skeleton typos

This commit is contained in:
aap
2020-05-23 11:34:22 +02:00
parent 9c6046455e
commit 9313bfa155
7 changed files with 25 additions and 29 deletions

View File

@ -120,13 +120,9 @@ enum eVehicleAppearance
VEHICLE_APPEARANCE_PLANE,
};
// Or Weapon.h?
void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage);
class CVehicle : public CPhysical
{
public:
// 0x128
tHandlingData *pHandling;
CAutoPilot AutoPilot;
uint8 m_currentColour1;