WANTED_LEVEL,
+	COMMAND_SET_DEATHARREST_STATE,
+	COMMAND_HAS_DEATHARREST_BEEN_EXECUTED,
+	COMMAND_ADD_AMMO_TO_PLAYER,
+	COMMAND_ADD_AMMO_TO_CHAR,
+	COMMAND_ADD_AMMO_TO_CAR,
+	COMMAND_IS_PLAYER_STILL_ALIVE,
+	COMMAND_IS_PLAYER_DEAD,
+	COMMAND_IS_CHAR_DEAD,
+	COMMAND_IS_CAR_DEAD,
+	COMMAND_SET_CHAR_THREAT_SEARCH,
+	COMMAND_SET_CHAR_THREAT_REACTION,
+	COMMAND_SET_CHAR_OBJ_NO_OBJ,
+	COMMAND_ORDER_DRIVER_OUT_OF_CAR,
+	COMMAND_ORDER_CHAR_TO_DRIVE_CAR,
+	COMMAND_ADD_PATROL_POINT,
+	COMMAND_IS_PLAYER_IN_GANGZONE,
+	COMMAND_IS_PLAYER_IN_ZONE,
+	COMMAND_IS_PLAYER_PRESSING_HORN,
+	COMMAND_HAS_CHAR_SPOTTED_PLAYER,
+	COMMAND_ORDER_CHAR_TO_BACKDOOR,
+	COMMAND_ADD_CHAR_TO_GANG,
+	COMMAND_IS_CHAR_OBJECTIVE_PASSED,
+	COMMAND_SET_CHAR_DRIVE_AGGRESSION,
+	COMMAND_SET_CHAR_MAX_DRIVESPEED,
+	COMMAND_CREATE_CHAR_INSIDE_CAR,
+	COMMAND_WARP_PLAYER_FROM_CAR_TO_COORD,
+	COMMAND_MAKE_CHAR_DO_NOTHING,
+	COMMAND_SET_CHAR_INVINCIBLE,
+	COMMAND_SET_PLAYER_INVINCIBLE,
+	COMMAND_SET_CHAR_GRAPHIC_TYPE,
+	COMMAND_SET_PLAYER_GRAPHIC_TYPE,
+	COMMAND_HAS_PLAYER_BEEN_ARRESTED,
+	COMMAND_STOP_CHAR_DRIVING,
+	COMMAND_KILL_CHAR,
+	COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR,
+	COMMAND_SET_CHAR_OCCUPATION,
+	COMMAND_CHANGE_CAR_LOCK,
+	COMMAND_SHAKE_CAM_WITH_POINT,
+	COMMAND_IS_CAR_MODEL,
+	COMMAND_IS_CAR_REMAP,
+	COMMAND_HAS_CAR_JUST_SUNK,
+	COMMAND_SET_CAR_NO_COLLIDE,
+	COMMAND_IS_CAR_DEAD_IN_AREA_2D,
+	COMMAND_IS_CAR_DEAD_IN_AREA_3D,
+	COMMAND_IS_TRAILER_ATTACHED,
+	COMMAND_IS_CAR_ON_TRAILER,
+	COMMAND_HAS_CAR_GOT_WEAPON,
+	COMMAND_PARK,
+	COMMAND_HAS_PARK_FINISHED,
+	COMMAND_KILL_ALL_PASSENGERS,
+	COMMAND_SET_CAR_BULLETPROOF,
+	COMMAND_SET_CAR_FLAMEPROOF,
+	COMMAND_SET_CAR_ROCKETPROOF,
+	COMMAND_IS_CARBOMB_ACTIVE,
+	COMMAND_GIVE_CAR_ALARM,
+	COMMAND_PUT_CAR_ON_TRAILER,
+	COMMAND_IS_CAR_CRUSHED,
+	COMMAND_CREATE_GANG_CAR,
+	COMMAND_CREATE_CAR_GENERATOR,
+	COMMAND_SWITCH_CAR_GENERATOR,
+	COMMAND_ADD_PAGER_MESSAGE,
+	COMMAND_DISPLAY_ONSCREEN_TIMER,
+	COMMAND_CLEAR_ONSCREEN_TIMER,
+	COMMAND_DISPLAY_ONSCREEN_COUNTER,
+	COMMAND_CLEAR_ONSCREEN_COUNTER,
+	COMMAND_SET_ZONE_CAR_INFO,
+	COMMAND_IS_CHAR_IN_GANG_ZONE,
+	COMMAND_IS_CHAR_IN_ZONE,
+	COMMAND_SET_CAR_DENSITY,
+	COMMAND_SET_PED_DENSITY,
+	COMMAND_POINT_CAMERA_AT_PLAYER,
+	COMMAND_POINT_CAMERA_AT_CAR,
+	COMMAND_POINT_CAMERA_AT_CHAR,
+	COMMAND_RESTORE_CAMERA,
+	COMMAND_SHAKE_PAD,
+	COMMAND_SET_ZONE_PED_INFO,
+	COMMAND_SET_TIME_SCALE,
+	COMMAND_IS_CAR_IN_AIR,
+	COMMAND_SET_FIXED_CAMERA_POSITION,
+	COMMAND_POINT_CAMERA_AT_POINT,
+	COMMAND_ADD_BLIP_FOR_CAR_OLD,
+	COMMAND_ADD_BLIP_FOR_CHAR_OLD,
+	COMMAND_ADD_BLIP_FOR_OBJECT_OLD,
+	COMMAND_REMOVE_BLIP,
+	COMMAND_CHANGE_BLIP_COLOUR,
+	COMMAND_DIM_BLIP,
+	COMMAND_ADD_BLIP_FOR_COORD_OLD,
+	COMMAND_CHANGE_BLIP_SCALE,
+	COMMAND_SET_FADING_COLOUR,
+	COMMAND_DO_FADE,
+	COMMAND_GET_FADING_STATUS,
+	COMMAND_ADD_HOSPITAL_RESTART,
+	COMMAND_ADD_POLICE_RESTART,
+	COMMAND_OVERRIDE_NEXT_RESTART,
+	COMMAND_DRAW_SHADOW,
+	COMMAND_GET_PLAYER_HEADING,
+	COMMAND_SET_PLAYER_HEADING,
+	COMMAND_GET_CHAR_HEADING,
+	COMMAND_SET_CHAR_HEADING,
+	COMMAND_GET_CAR_HEADING,
+	COMMAND_SET_CAR_HEADING,
+	COMMAND_GET_OBJECT_HEADING,
+	COMMAND_SET_OBJECT_HEADING,
+	COMMAND_IS_PLAYER_TOUCHING_OBJECT,
+	COMMAND_IS_CHAR_TOUCHING_OBJECT,
+	COMMAND_SET_PLAYER_AMMO,
+	COMMAND_SET_CHAR_AMMO,
+	COMMAND_SET_CAR_AMMO,
+	COMMAND_LOAD_CAMERA_SPLINE,
+	COMMAND_MOVE_CAMERA_ALONG_SPLINE,
+	COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE,
+	COMMAND_DECLARE_MISSION_FLAG,
+	COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT,
+	COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT,
+	COMMAND_IS_PLAYER_HEALTH_GREATER,
+	COMMAND_IS_CHAR_HEALTH_GREATER,
+	COMMAND_IS_CAR_HEALTH_GREATER,
+	COMMAND_ADD_BLIP_FOR_CAR,
+	COMMAND_ADD_BLIP_FOR_CHAR,
+	COMMAND_ADD_BLIP_FOR_OBJECT,
+	COMMAND_ADD_BLIP_FOR_CONTACT_POINT,
+	COMMAND_ADD_BLIP_FOR_COORD,
+	COMMAND_CHANGE_BLIP_DISPLAY,
+	COMMAND_ADD_ONE_OFF_SOUND,
+	COMMAND_ADD_CONTINUOUS_SOUND,
+	COMMAND_REMOVE_SOUND,
+	COMMAND_IS_CAR_STUCK_ON_ROOF,
+	COMMAND_ADD_UPSIDEDOWN_CAR_CHECK,
+	COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK,
+	COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT,
+	COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE,
+	COMMAND_SET_CHAR_OBJ_GUARD_SPOT,
+	COMMAND_SET_CHAR_OBJ_GUARD_AREA,
+	COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR,
+	COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D,
+	COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D,
+	COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D,
+	COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D,
+	COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D,
+	COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D,
+	COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D,
+	COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D,
+	COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D,
+	COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D,
+	COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D,
+	COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D,
+	COMMAND_IS_CHAR_STOPPED_IN_AREA_2D,
+	COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D,
+	COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D,
+	COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D,
+	COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D,
+	COMMAND_IS_CHAR_STOPPED_IN_AREA_3D,
+	COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D,
+	COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D,
+	COMMAND_IS_CAR_STOPPED_IN_AREA_2D,
+	COMMAND_IS_CAR_STOPPED_IN_AREA_3D,
+	COMMAND_LOCATE_CAR_2D,
+	COMMAND_LOCATE_STOPPED_CAR_2D,
+	COMMAND_LOCATE_CAR_3D,
+	COMMAND_LOCATE_STOPPED_CAR_3D,
+	COMMAND_GIVE_WEAPON_TO_PLAYER,
+	COMMAND_GIVE_WEAPON_TO_CHAR,
+	COMMAND_GIVE_WEAPON_TO_CAR,
+	COMMAND_SET_PLAYER_CONTROL,
+	COMMAND_FORCE_WEATHER,
+	COMMAND_FORCE_WEATHER_NOW,
+	COMMAND_RELEASE_WEATHER,
+	COMMAND_SET_CURRENT_PLAYER_WEAPON,
+	COMMAND_SET_CURRENT_CHAR_WEAPON,
+	COMMAND_SET_CURRENT_CAR_WEAPON,
+	COMMAND_GET_OBJECT_COORDINATES,
+	COMMAND_SET_OBJECT_COORDINATES,
+	COMMAND_GET_GAME_TIMER,
+	COMMAND_TURN_CHAR_TO_FACE_COORD,
+	COMMAND_TURN_PLAYER_TO_FACE_COORD,
+	COMMAND_STORE_WANTED_LEVEL,
+	COMMAND_IS_CAR_STOPPED,
+	COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED,
+	COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED,
+	COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED,
+	COMMAND_DONT_REMOVE_CHAR,
+	COMMAND_DONT_REMOVE_CAR,
+	COMMAND_DONT_REMOVE_OBJECT,
+	COMMAND_CREATE_CHAR_AS_PASSENGER,
+	COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT,
+	COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT,
+	COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS,
+	COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS,
+	COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE,
+	COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE,
+	COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS,
+	COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS,
+	COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT,
+	COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT,
+	COMMAND_SET_CHAR_OBJ_LEAVE_CAR,
+	COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER,
+	COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER,
+	COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR,
+	COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE,
+	COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT,
+	COMMAND_SET_CHAR_OBJ_DESTROY_CAR,
+	COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT,
+	COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR,
+	COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET,
+	COMMAND_SET_CHAR_OBJ_GUARD_ATTACK,
+	COMMAND_SET_CHAR_AS_LEADER,
+	COMMAND_SET_PLAYER_AS_LEADER,
+	COMMAND_LEAVE_GROUP,
+	COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE,
+	COMMAND_ADD_ROUTE_POINT,
+	COMMAND_PRINT_WITH_NUMBER_BIG,
+	COMMAND_PRINT_WITH_NUMBER,
+	COMMAND_PRINT_WITH_NUMBER_NOW,
+	COMMAND_PRINT_WITH_NUMBER_SOON,
+	COMMAND_SWITCH_ROADS_ON,
+	COMMAND_SWITCH_ROADS_OFF,
+	COMMAND_GET_NUMBER_OF_PASSENGERS,
+	COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS,
+	COMMAND_SET_CAR_DENSITY_MULTIPLIER,
+	COMMAND_SET_CAR_HEAVY,
+	COMMAND_CLEAR_CHAR_THREAT_SEARCH,
+	COMMAND_ACTIVATE_CRANE,
+	COMMAND_DEACTIVATE_CRANE,
+	COMMAND_SET_MAX_WANTED_LEVEL,
+	COMMAND_SAVE_VAR_INT,
+	COMMAND_SAVE_VAR_FLOAT,
+	COMMAND_IS_CAR_IN_AIR_PROPER,
+	COMMAND_IS_CAR_UPSIDEDOWN,
+	COMMAND_GET_PLAYER_CHAR,
+	COMMAND_CANCEL_OVERRIDE_RESTART,
+	COMMAND_SET_POLICE_IGNORE_PLAYER,
+	COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER,
+	COMMAND_START_KILL_FRENZY,
+	COMMAND_READ_KILL_FRENZY_STATUS,
+	COMMAND_SQRT,
+	COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D,
+	COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D,
+	COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D,
+	COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D,
+	COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D,
+	COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D,
+	COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D,
+	COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D,
+	COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D,
+	COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D,
+	COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D,
+	COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D,
+	COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE,
+	COMMAND_GENERATE_RANDOM_INT_IN_RANGE,
+	COMMAND_LOCK_CAR_DOORS,
+	COMMAND_EXPLODE_CAR,
+	COMMAND_ADD_EXPLOSION,
+	COMMAND_IS_CAR_UPRIGHT,
+	COMMAND_TURN_CHAR_TO_FACE_CHAR,
+	COMMAND_TURN_CHAR_TO_FACE_PLAYER,
+	COMMAND_TURN_PLAYER_TO_FACE_CHAR,
+	COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT,
+	COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR,
+	COMMAND_CREATE_PICKUP,
+	COMMAND_HAS_PICKUP_BEEN_COLLECTED,
+	COMMAND_REMOVE_PICKUP,
+	COMMAND_SET_TAXI_LIGHTS,
+	COMMAND_PRINT_BIG_Q,
+	COMMAND_PRINT_WITH_NUMBER_BIG_Q,
+	COMMAND_SET_GARAGE,
+	COMMAND_SET_GARAGE_WITH_CAR_MODEL,
+	COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE,
+	COMMAND_IS_CAR_IN_MISSION_GARAGE,
+	COMMAND_SET_FREE_BOMBS,
+	COMMAND_SET_POWERPOINT,
+	COMMAND_SET_ALL_TAXI_LIGHTS,
+	COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB,
+	COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR,
+	COMMAND_SET_PLAYER_HEALTH,
+	COMMAND_SET_CHAR_HEALTH,
+	COMMAND_SET_CAR_HEALTH,
+	COMMAND_GET_PLAYER_HEALTH,
+	COMMAND_GET_CHAR_HEALTH,
+	COMMAND_GET_CAR_HEALTH,
+	COMMAND_IS_CAR_ARMED_WITH_BOMB,
+	COMMAND_CHANGE_CAR_COLOUR,
+	COMMAND_SWITCH_PED_ROADS_ON,
+	COMMAND_SWITCH_PED_ROADS_OFF,
+	COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS,
+	COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS,
+	COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS,
+	COMMAND_STOP_CHAR_LOOKING,
+	COMMAND_STOP_PLAYER_LOOKING,
+	COMMAND_SWITCH_HELICOPTER,
+	COMMAND_SET_GANG_ATTITUDE,
+	COMMAND_SET_GANG_GANG_ATTITUDE,
+	COMMAND_SET_GANG_PLAYER_ATTITUDE,
+	COMMAND_SET_GANG_PED_MODELS,
+	COMMAND_SET_GANG_CAR_MODEL,
+	COMMAND_SET_GANG_WEAPONS,
+	COMMAND_SET_CHAR_OBJ_RUN_TO_AREA,
+	COMMAND_SET_CHAR_OBJ_RUN_TO_COORD,
+	COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT,
+	COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT,
+	COMMAND_LOAD_SPECIAL_CHARACTER,
+	COMMAND_HAS_SPECIAL_CHARACTER_LOADED,
+	COMMAND_FLASH_CAR,
+	COMMAND_FLASH_CHAR,
+	COMMAND_FLASH_OBJECT,
+	COMMAND_IS_PLAYER_IN_REMOTE_MODE,
+	COMMAND_ARM_CAR_WITH_BOMB,
+	COMMAND_SET_CHAR_PERSONALITY,
+	COMMAND_SET_CUTSCENE_OFFSET,
+	COMMAND_SET_ANIM_GROUP_FOR_CHAR,
+	COMMAND_SET_ANIM_GROUP_FOR_PLAYER,
+	COMMAND_REQUEST_MODEL,
+	COMMAND_HAS_MODEL_LOADED,
+	COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED,
+	COMMAND_GRAB_PHONE,
+	COMMAND_SET_REPEATED_PHONE_MESSAGE,
+	COMMAND_SET_PHONE_MESSAGE,
+	COMMAND_HAS_PHONE_DISPLAYED_MESSAGE,
+	COMMAND_TURN_PHONE_OFF,
+	COMMAND_DRAW_CORONA,
+	COMMAND_DRAW_LIGHT,
+	COMMAND_STORE_WEATHER,
+	COMMAND_RESTORE_WEATHER,
+	COMMAND_STORE_CLOCK,
+	COMMAND_RESTORE_CLOCK,
+	COMMAND_RESTART_CRITICAL_MISSION,
+	COMMAND_IS_PLAYER_PLAYING,
+	COMMAND_SET_COLL_OBJ_NO_OBJ,
+	COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT,
+	COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE,
+	COMMAND_SET_COLL_OBJ_GUARD_SPOT,
+	COMMAND_SET_COLL_OBJ_GUARD_AREA,
+	COMMAND_SET_COLL_OBJ_WAIT_IN_CAR,
+	COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT,
+	COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT,
+	COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS,
+	COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS,
+	COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE,
+	COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE,
+	COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS,
+	COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS,
+	COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT,
+	COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT,
+	COMMAND_SET_COLL_OBJ_LEAVE_CAR,
+	COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER,
+	COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER,
+	COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR,
+	COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE,
+	COMMAND_SET_COLL_OBJ_DESTROY_OBJECT,
+	COMMAND_SET_COLL_OBJ_DESTROY_CAR,
+	COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT,
+	COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR,
+	COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET,
+	COMMAND_SET_COLL_OBJ_GUARD_ATTACK,
+	COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE,
+	COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT,
+	COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR,
+	COMMAND_SET_COLL_OBJ_RUN_TO_AREA,
+	COMMAND_SET_COLL_OBJ_RUN_TO_COORD,
+	COMMAND_ADD_PEDS_IN_AREA_TO_COLL,
+	COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL,
+	COMMAND_CLEAR_COLL,
+	COMMAND_IS_COLL_IN_CARS,
+	COMMAND_LOCATE_COLL_ANY_MEANS_2D,
+	COMMAND_LOCATE_COLL_ON_FOOT_2D,
+	COMMAND_LOCATE_COLL_IN_CAR_2D,
+	COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D,
+	COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D,
+	COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D,
+	COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D,
+	COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D,
+	COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D,
+	COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D,
+	COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D,
+	COMMAND_LOCATE_COLL_IN_CAR_CAR_2D,
+	COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D,
+	COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D,
+	COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D,
+	COMMAND_IS_COLL_IN_AREA_2D,
+	COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D,
+	COMMAND_IS_COLL_IN_AREA_IN_CAR_2D,
+	COMMAND_IS_COLL_STOPPED_IN_AREA_2D,
+	COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D,
+	COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D,
+	COMMAND_GET_NUMBER_OF_PEDS_IN_COLL,
+	COMMAND_SET_CHAR_HEED_THREATS,
+	COMMAND_SET_PLAYER_HEED_THREATS,
+	COMMAND_GET_CONTROLLER_MODE,
+	COMMAND_SET_CAN_RESPRAY_CAR,
+	COMMAND_IS_TAXI,
+	COMMAND_UNLOAD_SPECIAL_CHARACTER,
+	COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER,
+	COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER,
+	COMMAND_ACTIVATE_GARAGE,
+	COMMAND_SWITCH_TAXI_TIMER,
+	COMMAND_CREATE_OBJECT_NO_OFFSET,
+	COMMAND_IS_BOAT,
+	COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS,
+	COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS,
+	COMMAND_IS_PLAYER_STOPPED,
+	COMMAND_IS_CHAR_STOPPED,
+	COMMAND_MESSAGE_WAIT,
+	COMMAND_ADD_PARTICLE_EFFECT,
+	COMMAND_SWITCH_WIDESCREEN,
+	COMMAND_ADD_SPRITE_BLIP_FOR_CAR,
+	COMMAND_ADD_SPRITE_BLIP_FOR_CHAR,
+	COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT,
+	COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT,
+	COMMAND_ADD_SPRITE_BLIP_FOR_COORD,
+	COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER,
+	COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER,
+	COMMAND_SET_CHAR_PROOFS,
+	COMMAND_SET_CAR_PROOFS,
+	COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D,
+	COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D,
+	COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D,
+	COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D,
+	COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D,
+	COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D,
+	COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D,
+	COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D,
+	COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D,
+	COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D,
+	COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D,
+	COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D,
+	COMMAND_DEACTIVATE_GARAGE,
+	COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE,
+	COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE,
+	COMMAND_SET_SWAT_REQUIRED,
+	COMMAND_SET_FBI_REQUIRED,
+	COMMAND_SET_ARMY_REQUIRED,
+	COMMAND_IS_CAR_IN_WATER,
+	COMMAND_GET_CLOSEST_CHAR_NODE,
+	COMMAND_GET_CLOSEST_CAR_NODE,
+	COMMAND_CAR_GOTO_COORDINATES_ACCURATE,
+	COMMAND_START_PACMAN_RACE,
+	COMMAND_START_PACMAN_RECORD,
+	COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN,
+	COMMAND_CLEAR_PACMAN,
+	COMMAND_START_PACMAN_SCRAMBLE,
+	COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED,
+	COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED,
+	COMMAND_IS_CAR_ON_SCREEN,
+	COMMAND_IS_CHAR_ON_SCREEN,
+	COMMAND_IS_OBJECT_ON_SCREEN,
+	COMMAND_GOSUB_FILE,
+	COMMAND_GET_GROUND_Z_FOR_3D_COORD,
+	COMMAND_START_SCRIPT_FIRE,
+	COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED,
+	COMMAND_REMOVE_SCRIPT_FIRE,
+	COMMAND_SET_COMEDY_CONTROLS,
+	COMMAND_BOAT_GOTO_COORDS,
+	COMMAND_BOAT_STOP,
+	COMMAND_IS_PLAYER_SHOOTING_IN_AREA,
+	COMMAND_IS_CHAR_SHOOTING_IN_AREA,
+	COMMAND_IS_CURRENT_PLAYER_WEAPON,
+	COMMAND_IS_CURRENT_CHAR_WEAPON,
+	COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN,
+	COMMAND_ADD_POWER_PILL,
+	COMMAND_SET_BOAT_CRUISE_SPEED,
+	COMMAND_GET_RANDOM_CHAR_IN_AREA,
+	COMMAND_GET_RANDOM_CHAR_IN_ZONE,
+	COMMAND_IS_PLAYER_IN_TAXI,
+	COMMAND_IS_PLAYER_SHOOTING,
+	COMMAND_IS_CHAR_SHOOTING,
+	COMMAND_CREATE_MONEY_PICKUP,
+	COMMAND_SET_CHAR_ACCURACY,
+	COMMAND_GET_CAR_SPEED,
+	COMMAND_LOAD_CUTSCENE,
+	COMMAND_CREATE_CUTSCENE_OBJECT,
+	COMMAND_SET_CUTSCENE_ANIM,
+	COMMAND_START_CUTSCENE,
+	COMMAND_GET_CUTSCENE_TIME,
+	COMMAND_HAS_CUTSCENE_FINISHED,
+	COMMAND_CLEAR_CUTSCENE,
+	COMMAND_RESTORE_CAMERA_JUMPCUT,
+	COMMAND_CREATE_COLLECTABLE1,
+	COMMAND_SET_COLLECTABLE1_TOTAL,
+	COMMAND_IS_PROJECTILE_IN_AREA,
+	COMMAND_DESTROY_PROJECTILES_IN_AREA,
+	COMMAND_DROP_MINE,
+	COMMAND_DROP_NAUTICAL_MINE,
+	COMMAND_IS_CHAR_MODEL,
+	COMMAND_LOAD_SPECIAL_MODEL,
+	COMMAND_CREATE_CUTSCENE_HEAD,
+	COMMAND_SET_CUTSCENE_HEAD_ANIM,
+	COMMAND_SIN,
+	COMMAND_COS,
+	COMMAND_GET_CAR_FORWARD_X,
+	COMMAND_GET_CAR_FORWARD_Y,
+	COMMAND_CHANGE_GARAGE_TYPE,
+	COMMAND_ACTIVATE_CRUSHER_CRANE,
+	COMMAND_PRINT_WITH_2_NUMBERS,
+	COMMAND_PRINT_WITH_2_NUMBERS_NOW,
+	COMMAND_PRINT_WITH_2_NUMBERS_SOON,
+	COMMAND_PRINT_WITH_3_NUMBERS,
+	COMMAND_PRINT_WITH_3_NUMBERS_NOW,
+	COMMAND_PRINT_WITH_3_NUMBERS_SOON,
+	COMMAND_PRINT_WITH_4_NUMBERS,
+	COMMAND_PRINT_WITH_4_NUMBERS_NOW,
+	COMMAND_PRINT_WITH_4_NUMBERS_SOON,
+	COMMAND_PRINT_WITH_5_NUMBERS,
+	COMMAND_PRINT_WITH_5_NUMBERS_NOW,
+	COMMAND_PRINT_WITH_5_NUMBERS_SOON,
+	COMMAND_PRINT_WITH_6_NUMBERS,
+	COMMAND_PRINT_WITH_6_NUMBERS_NOW,
+	COMMAND_PRINT_WITH_6_NUMBERS_SOON,
+	COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION,
+	COMMAND_PLAYER_MADE_PROGRESS,
+	COMMAND_SET_PROGRESS_TOTAL,
+	COMMAND_REGISTER_JUMP_DISTANCE,
+	COMMAND_REGISTER_JUMP_HEIGHT,
+	COMMAND_REGISTER_JUMP_FLIPS,
+	COMMAND_REGISTER_JUMP_SPINS,
+	COMMAND_REGISTER_JUMP_STUNT,
+	COMMAND_REGISTER_UNIQUE_JUMP_FOUND,
+	COMMAND_SET_UNIQUE_JUMPS_TOTAL,
+	COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI,
+	COMMAND_REGISTER_MONEY_MADE_TAXI,
+	COMMAND_REGISTER_MISSION_GIVEN,
+	COMMAND_REGISTER_MISSION_PASSED,
+	COMMAND_SET_CHAR_RUNNING,
+	COMMAND_REMOVE_ALL_SCRIPT_FIRES,
+	COMMAND_IS_FIRST_CAR_COLOUR,
+	COMMAND_IS_SECOND_CAR_COLOUR,
+	COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON,
+	COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON,
+	COMMAND_IS_CHAR_IN_CHARS_GROUP,
+	COMMAND_IS_CHAR_IN_PLAYERS_GROUP,
+	COMMAND_EXPLODE_CHAR_HEAD,
+	COMMAND_EXPLODE_PLAYER_HEAD,
+	COMMAND_ANCHOR_BOAT,
+	COMMAND_SET_ZONE_GROUP,
+	COMMAND_START_CAR_FIRE,
+	COMMAND_START_CHAR_FIRE,
+	COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA,
+	COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE,
+	COMMAND_HAS_RESPRAY_HAPPENED,
+	COMMAND_SET_CAMERA_ZOOM,
+	COMMAND_CREATE_PICKUP_WITH_AMMO,
+	COMMAND_SET_CAR_RAM_CAR,
+	COMMAND_SET_CAR_BLOCK_CAR,
+	COMMAND_SET_CHAR_OBJ_CATCH_TRAIN,
+	COMMAND_SET_COLL_OBJ_CATCH_TRAIN,
+	COMMAND_SET_PLAYER_NEVER_GETS_TIRED,
+	COMMAND_SET_PLAYER_FAST_RELOAD,
+	COMMAND_SET_CHAR_BLEEDING,
+	COMMAND_SET_CAR_FUNNY_SUSPENSION,
+	COMMAND_SET_CAR_BIG_WHEELS,
+	COMMAND_SET_FREE_RESPRAYS,
+	COMMAND_SET_PLAYER_VISIBLE,
+	COMMAND_SET_CHAR_VISIBLE,
+	COMMAND_SET_CAR_VISIBLE,
+	COMMAND_IS_AREA_OCCUPIED,
+	COMMAND_START_DRUG_RUN,
+	COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED,
+	COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN,
+	COMMAND_SAVE_PLAYER_FROM_FIRES,
+	COMMAND_DISPLAY_TEXT,
+	COMMAND_SET_TEXT_SCALE,
+	COMMAND_SET_TEXT_COLOUR,
+	COMMAND_SET_TEXT_JUSTIFY,
+	COMMAND_SET_TEXT_CENTRE,
+	COMMAND_SET_TEXT_WRAPX,
+	COMMAND_SET_TEXT_CENTRE_SIZE,
+	COMMAND_SET_TEXT_BACKGROUND,
+	COMMAND_SET_TEXT_BACKGROUND_COLOUR,
+	COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT,
+	COMMAND_SET_TEXT_PROPORTIONAL,
+	COMMAND_SET_TEXT_FONT,
+	COMMAND_INDUSTRIAL_PASSED,
+	COMMAND_COMMERCIAL_PASSED,
+	COMMAND_SUBURBAN_PASSED,
+	COMMAND_ROTATE_OBJECT,
+	COMMAND_SLIDE_OBJECT,
+	COMMAND_REMOVE_CHAR_ELEGANTLY,
+	COMMAND_SET_CHAR_STAY_IN_SAME_PLACE,
+	COMMAND_IS_NASTY_GAME,
+	COMMAND_UNDRESS_CHAR,
+	COMMAND_DRESS_CHAR,
+	COMMAND_START_CHASE_SCENE,
+	COMMAND_STOP_CHASE_SCENE,
+	COMMAND_IS_EXPLOSION_IN_AREA,
+	COMMAND_IS_EXPLOSION_IN_ZONE,
+	COMMAND_START_DRUG_DROP_OFF,
+	COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN,
+	COMMAND_FIND_DROP_OFF_PLANE_COORDINATES,
+	COMMAND_CREATE_FLOATING_PACKAGE,
+	COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR,
+	COMMAND_MAKE_OBJECT_TARGETTABLE,
+	COMMAND_ADD_ARMOUR_TO_PLAYER,
+	COMMAND_ADD_ARMOUR_TO_CHAR,
+	COMMAND_OPEN_GARAGE,
+	COMMAND_CLOSE_GARAGE,
+	COMMAND_WARP_CHAR_FROM_CAR_TO_COORD,
+	COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE,
+	COMMAND_HAS_CHAR_SPOTTED_CHAR,
+	COMMAND_SET_CHAR_OBJ_HAIL_TAXI,
+	COMMAND_HAS_OBJECT_BEEN_DAMAGED,
+	COMMAND_START_KILL_FRENZY_HEADSHOT,
+	COMMAND_ACTIVATE_MILITARY_CRANE,
+	COMMAND_WARP_PLAYER_INTO_CAR,
+	COMMAND_WARP_CHAR_INTO_CAR,
+	COMMAND_SWITCH_CAR_RADIO,
+	COMMAND_SET_AUDIO_STREAM,
+	COMMAND_PRINT_WITH_2_NUMBERS_BIG,
+	COMMAND_PRINT_WITH_3_NUMBERS_BIG,
+	COMMAND_PRINT_WITH_4_NUMBERS_BIG,
+	COMMAND_PRINT_WITH_5_NUMBERS_BIG,
+	COMMAND_PRINT_WITH_6_NUMBERS_BIG,
+	COMMAND_SET_CHAR_WAIT_STATE,
+	COMMAND_SET_CAMERA_BEHIND_PLAYER,
+	COMMAND_SET_MOTION_BLUR,
+	COMMAND_PRINT_STRING_IN_STRING,
+	COMMAND_CREATE_RANDOM_CHAR,
+	COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR,
+	COMMAND_SET_2_REPEATED_PHONE_MESSAGES,
+	COMMAND_SET_2_PHONE_MESSAGES,
+	COMMAND_SET_3_REPEATED_PHONE_MESSAGES,
+	COMMAND_SET_3_PHONE_MESSAGES,
+	COMMAND_SET_4_REPEATED_PHONE_MESSAGES,
+	COMMAND_SET_4_PHONE_MESSAGES,
+	COMMAND_IS_SNIPER_BULLET_IN_AREA,
+	COMMAND_GIVE_PLAYER_DETONATOR,
+	COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR,
+	COMMAND_SET_OBJECT_VELOCITY,
+	COMMAND_SET_OBJECT_COLLISION,
+	COMMAND_IS_ICECREAM_JINGLE_ON,
+	COMMAND_PRINT_STRING_IN_STRING_NOW,
+	COMMAND_PRINT_STRING_IN_STRING_SOON,
+	COMMAND_SET_5_REPEATED_PHONE_MESSAGES,
+	COMMAND_SET_5_PHONE_MESSAGES,
+	COMMAND_SET_6_REPEATED_PHONE_MESSAGES,
+	COMMAND_SET_6_PHONE_MESSAGES,
+	COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY,
+	COMMAND_LOAD_ALL_MODELS_NOW,
+	COMMAND_ADD_TO_OBJECT_VELOCITY,
+	COMMAND_DRAW_SPRITE,
+	COMMAND_DRAW_RECT,
+	COMMAND_LOAD_SPRITE,
+	COMMAND_LOAD_TEXTURE_DICTIONARY,
+	COMMAND_REMOVE_TEXTURE_DICTIONARY,
+	COMMAND_SET_OBJECT_DYNAMIC,
+	COMMAND_SET_CHAR_ANIM_SPEED,
+	COMMAND_PLAY_MISSION_PASSED_TUNE,
+	COMMAND_CLEAR_AREA,
+	COMMAND_FREEZE_ONSCREEN_TIMER,
+	COMMAND_SWITCH_CAR_SIREN,
+	COMMAND_SWITCH_PED_ROADS_ON_ANGLED,
+	COMMAND_SWITCH_PED_ROADS_OFF_ANGLED,
+	COMMAND_SWITCH_ROADS_ON_ANGLED,
+	COMMAND_SWITCH_ROADS_OFF_ANGLED,
+	COMMAND_SET_CAR_WATERTIGHT,
+	COMMAND_ADD_MOVING_PARTICLE_EFFECT,
+	COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT,
+	COMMAND_TURN_CAR_TO_FACE_COORD,
+	COMMAND_IS_CRANE_LIFTING_CAR,
+	COMMAND_DRAW_SPHERE,
+	COMMAND_SET_CAR_STATUS,
+	COMMAND_IS_CHAR_MALE,
+	COMMAND_SCRIPT_NAME,
+	COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL,
+	COMMAND_FIND_DRUG_PLANE_COORDINATES,
+	COMMAND_SAVE_INT_TO_DEBUG_FILE,
+	COMMAND_SAVE_FLOAT_TO_DEBUG_FILE,
+	COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE,
+	COMMAND_POLICE_RADIO_MESSAGE,
+	COMMAND_SET_CAR_STRONG,
+	COMMAND_REMOVE_ROUTE,
+	COMMAND_SWITCH_RUBBISH,
+	COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA,
+	COMMAND_SWITCH_STREAMING,
+	COMMAND_IS_GARAGE_OPEN,
+	COMMAND_IS_GARAGE_CLOSED,
+	COMMAND_START_CATALINA_HELI,
+	COMMAND_CATALINA_HELI_TAKE_OFF,
+	COMMAND_REMOVE_CATALINA_HELI,
+	COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN,
+	COMMAND_SWAP_NEAREST_BUILDING_MODEL,
+	COMMAND_SWITCH_WORLD_PROCESSING,
+	COMMAND_REMOVE_ALL_PLAYER_WEAPONS,
+	COMMAND_GRAB_CATALINA_HELI,
+	COMMAND_CLEAR_AREA_OF_CARS,
+	COMMAND_SET_ROTATING_GARAGE_DOOR,
+	COMMAND_ADD_SPHERE,
+	COMMAND_REMOVE_SPHERE,
+	COMMAND_CATALINA_HELI_FLY_AWAY,
+	COMMAND_SET_EVERYONE_IGNORE_PLAYER,
+	COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE,
+	COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE,
+	COMMAND_IS_PHONE_DISPLAYING_MESSAGE,
+	COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING,
+	COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING,
+	COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK,
+	COMMAND_IS_COLLISION_IN_MEMORY,
+	COMMAND_SET_WANTED_MULTIPLIER,
+	COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER,
+	COMMAND_IS_CAR_VISIBLY_DAMAGED,
+	COMMAND_DOES_OBJECT_EXIST,
+	COMMAND_LOAD_SCENE,
+	COMMAND_ADD_STUCK_CAR_CHECK,
+	COMMAND_REMOVE_STUCK_CAR_CHECK,
+	COMMAND_IS_CAR_STUCK,
+	COMMAND_LOAD_MISSION_AUDIO,
+	COMMAND_HAS_MISSION_AUDIO_LOADED,
+	COMMAND_PLAY_MISSION_AUDIO,
+	COMMAND_HAS_MISSION_AUDIO_FINISHED,
+	COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING,
+	COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED,
+	COMMAND_CLEAR_THIS_PRINT,
+	COMMAND_CLEAR_THIS_BIG_PRINT,
+	COMMAND_SET_MISSION_AUDIO_POSITION,
+	COMMAND_ACTIVATE_SAVE_MENU,
+	COMMAND_HAS_SAVE_GAME_FINISHED,
+	COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE,
+	COMMAND_ADD_BLIP_FOR_PICKUP_OLD,
+	COMMAND_ADD_BLIP_FOR_PICKUP,
+	COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP,
+	COMMAND_SET_PED_DENSITY_MULTIPLIER,
+	COMMAND_FORCE_RANDOM_PED_TYPE,
+	COMMAND_SET_TEXT_DRAW_BEFORE_FADE,
+	COMMAND_GET_COLLECTABLE1S_COLLECTED,
+	COMMAND_REGISTER_EL_BURRO_TIME,
+	COMMAND_SET_SPRITES_DRAW_BEFORE_FADE,
+	COMMAND_SET_TEXT_RIGHT_JUSTIFY,
+	COMMAND_PRINT_HELP,
+	COMMAND_CLEAR_HELP,
+	COMMAND_FLASH_HUD_OBJECT,
+	COMMAND_FLASH_RADAR_BLIP,
+	COMMAND_IS_CHAR_IN_CONTROL,
+	COMMAND_SET_GENERATE_CARS_AROUND_CAMERA,
+	COMMAND_CLEAR_SMALL_PRINTS,
+	COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS,
+	COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED,
+	COMMAND_CAN_PLAYER_START_MISSION,
+	COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE,
+	COMMAND_USE_TEXT_COMMANDS,
+	COMMAND_SET_THREAT_FOR_PED_TYPE,
+	COMMAND_CLEAR_THREAT_FOR_PED_TYPE,
+	COMMAND_GET_CAR_COLOURS,
+	COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED,
+	COMMAND_SET_CAR_CAN_BE_DAMAGED,
+	COMMAND_MAKE_PLAYER_UNSAFE,
+	COMMAND_LOAD_COLLISION,
+	COMMAND_GET_BODY_CAST_HEALTH,
+	COMMAND_SET_CHARS_CHATTING,
+	COMMAND_MAKE_PLAYER_SAFE,
+	COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL,
+	COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL,
+	COMMAND_REGISTER_4X4_ONE_TIME,
+	COMMAND_REGISTER_4X4_TWO_TIME,
+	COMMAND_REGISTER_4X4_THREE_TIME,
+	COMMAND_REGISTER_4X4_MAYHEM_TIME,
+	COMMAND_REGISTER_LIFE_SAVED,
+	COMMAND_REGISTER_CRIMINAL_CAUGHT,
+	COMMAND_REGISTER_AMBULANCE_LEVEL,
+	COMMAND_REGISTER_FIRE_EXTINGUISHED,
+	COMMAND_TURN_PHONE_ON,
+	COMMAND_REGISTER_LONGEST_DODO_FLIGHT,
+	COMMAND_REGISTER_DEFUSE_BOMB_TIME,
+	COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES,
+	COMMAND_BLOW_UP_RC_BUGGY,
+	COMMAND_REMOVE_CAR_FROM_CHASE,
+	COMMAND_IS_FRENCH_GAME,
+	COMMAND_IS_GERMAN_GAME,
+	COMMAND_CLEAR_MISSION_AUDIO,
+	COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST,
+	COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH,
+	COMMAND_SET_GANG_PED_MODEL_PREFERENCE,
+	COMMAND_SET_CHAR_USE_PEDNODE_SEEK,
+	COMMAND_SWITCH_VEHICLE_WEAPONS,
+	COMMAND_SET_GET_OUT_OF_JAIL_FREE,
+	COMMAND_SET_FREE_HEALTH_CARE,
+	COMMAND_IS_CAR_DOOR_CLOSED,
+	COMMAND_LOAD_AND_LAUNCH_MISSION,
+	COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL,
+	COMMAND_SET_OBJECT_DRAW_LAST,
+	COMMAND_GET_AMMO_IN_PLAYER_WEAPON,
+	COMMAND_GET_AMMO_IN_CHAR_WEAPON,
+	COMMAND_REGISTER_KILL_FRENZY_PASSED,
+	COMMAND_SET_CHAR_SAY,
+	COMMAND_SET_NEAR_CLIP,
+	COMMAND_SET_RADIO_CHANNEL,
+	COMMAND_OVERRIDE_HOSPITAL_LEVEL,
+	COMMAND_OVERRIDE_POLICE_STATION_LEVEL,
+	COMMAND_FORCE_RAIN,
+	COMMAND_DOES_GARAGE_CONTAIN_CAR,
+	COMMAND_SET_CAR_TRACTION,
+	COMMAND_ARE_MEASUREMENTS_IN_METRES,
+	COMMAND_CONVERT_METRES_TO_FEET,
+	COMMAND_MARK_ROADS_BETWEEN_LEVELS,
+	COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS,
+	COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS,
+	COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS,
+	COMMAND_IS_THREAT_FOR_PED_TYPE,
+	COMMAND_CLEAR_AREA_OF_CHARS,
+	COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS,
+	COMMAND_CONVERT_METRES_TO_FEET_INT,
+	COMMAND_REGISTER_FASTEST_TIME,
+	COMMAND_REGISTER_HIGHEST_SCORE,
+	COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER,
+	COMMAND_IS_CAR_PASSENGER_SEAT_FREE,
+	COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT,
+	COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL,
+	COMMAND_START_CREDITS,
+	COMMAND_STOP_CREDITS,
+	COMMAND_ARE_CREDITS_FINISHED,
+	COMMAND_CREATE_SINGLE_PARTICLE,
+	COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS,
+	COMMAND_GET_CHASE_CAR,
+	COMMAND_START_BOAT_FOAM_ANIMATION,
+	COMMAND_UPDATE_BOAT_FOAM_ANIMATION,
+	COMMAND_SET_MUSIC_DOES_FADE,
+	COMMAND_SET_INTRO_IS_PLAYING,
+	COMMAND_SET_PLAYER_HOOKER,
+	COMMAND_PLAY_END_OF_GAME_TUNE,
+	COMMAND_STOP_END_OF_GAME_TUNE,
+	COMMAND_GET_CAR_MODEL,
+	COMMAND_IS_PLAYER_SITTING_IN_CAR,
+	COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR,
+	COMMAND_SET_SCRIPT_FIRE_AUDIO,
+	COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED,
+	COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS,
+	COMMAND_IS_PLAYER_LIFTING_A_PHONE,
+	COMMAND_IS_CHAR_SITTING_IN_CAR,
+	COMMAND_IS_CHAR_SITTING_IN_ANY_CAR,
+	COMMAND_IS_PLAYER_ON_FOOT,
+	COMMAND_IS_CHAR_ON_FOOT,
+	COMMAND_LOAD_COLLISION_WITH_SCREEN,
+	COMMAND_LOAD_SPLASH_SCREEN,
+	COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS,
+	COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER,
+	COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER,
+	COMMAND_LOAD_END_OF_GAME_TUNE,
+	COMMAND_ENABLE_PLAYER_CONTROL_CAMERA,
+	COMMAND_SET_OBJECT_ROTATION,
+	COMMAND_GET_DEBUG_CAMERA_COORDINATES,
+	COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR,
+	COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR,
+	COMMAND_IS_PLAYER_TARGETTING_CHAR,
+	COMMAND_IS_PLAYER_TARGETTING_OBJECT,
+	COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME,
+	COMMAND_DISPLAY_TEXT_WITH_NUMBER,
+	COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS,
+	COMMAND_FAIL_CURRENT_MISSION,
+	COMMAND_GET_CLOSEST_OBJECT_OF_TYPE,
+	COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT,
+	COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR,
+	COMMAND_SET_INTERPOLATION_PARAMETERS,
+	COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT,
+	COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT,
+	COMMAND_GET_DEBUG_CAMERA_POINT_AT,
+	COMMAND_ATTACH_CHAR_TO_CAR,
+	COMMAND_DETACH_CHAR_FROM_CAR,
+	COMMAND_SET_CAR_CHANGE_LANE,
+	COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE,
+	COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE,
+	COMMAND_GET_RANDOM_COP_IN_AREA,
+	COMMAND_GET_RANDOM_COP_IN_ZONE,
+	COMMAND_SET_CHAR_OBJ_FLEE_CAR,
+	COMMAND_GET_DRIVER_OF_CAR,
+	COMMAND_GET_NUMBER_OF_FOLLOWERS,
+	COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER,
+	COMMAND_GET_CURRENT_PLAYER_WEAPON,
+	COMMAND_GET_CURRENT_CHAR_WEAPON,
+	COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D,
+	COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D,
+	COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D,
+	COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D,
+	COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D,
+	COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D,
+	COMMAND_SET_CAR_TEMP_ACTION,
+	COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT,
+	COMMAND_SET_CAR_HANDBRAKE_STOP,
+	COMMAND_IS_CHAR_ON_ANY_BIKE,
+	COMMAND_LOCATE_SNIPER_BULLET_2D,
+	COMMAND_LOCATE_SNIPER_BULLET_3D,
+	COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL,
+	COMMAND_IS_PLAYER_ON_ANY_BIKE,
+	COMMAND_IS_CHAR_LYING_DOWN,
+	COMMAND_CAN_CHAR_SEE_DEAD_CHAR,
+	COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER,
+};
\ No newline at end of file
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 754f4b85..b3264dc7 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -862,7 +862,7 @@ void CHud::Draw()
 		CScriptRectangle* IntroRect = CTheScripts::IntroRectangles;
 
 		for (int i = 0; i < 16; i++) {
-			if (CTheScripts::IntroRectangles[i].m_bIsUsed && CTheScripts::IntroRectangles[i].m_bIsAntialiased) {
+			if (CTheScripts::IntroRectangles[i].m_bIsUsed && CTheScripts::IntroRectangles[i].m_bBeforeFade) {
 				if (CTheScripts::IntroRectangles[i].m_nTextureId >= 0) {
 					CRect rect = {
 						CTheScripts::IntroRectangles[i].m_sRect.left,