CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit

This commit is contained in:
Sergeanur
2021-01-11 19:53:15 +02:00
parent cf11b32849
commit a223157000
32 changed files with 1588 additions and 3128 deletions

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@ -9407,7 +9407,7 @@ struct MissionAudioData {
const MissionAudioData MissionAudioNameSfxAssoc[] = {
{"mobring", STREAMED_SOUND_MISSION_MOBR1}, {"pagring", STREAMED_SOUND_MISSION_PAGER}, {"carrev", STREAMED_SOUND_MISSION_CARREV},
/*{"mobring", STREAMED_SOUND_MISSION_MOBR1}, {"pagring", STREAMED_SOUND_MISSION_PAGER}, {"carrev", STREAMED_SOUND_MISSION_CARREV},
{"bikerev", STREAMED_SOUND_MISSION_BIKEREV}, {"liftop", STREAMED_SOUND_MISSION_LIFTOP}, {"liftcl", STREAMED_SOUND_MISSION_LIFTCL},
{"liftrun", STREAMED_SOUND_MISSION_LIFTRUN}, {"liftbel", STREAMED_SOUND_MISSION_LIFTBEL}, {"inlift", STREAMED_SOUND_MISSION_INLIFT},
{"caml", STREAMED_SOUND_MISSION_CAMERAL}, {"camr", STREAMED_SOUND_MISSION_CAMERAR}, {"cheer1", STREAMED_SOUND_MISSION_CHEER1},
@ -9780,7 +9780,7 @@ const MissionAudioData MissionAudioNameSfxAssoc[] = {
{"bust_18", STREAMED_SOUND_MISSION_BUST_18}, {"bust_19", STREAMED_SOUND_MISSION_BUST_19}, {"bust_20", STREAMED_SOUND_MISSION_BUST_20},
{"bust_21", STREAMED_SOUND_MISSION_BUST_21}, {"bust_22", STREAMED_SOUND_MISSION_BUST_22}, {"bust_23", STREAMED_SOUND_MISSION_BUST_23},
{"bust_24", STREAMED_SOUND_MISSION_BUST_24}, {"bust_25", STREAMED_SOUND_MISSION_BUST_25}, {"bust_26", STREAMED_SOUND_MISSION_BUST_26},
{"bust_27", STREAMED_SOUND_MISSION_BUST_27}, {"bust_28", STREAMED_SOUND_MISSION_BUST_28}, {nil, 0} };
{"bust_27", STREAMED_SOUND_MISSION_BUST_27}, {"bust_28", STREAMED_SOUND_MISSION_BUST_28}, */ {nil, 0} };
int32
FindMissionAudioSfx(const char *name)
@ -9847,8 +9847,8 @@ cAudioManager::PlayLoadedMissionAudio(uint8 slot)
bool
cAudioManager::ShouldDuckMissionAudio(uint8 slot) const
{
if (IsMissionAudioSamplePlaying(slot))
return m_sMissionAudio.m_nSampleIndex[slot] != STREAMED_SOUND_MISSION_ROK2_01;
//if (IsMissionAudioSamplePlaying(slot))
// return m_sMissionAudio.m_nSampleIndex[slot] != STREAMED_SOUND_MISSION_ROK2_01;
return false;
}
@ -9947,11 +9947,11 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
if (m_nUserPause)
SampleManager.PauseStream(1, slot + 1);
if (m_sMissionAudio.m_bPredefinedProperties[slot]) {
if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAL)
SampleManager.SetStreamedVolumeAndPan(80, 0, 1, slot + 1);
else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAR)
SampleManager.SetStreamedVolumeAndPan(80, 127, 1, slot + 1);
else
//if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAL)
// SampleManager.SetStreamedVolumeAndPan(80, 0, 1, slot + 1);
//else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_CAMERAR)
// SampleManager.SetStreamedVolumeAndPan(80, 127, 1, slot + 1);
//else
SampleManager.SetStreamedVolumeAndPan(80, 63, 1, slot + 1);
} else {
distSquared = GetDistanceSquared(m_sMissionAudio.m_vecPos[slot]);
@ -9973,8 +9973,8 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
}
m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_PLAYING;
nCheckPlayingDelay[slot] = 30;
if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
m_sMissionAudio.m_bIsMobile[slot] = true;
//if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
// m_sMissionAudio.m_bIsMobile[slot] = true;
break;
case PLAY_STATUS_PLAYING:
if (m_bTimerJustReset) {
@ -10017,12 +10017,12 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot)
SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, 1, slot + 1);
}
}
} else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_ROK2_01) {
m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED;
//} else if (m_sMissionAudio.m_nSampleIndex[slot] == STREAMED_SOUND_MISSION_ROK2_01) {
// m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_STOPPED;
} else {
m_sMissionAudio.m_nPlayStatus[slot] = PLAY_STATUS_FINISHED;
if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
m_sMissionAudio.m_bIsMobile[slot] = false;
//if (m_sMissionAudio.m_nSampleIndex[slot] >= STREAMED_SOUND_MISSION_MOB_01A && m_sMissionAudio.m_nSampleIndex[slot] <= STREAMED_SOUND_MISSION_MOB_99A)
// m_sMissionAudio.m_bIsMobile[slot] = false;
m_sMissionAudio.m_nSampleIndex[slot] = NO_SAMPLE;
SampleManager.StopStreamedFile(slot + 1);
m_sMissionAudio.m_nMissionAudioCounter[slot] = 0;

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@ -160,8 +160,8 @@ cMusicManager::SetStartingTrackPositions(uint8 isNewGameTimer)
if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer)
m_aTracks[i].m_nPosition = NewGameRadioTimers[i];
else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
//else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
// m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
else
m_aTracks[i].m_nPosition = 0;
@ -658,7 +658,7 @@ cMusicManager::ServiceGameMode()
}
if (vehicle == nil)
{
m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh?
m_nFrontendTrack = STREAMED_SOUND_RADIO_LCFR; // huh?
return;
}
if (m_bRadioSetByScript)
@ -712,7 +712,7 @@ cMusicManager::SetUpCorrectAmbienceTrack()
else if (TheCamera.DistanceToWater <= 90.0f) {
if (CCullZones::bAtBeachForAudio) {
if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
m_nFrontendTrack = STREAMED_SOUND_BEACH_AMBIENT;
m_nFrontendTrack = STREAMED_SOUND_SAWMILL;
else
m_nFrontendTrack = STREAMED_SOUND_HAVANA_BEACH_AMBIENT;
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -1057,7 +1057,7 @@ cSampleManager::Initialise(void)
m_szCDRomRootPath[0] = '\0';
strcpy(m_WavFilesPath, m_szCDRomRootPath);
/*
#ifdef AUDIO_CACHE
if ( CreateCache )
#endif
@ -1084,7 +1084,7 @@ cSampleManager::Initialise(void)
return false;
}
}
*/
// Find path of MP3s (originally in CD-Rom)
// if NO_CDCHECK is NOT defined but AUDIO_CACHE is defined, we still need to find MP3s' path, but will exit after the first file
#ifndef NO_CDCHECK
@ -1102,7 +1102,7 @@ cSampleManager::Initialise(void)
{
#endif
for (int32 i = 0; i < STREAMED_SOUND_MISSION_MOBR1; i++)
for (int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++)
{
strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[i]);
@ -1143,7 +1143,7 @@ cSampleManager::Initialise(void)
#endif
if ( !bFileNotFound ) {
/*
#ifdef AUDIO_CACHE
if ( CreateCache )
#endif
@ -1169,7 +1169,7 @@ cSampleManager::Initialise(void)
bFileNotFound = true;
break;
}
}
}*/
}
m_bInitialised = !bFileNotFound;
@ -2046,7 +2046,7 @@ cSampleManager::PreloadStreamedFile(uint32 nFile, uint8 nStream)
char filepath[MAX_PATH];
strcpy(filepath, nFile < STREAMED_SOUND_MISSION_COMPLETED4 ? m_MP3FilesPath : (nFile < STREAMED_SOUND_MISSION_MOBR1 ? m_MiscomPath : m_WavFilesPath));
strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[nFile]);
mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);

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@ -396,7 +396,7 @@ set_new_provider(int index)
static bool
IsThisTrackAt16KHz(uint32 track)
{
return track == STREAMED_SOUND_RADIO_KCHAT || track == STREAMED_SOUND_RADIO_VCPR || track == STREAMED_SOUND_RADIO_POLICE;
return false;// track == STREAMED_SOUND_RADIO_KCHAT || track == STREAMED_SOUND_RADIO_VCPR || track == STREAMED_SOUND_RADIO_POLICE;
}
cSampleManager::cSampleManager(void)