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Merge remote-tracking branch 'origin/miami' into lcs
* origin/miami: more securom fixes move stuff back into class; securom comments More font fixes fix fix CreateInstance virtual overload order escalator fix ProcessWheel bug
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@ -1729,7 +1729,7 @@ void CReplay::SaveReplayToHD(void)
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CFileMgr::SetDir("");
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}
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void PlayReplayFromHD(void)
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void CReplay::PlayReplayFromHD(void)
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{
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CFileMgr::SetDirMyDocuments();
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int fr = CFileMgr::OpenFile("replay.rep", "rb");
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@ -1748,17 +1748,17 @@ void PlayReplayFromHD(void)
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return;
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}
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int slot;
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for (slot = 0; CFileMgr::Read(fr, (char*)CReplay::Buffers[slot], sizeof(CReplay::Buffers[slot])); slot++)
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CReplay::BufferStatus[slot] = CReplay::REPLAYBUFFER_PLAYBACK;
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CReplay::BufferStatus[slot - 1] = CReplay::REPLAYBUFFER_RECORD;
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while (slot < CReplay::NUM_REPLAYBUFFERS)
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CReplay::BufferStatus[slot++] = CReplay::REPLAYBUFFER_UNUSED;
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for (slot = 0; CFileMgr::Read(fr, (char*)Buffers[slot], sizeof(Buffers[slot])); slot++)
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BufferStatus[slot] = REPLAYBUFFER_PLAYBACK;
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BufferStatus[slot - 1] = REPLAYBUFFER_RECORD;
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while (slot < NUM_REPLAYBUFFERS)
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BufferStatus[slot++] = REPLAYBUFFER_UNUSED;
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CFileMgr::CloseFile(fr);
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CFileMgr::SetDir("");
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CReplay::TriggerPlayback(CReplay::REPLAYCAMMODE_ASSTORED, 0.0f, 0.0f, 0.0f, false);
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CReplay::bPlayingBackFromFile = true;
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CReplay::bAllowLookAroundCam = true;
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CReplay::StreamAllNecessaryCarsAndPeds();
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TriggerPlayback(REPLAYCAMMODE_ASSTORED, 0.0f, 0.0f, 0.0f, false);
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bPlayingBackFromFile = true;
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bAllowLookAroundCam = true;
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StreamAllNecessaryCarsAndPeds();
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}
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void CReplay::StreamAllNecessaryCarsAndPeds(void)
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@ -64,8 +64,6 @@ struct CStoredDetailedAnimationState
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uint8 aGroupId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
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};
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void PlayReplayFromHD(void);
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#ifdef GTA_REPLAY
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#define REPLAY_STUB
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#else
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@ -410,12 +408,10 @@ private:
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static void EmptyAllPools(void);
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static void MarkEverythingAsNew(void);
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static void SaveReplayToHD(void);
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static void PlayReplayFromHD(void); // out of class in III PC and later because of SecuROM
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static void FindFirstFocusCoordinate(CVector *coord);
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static void ProcessLookAroundCam(void);
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static size_t FindSizeOfPacket(uint8);
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static void GoToNextBlock(void);
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/* Absolute nonsense, but how could this function end up being outside of class? */
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friend void PlayReplayFromHD(void);
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#endif
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};
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