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Fixes after merge
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@ -88,16 +88,6 @@ IsShootThrough(uint8 surfType)
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return false;
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}
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inline bool
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IsSeeThrough(uint8 surfType)
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{
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switch(surfType)
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case SURFACE_GLASS:
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case SURFACE_TRANSPARENT_CLOTH:
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return true;
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return false;
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}
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class CSurfaceTable
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{
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static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
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