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more work on CPhysical
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src/control/CarCtrl.cpp
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5
src/control/CarCtrl.cpp
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#include "common.h"
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#include "patcher.h"
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#include "CarCtrl.h"
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WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
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src/control/CarCtrl.h
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src/control/CarCtrl.h
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#pragma once
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class CVehicle;
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class CCarCtrl
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{
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public:
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static void SwitchVehicleToRealPhysics(CVehicle*);
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};
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