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https://github.com/halpz/re3.git
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Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba
.
This commit is contained in:
@ -63,7 +63,7 @@ CConsole::Display()
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CFont::SetJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetFontStyle(FONT_BANK);
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#ifndef FIX_BUGS
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CFont::SetPropOff(); // not sure why this is here anyway
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#endif
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@ -250,7 +250,7 @@ CFont::Initialise(void)
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SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
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SetBackGroundOnlyTextOff();
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SetPropOn();
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SetFontStyle(FONT_STANDARD);
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SetFontStyle(FONT_BANK);
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SetRightJustifyWrap(0.0f);
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SetAlphaFade(255.0f);
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SetDropShadowPosition(0);
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@ -348,7 +348,7 @@ CFont::PrintChar(float x, float y, wchar c)
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}
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#endif
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if(Details.style == FONT_STANDARD || Details.style == FONT_HEADING){
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if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
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if(Details.dropShadowPosition != 0){
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CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
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CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
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@ -828,7 +828,7 @@ CFont::GetCharacterWidth(wchar c)
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if (IsJapanese()) {
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if (!Details.proportional)
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return Size[0][Details.style][192];
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if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) {
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if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
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switch (Details.style)
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{
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case FONT_JAPANESE:
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@ -844,7 +844,7 @@ CFont::GetCharacterWidth(wchar c)
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{
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case FONT_JAPANESE:
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return 29.4f;
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case FONT_STANDARD:
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case FONT_BANK:
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return 10.0f;
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case FONT_PAGER:
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return 31.5f;
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@ -874,7 +874,7 @@ CFont::GetCharacterSize(wchar c)
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{
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if (!Details.proportional)
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return Size[0][Details.style][192] * Details.scaleX;
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if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) {
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if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
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switch (Details.style)
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{
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case FONT_JAPANESE:
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@ -890,7 +890,7 @@ CFont::GetCharacterSize(wchar c)
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{
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case FONT_JAPANESE:
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return 29.4f * Details.scaleX;
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case FONT_STANDARD:
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case FONT_BANK:
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return 10.0f * Details.scaleX;
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case FONT_PAGER:
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return 31.5f * Details.scaleX;
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@ -28,7 +28,7 @@ struct CFontDetails
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class CSprite2d;
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enum {
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FONT_STANDARD,
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FONT_BANK,
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FONT_PAGER,
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FONT_HEADING,
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#ifdef MORE_LANGUAGES
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@ -329,7 +329,7 @@ void CHud::Draw()
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CFont::SetCentreOn();
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CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
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CFont::SetPropOn();
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetFontStyle(FONT_BANK);
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if (!CDarkel::FrenzyOnGoing() && WeaponType != WEAPONTYPE_UNARMED && WeaponType != WEAPONTYPE_BASEBALLBAT) {
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CFont::SetColor(AMMO_COLOR);
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@ -520,7 +520,7 @@ void CHud::Draw()
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
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@ -614,7 +614,7 @@ void CHud::Draw()
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
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@ -920,7 +920,7 @@ void CHud::Draw()
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CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
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CFont::SetCentreOn();
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CFont::SetPropOn();
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
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float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX;
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@ -1123,7 +1123,7 @@ void CHud::DrawAfterFade()
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else
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#endif
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CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetBackgroundOn();
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
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@ -1201,7 +1201,7 @@ void CHud::DrawAfterFade()
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CFont::SetCentreOn();
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CFont::SetPropOn();
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CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]);
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@ -1218,7 +1218,7 @@ void CHud::DrawAfterFade()
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CFont::SetPropOn();
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CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]);
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@ -1275,7 +1275,7 @@ void CHud::DrawAfterFade()
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CFont::SetPropOn();
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CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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#ifdef BETA_SLIDING_TEXT
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CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
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@ -1049,7 +1049,7 @@ CMoneyMessage::Render()
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CFont::SetJustifyOff();
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CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetFontStyle(FONT_BANK);
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CFont::PrintString(vecOut.x, vecOut.y, m_aText);
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}
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}
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