Add audio cache for faster initialization

This commit is contained in:
Sergeanur
2020-07-17 13:48:25 +03:00
parent 693a5e0c2a
commit 949d0c8853
5 changed files with 35 additions and 2 deletions

View File

@ -104,7 +104,9 @@ CFileLoader::LoadLevel(const char *filename)
LoadingScreenLoadingFile(line + 8);
LoadMapZones(line + 8);
}else if(strncmp(line, "SPLASH", 6) == 0){
#ifndef DISABLE_LOADING_SCREEN
LoadSplash(GetRandomSplashScreen());
#endif
}else if(strncmp(line, "CDIMAGE", 7) == 0){
CdStreamAddImage(line + 8);
}

View File

@ -275,3 +275,6 @@ enum Config {
//#define PS2_CAM_TRANSITION // old way of transitioning between cam modes
#define IMPROVED_CAMERA // Better Debug cam, and maybe more in the future
#define FREE_CAM // Rotating cam
// Audio
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot