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skeleton typos
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@ -328,7 +328,7 @@ PluginAttach(void)
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static RwBool
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Initialise3D(void *param)
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{
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if (RsRwInitialise(param))
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if (RsRwInitialize(param))
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{
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#ifdef DEBUGMENU
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DebugMenuInit();
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@ -1149,10 +1149,10 @@ AppEventHandler(RsEvent event, void *param)
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{
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switch( event )
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{
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case rsINITIALISE:
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case rsINITIALIZE:
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{
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CGame::InitialiseOnceBeforeRW();
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return RsInitialise() ? rsEVENTPROCESSED : rsEVENTERROR;
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return RsInitialize() ? rsEVENTPROCESSED : rsEVENTERROR;
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}
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case rsCAMERASIZE:
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@ -1164,7 +1164,7 @@ AppEventHandler(RsEvent event, void *param)
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return rsEVENTPROCESSED;
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}
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case rsRWINITIALISE:
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case rsRWINITIALIZE:
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{
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return Initialise3D(param) ? rsEVENTPROCESSED : rsEVENTERROR;
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}
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