merge + bug fix

This commit is contained in:
Nikolay Korolev
2020-02-22 15:53:41 +03:00
parent a312e1ff81
commit a122d558a2
3 changed files with 12 additions and 5 deletions

View File

@ -389,7 +389,8 @@ CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8
CRGBA FoamColour(255, 255, 255, 255);
unsigned int CSpecialParticleStuff::BoatFromStart;
void CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float innerFw, float innerRg, float innerUp, int32 particles)
void
CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float innerFw, float innerRg, float innerUp, int32 particles)
{
float outerFw = innerFw + 5.0f;
float outerRg = innerRg + 5.0f;
@ -397,8 +398,8 @@ void CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float inner
for (int attempts = 0; particles > 0 && attempts < 1000; attempts++) {
CVector pos;
int rnd = CGeneral::GetRandomNumber();
pos.x = (int8)(rnd - 128) / 110.0f;
pos.y = (int8)((rnd >> 8) - 128) / 110.0f;
pos.x = (int8)(rnd - 128) * innerFw / 110.0f;
pos.y = (int8)((rnd >> 8) - 128) * innerFw / 110.0f;
pos.z = 0.0f;
if (DotProduct2D(pos, TheCamera.GetForward()) >= 0)
continue;
@ -421,12 +422,14 @@ void CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float inner
}
}
void CSpecialParticleStuff::StartBoatFoamAnimation()
void
CSpecialParticleStuff::StartBoatFoamAnimation()
{
BoatFromStart = CTimer::GetTimeInMilliseconds();
}
void CSpecialParticleStuff::UpdateBoatFoamAnimation(CMatrix* pMatrix)
void
CSpecialParticleStuff::UpdateBoatFoamAnimation(CMatrix* pMatrix)
{
static int32 FrameInAnimation = 0;
static float X, Y, Z, dX, dY, dZ;