CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement

This commit is contained in:
Sergeanur
2020-04-14 13:08:03 +03:00
parent 7f8a4b4867
commit a19fa8764f
7 changed files with 69 additions and 136 deletions

87
src/peds/Gangs.cpp Normal file
View File

@ -0,0 +1,87 @@
#include "common.h"
#include "patcher.h"
#include "ModelIndices.h"
#include "Gangs.h"
#include "Weapon.h"
CGangInfo CGangs::Gang[NUM_GANGS];
CGangInfo::CGangInfo() :
m_nVehicleMI(MI_BUS),
m_nPedModelOverride(-1),
m_Weapon1(WEAPONTYPE_UNARMED),
m_Weapon2(WEAPONTYPE_UNARMED)
{}
void CGangs::Initialise(void)
{
Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA;
Gang[GANG_TRIAD].m_nVehicleMI = MI_BELLYUP;
Gang[GANG_DIABLOS].m_nVehicleMI = MI_DIABLOS;
Gang[GANG_YAKUZA].m_nVehicleMI = MI_YAKUZA;
Gang[GANG_YARDIE].m_nVehicleMI = MI_YARDIE;
Gang[GANG_COLUMB].m_nVehicleMI = MI_COLUMB;
Gang[GANG_HOODS].m_nVehicleMI = MI_HOODS;
Gang[GANG_7].m_nVehicleMI = -1;
Gang[GANG_8].m_nVehicleMI = -1;
#ifdef FIX_BUGS
for (int i = 0; i < NUM_GANGS; i++)
Gang[i].m_nPedModelOverride = -1;
#endif
}
void CGangs::SetGangVehicleModel(int16 gang, int32 model)
{
GetGangInfo(gang)->m_nVehicleMI = model;
}
void CGangs::SetGangWeapons(int16 gang, int32 weapon1, int32 weapon2)
{
CGangInfo *gi = GetGangInfo(gang);
gi->m_Weapon1 = weapon1;
gi->m_Weapon2 = weapon2;
}
void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd)
{
GetGangInfo(gang)->m_nPedModelOverride = ovrd;
}
int8 CGangs::GetGangPedModelOverride(int16 gang)
{
return GetGangInfo(gang)->m_nPedModelOverride;
}
void CGangs::SaveAllGangData(uint8 *buf, uint32 *size)
{
INITSAVEBUF
*size = SAVE_HEADER_SIZE + sizeof(Gang);
WriteSaveHeader(buf, 'G','N','G','\0', *size - SAVE_HEADER_SIZE);
for (int i = 0; i < NUM_GANGS; i++)
WriteSaveBuf(buf, Gang[i]);
VALIDATESAVEBUF(*size);
}
void CGangs::LoadAllGangData(uint8 *buf, uint32 size)
{
Initialise();
INITSAVEBUF
CheckSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE);
for (int i = 0; i < NUM_GANGS; i++)
Gang[i] = ReadSaveBuf<CGangInfo>(buf);
VALIDATESAVEBUF(size);
}
STARTPATCHES
InjectHook(0x4C3FB0, CGangs::Initialise, PATCH_JUMP);
InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP);
InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP);
InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP);
InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP);
InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP);
InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP);
ENDPATCHES

44
src/peds/Gangs.h Normal file
View File

@ -0,0 +1,44 @@
#pragma once
struct CGangInfo
{
int32 m_nVehicleMI;
int8 m_nPedModelOverride;
int32 m_Weapon1;
int32 m_Weapon2;
CGangInfo();
};
static_assert(sizeof(CGangInfo) == 0x10, "CGangInfo: error");
enum {
GANG_MAFIA = 0,
GANG_TRIAD,
GANG_DIABLOS,
GANG_YAKUZA,
GANG_YARDIE,
GANG_COLUMB,
GANG_HOODS,
GANG_7,
GANG_8,
NUM_GANGS
};
class CGangs
{
public:
static void Initialise(void);
static void SetGangVehicleModel(int16, int32);
static void SetGangWeapons(int16, int32, int32);
static void SetGangPedModelOverride(int16, int8);
static int8 GetGangPedModelOverride(int16);
static void SaveAllGangData(uint8 *, uint32 *);
static void LoadAllGangData(uint8 *, uint32);
static int32 GetGangVehicleModel(int16 gang) { return Gang[gang].m_nVehicleMI; }
static CGangInfo *GetGangInfo(int16 gang) { return &Gang[gang]; }
private:
static CGangInfo Gang[NUM_GANGS];
};