CPedModelInfo and CTempColModels

This commit is contained in:
aap
2021-01-24 17:14:16 +01:00
parent 1bee2caf5c
commit a202e67349
12 changed files with 219 additions and 65 deletions

View File

@ -9,8 +9,7 @@
#include "KeyGen.h"
#include "Streaming.h"
#include "smallHeap.h"
// LCS: file done except for TODO
#include "TempColModels.h"
CBaseModelInfo::CBaseModelInfo(ModelInfoType type)
{
@ -146,12 +145,39 @@ CBaseModelInfo::DeleteChunk(void)
}
}
inline int
GetColmodelID(CColModel *model)
{
int colModelid = 0;
if(model == &gpTempColModels->ms_colModelBBox) colModelid = 1;
if(model == &gpTempColModels->ms_colModelPed1) colModelid = 2;
if(model == &gpTempColModels->ms_colModelWeapon) colModelid = 3;
if(model == &CTempColModels::ms_colModelPed2) colModelid = 4;
if(model == &CTempColModels::ms_colModelPedGroundHit) colModelid = 5;
if(model == &CTempColModels::ms_colModelDoor1) colModelid = 6;
if(model == &CTempColModels::ms_colModelBumper1) colModelid = 7;
if(model == &CTempColModels::ms_colModelPanel1) colModelid = 8;
if(model == &CTempColModels::ms_colModelBonnet1) colModelid = 9;
if(model == &CTempColModels::ms_colModelBoot1) colModelid = 10;
if(model == &CTempColModels::ms_colModelWheel1) colModelid = 11;
if(model == &CTempColModels::ms_colModelBodyPart1) colModelid = 12;
if(model == &CTempColModels::ms_colModelBodyPart2) colModelid = 13;
if(model == &CTempColModels::ms_colModelCutObj[0]) colModelid = 14;
if(model == &CTempColModels::ms_colModelCutObj[1]) colModelid = 15;
if(model == &CTempColModels::ms_colModelCutObj[2]) colModelid = 16;
if(model == &CTempColModels::ms_colModelCutObj[3]) colModelid = 17;
if(model == &CTempColModels::ms_colModelCutObj[4]) colModelid = 18;
return colModelid;
}
void
CBaseModelInfo::Write(base::cRelocatableChunkWriter &writer)
{
m_chunk = nil;
RcWriteThis(writer);
if(m_colModel){
assert(0 && "TODO");
if(m_bOwnsColModel || GetColmodelID(m_colModel) != 0)
m_colModel->Write(writer, true);
writer.AddPatch(&m_colModel);
}
}

View File

@ -1,5 +1,6 @@
#include "common.h"
#include "main.h"
#include "RwHelper.h"
#include "General.h"
#include "Bones.h"
@ -9,12 +10,19 @@
#include "VisibilityPlugins.h"
#include "ModelInfo.h"
#include "custompipes.h"
#include "Streaming.h"
#include "Leeds.h"
#include "TempColModels.h"
base::cRelocatableChunkClassInfo CPedModelInfo::msClassInfo("CPedModelInfo", VTABLE_ADDR(&msClassInstance), sizeof(msClassInstance));
CPedModelInfo CPedModelInfo::msClassInstance;
void
CPedModelInfo::DeleteRwObject(void)
{
CStreaming::UnregisterPointer(&m_hitColModel, 2);
CClumpModelInfo::DeleteRwObject();
if(m_hitColModel)
if(!gUseChunkFiles && m_hitColModel)
delete m_hitColModel;
m_hitColModel = nil;
}
@ -41,13 +49,15 @@ CPedModelInfo::SetClump(RpClump *clump)
#ifdef EXTENDED_PIPELINES
CustomPipes::AttachRimPipe(clump);
#endif
if(!IsClumpSkinned(clump))
return;
CClumpModelInfo::SetClump(clump);
SetFrameIds(m_pPedIds); // not needed in VC actually
if(m_hitColModel == nil)
CreateHitColModelSkinned(clump);
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedCB);
if(strcmp(GetModelName(), "player") == 0)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
//if(strcmp(GetModelName(), "player") == 0)
// RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
}
struct ColNodeInfo
@ -73,40 +83,27 @@ ColNodeInfo m_pColNodeInfos[NUMPEDINFONODES] = {
{ nil, PED_FOOTR, PEDPIECE_RIGHTLEG, 0.0f, 0.15f, 0.15f },
};
void
bool
CPedModelInfo::CreateHitColModelSkinned(RpClump *clump)
{
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump);
CColModel *colmodel = new CColModel;
CColSphere *spheres = (CColSphere*)RwMalloc(NUMPEDINFONODES*sizeof(CColSphere));
RwFrame *root = RpClumpGetFrame(m_clump);
RwMatrix *invmat = RwMatrixCreate();
RwMatrix *mat = RwMatrixCreate();
RwMatrixInvert(invmat, RwFrameGetMatrix(RpClumpGetFrame(clump)));
for(int i = 0; i < NUMPEDINFONODES; i++){
*mat = *invmat;
int id = ConvertPedNode2BoneTag(m_pColNodeInfos[i].pedNode); // this is wrong, wtf R* ???
int idx = RpHAnimIDGetIndex(hier, id);
// This doesn't really work as the positions are not initialized yet
RwMatrixTransform(mat, &RpHAnimHierarchyGetMatrixArray(hier)[idx], rwCOMBINEPRECONCAT);
RwV3d pos = { 0.0f, 0.0f, 0.0f };
RwV3dTransformPoints(&pos, &pos, 1, mat);
spheres[i].center = pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z);
spheres[i].center.x = 0.0f;
spheres[i].center.y = 0.0f;
spheres[i].center.z = 0.0f;
spheres[i].radius = m_pColNodeInfos[i].radius;
spheres[i].surface = SURFACE_PED;
spheres[i].piece = m_pColNodeInfos[i].pieceType;
}
RwMatrixDestroy(invmat);
RwMatrixDestroy(mat);
colmodel->spheres = spheres;
colmodel->numSpheres = NUMPEDINFONODES;
colmodel->boundingSphere.Set(2.0f, CVector(0.0f, 0.0f, 0.0f));
colmodel->boundingBox.Set(CVector(-0.5f, -0.5f, -1.2f), CVector(0.5f, 0.5f, 1.2f));
colmodel->level = LEVEL_GENERIC;
m_hitColModel = colmodel;
return true;
}
CColModel*
@ -114,28 +111,27 @@ CPedModelInfo::AnimatePedColModelSkinned(RpClump *clump)
{
if(m_hitColModel == nil){
CreateHitColModelSkinned(clump);
#ifndef FIX_BUGS
return m_hitColModel;
#endif
// we should really animate this now
}
RwMatrix *invmat, *mat;
RwMatrix invmat, mat;
CColSphere *spheres = m_hitColModel->spheres;
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump);
invmat = RwMatrixCreate();
mat = RwMatrixCreate();
RwMatrixInvert(invmat, RwFrameGetMatrix(RpClumpGetFrame(clump)));
RwMatrixInvert(&invmat, RwFrameGetMatrix(RpClumpGetFrame(clump)));
for(int i = 0; i < NUMPEDINFONODES; i++){
*mat = *invmat;
mat = invmat;
int id = ConvertPedNode2BoneTag(m_pColNodeInfos[i].pedNode);
int idx = RpHAnimIDGetIndex(hier, id);
RwMatrixTransform(mat, &RpHAnimHierarchyGetMatrixArray(hier)[idx], rwCOMBINEPRECONCAT);
RwV3d pos = { 0.0f, 0.0f, 0.0f };
RwV3dTransformPoints(&pos, &pos, 1, mat);
RwMatrixTransform(&mat, &RpHAnimHierarchyGetMatrixArray(hier)[idx], rwCOMBINEPRECONCAT);
RwV3d pos = { 0.0f, 0.0f, 0.0f }; // actually CVector
RwV3dTransformPoints(&pos, &pos, 1, &mat);
spheres[i].center = pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z);
}
RwMatrixDestroy(invmat);
RwMatrixDestroy(mat);
return m_hitColModel;
}
@ -153,10 +149,71 @@ CPedModelInfo::AnimatePedColModelSkinnedWorld(RpClump *clump)
int idx = RpHAnimIDGetIndex(hier, id);
mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
RwV3d pos = { 0.0f, 0.0f, 0.0f };
RwV3d pos = { 0.0f, 0.0f, 0.0f }; // actually CVector
RwV3dTransformPoints(&pos, &pos, 1, mat);
spheres[i].center = pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z);
}
return m_hitColModel;
}
struct PedChunk
{
CColModel *colmodel;
RpClump *clump;
};
void
CPedModelInfo::LoadModel(void *data, const void *chunk)
{
PedChunk *chk = (PedChunk*)data;
m_hitColModel = chk->colmodel;
CStreaming::RegisterPointer(&m_hitColModel, 2, true);
CClumpModelInfo::LoadModel(chk->clump, chunk);
}
void
CPedModelInfo::Write(base::cRelocatableChunkWriter &writer)
{
SetColModel(&gpTempColModels->ms_colModelPed1);
CClumpModelInfo::Write(writer);
if(m_hitColModel){
writer.AddPatch(&m_hitColModel);
m_hitColModel->Write(writer, true);
}
}
void*
CPedModelInfo::WriteModel(base::cRelocatableChunkWriter &writer)
{
PedChunk *chunk = new PedChunk; // LEAK
chunk->colmodel = nil;
chunk->clump = nil;
writer.AllocateRaw(chunk, sizeof(*chunk), sizeof(void*), false, true);
chunk->clump = (RpClump*)CClumpModelInfo::WriteModel(writer);
if(chunk->clump)
writer.AddPatch(&chunk->clump);
chunk->colmodel = m_hitColModel;
if(chunk->colmodel){
writer.AddPatch(&chunk->colmodel);
chunk->colmodel->Write(writer, true);
}
return nil;
}
void
CPedModelInfo::RcWriteThis(base::cRelocatableChunkWriter &writer)
{
writer.AllocateRaw(this, sizeof(*this), sizeof(void*), false, true);
writer.Class(VTABLE_ADDR(this), msClassInfo);
}
void
CPedModelInfo::RcWriteEmpty(base::cRelocatableChunkWriter &writer)
{
writer.AllocateRaw(this, sizeof(*this), sizeof(void*), false, true);
writer.Class(VTABLE_ADDR(this), msClassInfo);
}

View File

@ -38,6 +38,8 @@ public:
CColModel *m_hitColModel;
int8 radio1, radio2;
static base::cRelocatableChunkClassInfo msClassInfo;
static CPedModelInfo msClassInstance;
static RwObjectNameIdAssocation m_pPedIds[PED_NODE_MAX];
CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { m_hitColModel = nil; }
@ -45,7 +47,13 @@ public:
void DeleteRwObject(void);
void SetClump(RpClump *);
void CreateHitColModelSkinned(RpClump *clump);
virtual void LoadModel(void *model, const void *chunk);
virtual void Write(base::cRelocatableChunkWriter &writer);
virtual void *WriteModel(base::cRelocatableChunkWriter &writer);
virtual void RcWriteThis(base::cRelocatableChunkWriter &writer);
virtual void RcWriteEmpty(base::cRelocatableChunkWriter &writer);
bool CreateHitColModelSkinned(RpClump *clump);
CColModel *GetHitColModel(void) { return m_hitColModel; }
CColModel *AnimatePedColModelSkinned(RpClump *clump);
CColModel *AnimatePedColModelSkinnedWorld(RpClump *clump);