mirror of
https://github.com/halpz/re3.git
synced 2025-06-28 18:46:21 +00:00
Moved CCutsceneMgr::ms_cutsceneProcessing to private
This commit is contained in:
@ -67,7 +67,7 @@ CGameLogic::Update()
|
||||
CVector vecRestartPos;
|
||||
float fRestartFloat;
|
||||
|
||||
if (CCutsceneMgr::ms_cutsceneProcessing) return;
|
||||
if (CCutsceneMgr::IsCutsceneProcessing()) return;
|
||||
|
||||
CPlayerInfo &pPlayerInfo = CWorld::Players[CWorld::PlayerInFocus];
|
||||
switch (pPlayerInfo.m_WBState) {
|
||||
|
Reference in New Issue
Block a user