mirror of
https://github.com/halpz/re3.git
synced 2025-07-22 01:19:48 +00:00
Merge remote-tracking branch 'origin/master' into Standalone
This commit is contained in:
@ -11,16 +11,18 @@ public:
|
||||
float Magnitude(void) const { return Sqrt(x*x + y*y); }
|
||||
float MagnitudeSqr(void) const { return x*x + y*y; }
|
||||
|
||||
void Normalise(void){
|
||||
void Normalise(void);
|
||||
|
||||
void NormaliseSafe(void) {
|
||||
float sq = MagnitudeSqr();
|
||||
//if(sq > 0.0f){
|
||||
if(sq > 0.0f){
|
||||
float invsqrt = RecipSqrt(sq);
|
||||
x *= invsqrt;
|
||||
y *= invsqrt;
|
||||
//}else
|
||||
// x = 1.0f;
|
||||
}else
|
||||
y = 1.0f;
|
||||
}
|
||||
|
||||
|
||||
const CVector2D &operator+=(CVector2D const &right) {
|
||||
x += right.x;
|
||||
y += right.y;
|
||||
|
@ -4,6 +4,19 @@
|
||||
|
||||
// TODO: move more stuff into here
|
||||
|
||||
void
|
||||
CVector2D::Normalise(void)
|
||||
{
|
||||
float sq = MagnitudeSqr();
|
||||
assert(sq != 0.0f); // just be safe here
|
||||
//if(sq > 0.0f){
|
||||
float invsqrt = RecipSqrt(sq);
|
||||
x *= invsqrt;
|
||||
y *= invsqrt;
|
||||
//}else
|
||||
// x = 1.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CMatrix::SetRotate(float xAngle, float yAngle, float zAngle)
|
||||
{
|
||||
|
Reference in New Issue
Block a user