anim compression

This commit is contained in:
aap
2020-12-18 23:46:51 +01:00
parent 73d080bcc8
commit 9982f1f21b
17 changed files with 651 additions and 88 deletions

View File

@ -192,6 +192,11 @@ enum Config {
// those infamous texts
#define DRAW_GAME_VERSION_TEXT
// Memory allocation and compression
// #define USE_CUSTOM_ALLOCATOR // use CMemoryHeap for allocation. use with care, not finished yet
//#define COMPRESSED_COL_VECTORS // use compressed vectors for collision vertices
//#define ANIM_COMPRESSION // only keep most recently used anims uncompressed
#if defined GTA_PS2
# define GTA_PS2_STUFF
# define RANDOMSPLASH