merge master to miami

This commit is contained in:
Nikolay Korolev
2021-01-01 14:53:20 +03:00
18 changed files with 1173 additions and 88 deletions

View File

@ -803,8 +803,14 @@ CCredits::Render(void)
if(TheCamera.m_WideScreenOn)
TheCamera.DrawBordersForWideScreen();
#ifdef FIX_BUGS
if(lineoffset + DEFAULT_SCREEN_HEIGHT - scrolloffset < -10.0f)
#else
if(lineoffset + SCREEN_HEIGHT - scrolloffset < -10.0f)
#endif
{
bCreditsGoing = false;
}
}
bool CCredits::AreCreditsDone(void)

View File

@ -1347,13 +1347,18 @@ CMoneyMessage::Render()
RwV3d vecOut;
float fDistX, fDistY;
if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) {
fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize;
fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize;
fDistX *= (0.7f * fLifeTime + 2.0f) * m_fSize;
fDistY *= (0.7f * fLifeTime + 2.0f) * m_fSize;
CFont::SetPropOn();
CFont::SetBackgroundOff();
float fScaleY = Min(fDistY / 100.0f, MAX_SCALE);
float fScaleX = Min(fDistX / 100.0f, MAX_SCALE);
CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(fScaleX), SCREEN_SCALE_Y(fScaleY));
#else
CFont::SetScale(fScaleX, fScaleY);
#endif
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetJustifyOff();